![Permalink to Sound in Roguelikes](https://www.gridsagegames.com/blog/gsg-content/uploads/2014/04/cogmind_on_soundcloud-144x144.png)
Sound effects are not something you see (hear) in many traditional roguelikes. This makes sense from a developer perspective because there is often such a huge variety of content that it becomes a massive and difficult undertaking to provide sounds for everything. Adding sound effects is akin to adding high-resolution art assets–it detracts from gameplay/mechanics/content […]