![Permalink to Full UI Upscaling, Part 1: History and Theory](https://www.gridsagegames.com/blog/gsg-content/uploads/2023/12/cogmind_interface_phases_potential_layout_evolution-144x144.png)
A long time in coming, but here we go! This marks the beginning of what will be the most significant undertaking in Cogmind’s UI development history: making everything bigger. Not just the map, for which zooming was recently implemented as a toggleable option, but all the text as well. This will be fun since I […]