• Blowing stuff up (tiles mode)
  • Inventory Management... plus ASCII destruction


Experience sci-fi tactical combat and exploration in a procedural world that combines traditional roguelikes with an immersive modern interface like no other. Build yourself from components found or salvaged from other robots. Attach power sources, propulsion units, utilities, and weapons to become a slow tank bristling with weapons, or a fast-moving flier zipping past enemies before they even have time to react, or a stealthy sword-wielding assassin/hacker, or whatever else you can come up with from the salvage you find. The situation can quickly change as you lose components and rebuild yourself from enemy remains. You are the Cogmind. Discover what that means as you explore a living, breathing world ruled by robots.


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Check out screenshots from Cogmind. Click any image to see it at full size.

More screenshots on the Media page. Download all 23 images here (3.8 MB).


Fullscreen our epic launch trailer and switch to HD for full effect!

You can also download the HD trailer in 720p (48 MB) or 1440p (155 MB).

Check out the YouTube channel for a range of gameplay videos.


Core features:

  • Build and modify a unique robot from parts found, or enemies defeated
  • Dynamic character development without XP/grinding
  • Dozens of robot classes, each with unique behavior within the ecosystem
  • Procedurally generated world combined with hand-crafted content
  • Nine different animated endings to uncover
  • ASCII evolved: Most advanced terminal interface ever
  • Thousands of particle effects and SFX
  • Fully destructible environment

See the Innovations page for how Cogmind is pushing the genre forward.

Read the FAQ for more info, or check out the release history for details.


Cogmind has been in active full-time development for over ten years, and details of the entire process have been shared through the devblog, which you can check out here. Direct links to select articles:

(The blog is now for long-form topical articles; general progress updates are announced on the forums.)


At this phase the focus of work on Cogmind strongly emphasizes development over marketing, so there hasn't yet been any media outreach efforts. But over several years of development, Cogmind has gradually attracted greater media attentention, and a lot of fans :D

"Cogmind is an impressive merging of old and new school game design."

Rock, Paper, Shotgun

"Cogmind swaps the traditional fantasy setting of most turn-based adventurers in favour of science-fiction, and finds plenty of interesting features in the mix."

Graham Smith, RPS

"Cogmind is a wonderful thing, carefully and intelligently constructed, and with a gorgeous ASCII aesthetic."

Adam Smith, RPS


Destructoid Top Indie Games - 2016

Rock, Paper, Shotgun Best PC Games - 2015 / 2016

IndieDB player-ranked Top 100 - 2014~2023 (each year)

Strategy Gamer Best Early Access Strategy Games - 2018

Read quotes from current players here.
Thanks to everyone for your support!

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The Contact page also has more info.