![Permalink to Releasing a Commercial ASCII Roguelike, a Post-Mortem](https://www.gridsagegames.com/blog/gsg-content/uploads/2015/06/cogmind_sales_data_month_1-144x144.png)
(Graphs and sales data follow the wall of text to give them context.) Releasing Cogmind felt great–two years of hard work finally reaching a state where I could share it in its entirety. Honestly I would have preferred to release much earlier, but the really early 0.10 roguelike release approach is too risky with a […]