Grid Sage Forums

Grid Sage Forums

  • April 28, 2024, 01:11:06 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Author Topic: [beta 4] Enemy corruption FCS glitch affects your targetting  (Read 502 times)

Happylisk

  • Sigix
  • ****
  • 2nd place in the High Scores category during Alpha Challenge 2015 2nd place in the Best Escapes category during Alpha Challenge 2015 Achievement leader in at least one category during Alpha Challenge 2015 Participated in the Alpha Challenge 2015 Shared a Confirmed Combat Win Weekly Seed Participant
  • Posts: 264
    • View Profile
[beta 4] Enemy corruption FCS glitch affects your targetting
« on: January 05, 2018, 07:48:25 PM »

Pretty easy to reproduce.

1) Attack an enemy with an EM weapon.
2) Each time you hit f thereafter, the target will be right over the enemy, per usual.
3) Corrupt the enemy a bit.
4) Have the enemy do a misfire via corruption, one of the new beta 4 mechanics
5) hit f again.  Instead of being right over the enemy, your target square will be where the enemy's misfire attack went. 
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4315
    • View Profile
    • Cogmind
Re: [beta 4] Enemy corruption FCS glitch affects your targetting
« Reply #1 on: January 05, 2018, 11:27:48 PM »

Ha this is awesome, thanks for reporting it Happylisk!

In fact technically this "bug" has been in the code for ages, but there was no way to trigger it. Any shot aimed at a non-occupied spot was assumed to be fired by Cogmind, in which case the UI could freely remember the target. But obviously Beta 4 added the chance for any bot to misfire, which means technically the AI may actually fire at a non-occupied spot (they never would before!), and the UI picked up on that and thought you did it :P. So this won't happen in the misfire cases where the corrupted AI fires at a robot.

In any case, fixed for Beta 5.
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon