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Tag Archives: Metrics

Cogmind Beta 11 Player Stats

Beta 12 has released, and that means it’s once again time to examine player-submitted stats from the previous major release! Beta 11 was particularly special due to its sheer scope and secondary aim at rebalancing a number of fundamental mechanics, so unlike the usual shorter coverage of stats that I do over on the forums, […]

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Cogmind Beta 9 Player Stats

For years now, with each new major Cogmind release I’ve analyzed the player stats reported for runs in the prior release (I covered this process in the latter half of this article before). Back when Cogmind came to Steam here on the blog I did take a close look at player metrics with a particular […]

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Leaderboards and Player Stats: The Old Way

It’s the end of an era! From May 2015 through October 2019, Cogmind used the same architecture for score uploading and leaderboard compilation that I’d patched together a few months before releasing the first alpha. That’s all changing as of Beta 9 and the introduction of a revamped “Ultimate Roguelike Morgue File,” so I thought […]

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Player Metrics: Stats and Preferences on and off Steam

Wow, Steam release. The core roguelike community has formed the majority of Cogmind’s player base for a long while, but now we’ve had a wave of new players from Steam so we’ll have to see how this wider audience, and a larger portion of players new to the genre, may have affected some of the […]

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Player Metrics (Alpha Challenge 2015)

Player metrics are an important resource for a game developer, providing valuable insight into player preferences, capabilities, strategies, and more. Data is also fun, so I’m here share it with you all :D Cogmind features the ability to upload player statistics at the end of each run (opt-in only, of course, in case some players […]

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