Official development blog

Tag Archives: Distribution

Items: Types & Distribution

Items are at the core of many a good roguelike experience. While inherent abilities and character traits can play a part, wielding/equipping/using new items is the simplest way to open up different strategic and tactical options. As covered in the previous post, Cogmind takes that to an extreme with the philosophy that you “are” your […]

Posted in Design | Also tagged , , , | Leave a comment