![Permalink to Projectile Penetration](https://www.gridsagegames.com/blog/gsg-content/uploads/2014/07/cogmind_penetration_lof-144x144.png)
At this stage of development I wasn’t planning on adding new mechanics, but projectile penetration has been hovering around on my to-do list ever since early playtesting showed the game would really benefit from a way to shoot through objects. The ability to simultaneously hit an entire line of enemies, or even fire through obstructions […]