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Author Topic: [10.2]Gallery can be used to figure out known part database  (Read 418 times)

R-26 Lightspeed

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[10.2]Gallery can be used to figure out known part database
« on: December 13, 2021, 09:35:14 AM »

I found out that, when looking at an item's stats in the gallery, the icon next to its name is either coloured if currently recognised or white if unrecognized, (example screenshots attached.) meaning you can technically use the gallery to check part knowledge, but only for items already within the gallery.
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Kyzrati

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Re: [10.2]Gallery can be used to figure out known part database
« Reply #1 on: December 13, 2021, 09:03:34 PM »

Ah yeah, look at that. Note you can also narrow it down (or know precisely) based on your knowledge of item size and mass, via either your gallery or Cog-minder.
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

R-26 Lightspeed

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Re: [10.2]Gallery can be used to figure out known part database
« Reply #2 on: March 27, 2022, 04:00:56 AM »

This is still a thing in Beta 11 :
« Last Edit: March 27, 2022, 04:06:31 AM by R-26 Lightspeed »
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Kyzrati

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Re: [10.2]Gallery can be used to figure out known part database
« Reply #3 on: March 27, 2022, 07:25:00 PM »

Ah it was fixed in the prereleases, but not in this form. This was actually an issue outside the gallery as well (reported by someone else earlier), and I assumed that fixing it there would have translated to automatically fixing it in the gallery, but apparently not :P
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

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Re: [10.2]Gallery can be used to figure out known part database
« Reply #4 on: March 28, 2022, 10:28:01 AM »

This was actually an issue outside the gallery as well
Really? Where?
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Kyzrati

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Re: [10.2]Gallery can be used to figure out known part database
« Reply #5 on: March 30, 2022, 08:45:58 PM »

I don't recall, but it was a Beta 10 thing reported on Discord. Too many issues were addressed in the final week prior to release :P

In any case, this particular one has been confirmed fixed, and I actually tested it explicitly this time to make sure xD
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon