![Permalink to Exploring the Concept of a Terminal Roguelike “Overmap”](https://www.gridsagegames.com/blog/gsg-content/uploads/2020/11/cogmind_overmap_development_four_cells_in_one-144x144.png)
Lots of games have “minimaps” allowing you to view a greater area than normally visible in the game screen, although (except in maybe a few rare instances) these usually aren’t games with displays limited to a strict terminal grid like we have with Cogmind. After all, you can only “zoom” so much given the restrictions […]