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Author Topic: I am pretty sure there must be some algorithm behind this evil setup....  (Read 375 times)

Jiyva

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Luckily I had a trap scanner.....
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Kyzrati

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Re: I am pretty sure there must be some algorithm behind this evil setup....
« Reply #1 on: February 10, 2024, 10:08:12 PM »

Ha, I think truly evil would be if they were stretched across your only entry point, as opposed to here having multiple alternative routes available there! But it is actually random so the former could indeed occur as well. Plenty of traps out there, so generate enough maps and some of them will have more brutal areas ;)

Always be prepared! Or prepared to face the consequences... (Actually specifically for chute traps some people will identify the nearest threats in advance through whatever means they can, if worried about one, like jacking a Worker.)
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Jiyva

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Re: I am pretty sure there must be some algorithm behind this evil setup....
« Reply #2 on: February 11, 2024, 10:49:40 AM »

Ok, I thought you used some algorithm like "by default exits are at least XX-grid far from the entry point; exceptions can be made if they are surrounded by traps". Something like that :D
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Kyzrati

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Re: I am pretty sure there must be some algorithm behind this evil setup....
« Reply #3 on: February 11, 2024, 05:40:15 PM »

Ah well actually yeah there are definitely some restrictions as far as placement goes, but other than that it's quite random, so they won't be right near your entrance, that's true (unless it's a special prefab or something, but we're talking random traps here).

I wasn't clear enough in that what I meant was they're not in this particular instance blocking the only path out of that part of the map. Their location is appropriately distant from your start though, yeah, as intended :)

But also as stated, theoretically though you could in fact be blocked in an area by one or more fully trapped corridors, they just won't be right nearby.
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon