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Author Topic: Progress Update: July 28th, 2016  (Read 2194 times)


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Progress Update: July 28th, 2016
« on: July 28, 2016, 01:01:47 AM »

Good news! I'm ahead of schedule for Alpha 10 so instead of adding one new map (already done) I'll be adding a second as well (currently in progress, to be finished this week). Unless something unexpected happens (like, say, I fly off my bike and break more bones again...) next week should be the last full week of work needed before bringing you Alpha 10.

This week on the dev blog I also posted an introduction to some of the features that help ease new players in the game, including a breakdown of the tutorial.

I've been happy to see that even players new to the genre are having an easy time picking up Cogmind, so I can worry less about that and more about, you know, actually finishing all these extra maps and plot elements :D
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon