![Permalink to Full UI Upscaling, Part 5: Completion and Demos](https://www.gridsagegames.com/blog/gsg-content/uploads/2024/02/cogmind_semimodal_UI_1080p_sample_comparison-144x144.png)
They’re alive! Last month I shared a sizeable collection of interface mockups summarizing my vision for a playable Cogmind interface that could fit within a 45-row terminal. Those mockups are now a reality, fully implemented more or less as described, and in the time since I’ve even gone further down that path and implemented the […]