I mention REXPaint a lot on this blog. This is not coincidence, nor because I created it. It happens to be an incredibly useful piece of software for roguelike development! REXPaint is an in-house tool I developed in 2013 shortly before resuming work on Cogmind. It has since been made freely available for other devs, […]
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- Kyzrati on Year 12 of the CogmindThat's pretty interesting, actually! Apprehension at... the beginning? Cogmind is well known among players as a pretty stressful, ...
- Bert on Year 12 of the CogmindI always feel a sense of unease or apprehension upon starting a Cogmind run. This is a very good thing as only a handful of...
- Kyzrati on Year 12 of the CogmindNice! Glad those are meaningful in yet another way, even better with the latest Beta 16 given there are finally achievements for a...
- Kyzrati on Year 12 of the CogmindHehe, saw some of those "most played game" screenshots from regular players, some of them surprised, some certainly not :P Your su...
- Kyzrati on Year 12 of the CogmindYou're welcome!
- x1b on Year 12 of the CogmindThanks for all the work man! Got super into it early this year but tapered off a bit. Will relaunch and go for a few...
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