Cogmind - Alpha 6
Name: kumo
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (4) 2000
Robots Destroyed (82) 410
Value Destroyed (2514) 2514
Prototype IDs (5) 100
Alien Tech Identified (0) 0
Bonus (0) 0
TOTAL SCORE: 5024
Cogmind
---------
Core Integrity 0/850
Matter 86/300
Energy 35/50
System Corruption 7%
Temperature Cool (0)
Location -6/Factory
Parts
-------
Power (2)
Propulsion (2)
Utility (
Scan Processor
Enhanced Optical Array
Advanced Visual Processing Unit
Scan Processor
Advanced ECM Suite
Medium Storage Unit
Weapon (3)
Inventory
-----------
Improved Datajack
Xenon Bombardment Thruster
Remote Datajack
Light Nuclear Core
Light Nuclear Core
Nuclear Pulse Thruster
Peak State
------------
Power
Angular Momentum Engine
Light Fission Core
Propulsion
Flexi-carbon Leg
Flexi-carbon Leg
Utility
Scan Processor
Enhanced Optical Array
Advanced Visual Processing Unit
Medium Storage Unit
Advanced Heat Sink
Scan Processor
Improved Heat Sink
Advanced ECM Suite
Weapon
Coil Gun
Phase Cannon
[Rating: 53]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Treads Light Treads
Wheel Wheel
Leg Aluminum Leg
Hover Unit Experimental Airjet
Flight Unit VTOL Module
Utility Scan Processor
Device Improved Heat Sink
Storage Large Storage Unit
Processor Scan Processor
Protection Core Shielding
Weapon Datajack
Energy Gun Precision Shock Rifle
Energy Cannon Phase Cannon
Ballistic Gun Assault Rifle
Special Weapon Remote Datajack
Impact Weapon Flail
Special Melee Weapon Datajack
Stats
-------
Bonus Breakdown 0
Classes Destroyed 13
Worker 12
Builder 1
Tunneler 2
Hauler 3
Recycler 5
Operator 1
Watcher 1
Swarmer 11
Grunt 31
Brawler 1
Sentry 6
Hunter 4
Programmer 4
NPCs Destroyed 0
Best Kill Streak 6
Combat Bots Only 6
Matter Collected 2271
Salvage Created 3726
Parts Attached 126
Power 23
Propulsion 25
Utility 29
Weapon 49
Parts Lost 60
Power 14
Propulsion 12
Utility 13
Weapon 21
Average Slot Usage (%) 90
Naked Turns 1
Spaces Moved 2584
Fastest Speed (%) 200
Average Speed (%) 68
Slowest Speed (%) 14
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 0
Cave-ins Triggered 0
Teleports 0
Heaviest Build 51
Greatest Overweight (x) 13
Average Overweight (x) 1
Largest Inventory 12
Most Items Carried 10
Average Items Carried 7
Core Damage Taken 1299
Average Core Remaining (%) 74
Depth 10 Exit 65
Depth 9 Exit 60
Depth 8 Exit 97
Depth 7 Exit 74
Volleys Fired 310
Largest 3
Hottest 147
Shots Fired 531
Gun 523
Cannon 5
Launcher 0
Special 3
Kinetic 369
Thermal 81
Explosive 0
Electromagnetic 78
Shots Hit Robots 415
Core Hits 167
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 77
Impact 4
Slashing 0
Piercing 0
Damage Inflicted 6047
Projectiles 5808
Explosions 145
Melee 94
Ramming 0
Kinetic 3776
Thermal 1078
Explosive 0
Electromagnetic 1099
Impact 94
Slashing 0
Piercing 0
Self-Inflicted Damage 14
Shots 1
Rammed 0
Highest Temperature 338
Average Temperature 53
Shutdowns 1
Energy Bleed 2
Interference 0
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 7
Average Corruption 4
Message Errors 8
Parts Rejected 2
Data loss (map) 12
Data loss (database) 5
Misfires 1
Misdirections 2
Targeting Errors 13
Weapon Failures 5
Depth 7 End 1
Haulers Intercepted 3
Robots Corrupted 3
Robots Melted 0
Power Chain Reactions 0
Tactical Retreats 17
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 0
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Machines Hacked 7
Terminals 5
Fabricators 0
Repair Stations 1
Recycling Units 0
Scanalyzers 1
Garrison Access 0
Total Hacks 21
Successful 14
Failed 7
Catastrophic 0
Database Lockouts 0
Manual 0
Unauthorized 21
Terminals 14
Fabricators 0
Repair Stations 5
Recycling Units 0
Scanalyzers 2
Garrison Access 0
Terminal Hacks 8
Record 2
Part Schematic 0
Robot Schematic 0
Robot Analysis 0
Prototype ID Bank 0
Open Door 0
Level Access Points 0
Branch Access Points 0
Emergency Access Points 0
Machine Index 0
Terminal Index 0
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Garrison Index 0
Alert Level 2
Unreport Threat 0
Locate Traps 0
Disarm Traps 0
Reprogram Traps 0
Dispatch Records 0
Maintenance Status 0
Security Status 0
Surveillance Status 0
Patrol Status 0
Transport Status 0
Investigation Status 0
Extermination Status 0
Reinforcement Status 0
Assault Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 1
Hauler Manifests 0
Registered Components 0
Registered Prototypes 0
Zone Layout 0
Sector Layout 0
Machine Controls 0
Hacking Detections 8
Full Trace Events 1
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Garrisons Disabled 0
Garrisons Compromised 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 1
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 2
Part Repair Time 85
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Parts Scanalyzed 1
Part Schematics Acquired 1
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 6
Combat 2
Parse 1
Link 2
Rebooted 3
Overloaded 1
Assimilated 1
Manual 0
Secondary 0
Robot Hack Failures 11
Allies Hacked 0
Hacks Repelled 0
Total Allies 1
Largest Group 1
Highest-Rated Group 7
Highest-Rated Ally 7
Total Orders 16
STAY 0
GOTO 9
ROAM 0
FOLLOW 5
GUARD 0
AID 0
BUILD 0
TUNNEL 2
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 0
RETURN 0
Terraforming Orders 2
Walls Built 0
Walls Tunneled 2
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 264
Average Influence 79
Final Influence 0
Maximum Alert Level 1
Low Security (%) 91
Level 1 8
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 15
Investigation 3
Extermination 4
Reinforcement 8
Assault 0
Garrison 0
Exploration Rate (%) 17
Regions Visited 6
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Turns Passed 5554
Depth 11 60
Depth 10 655
Depth 9 1390
Depth 8 401
Depth 7 1269
Depth 6 1779
Scrapyard 60
Materials 2446
Factory 3048
Prototype IDs
---------------
Enhanced Nuclear Core
Experimental Airjet
Improved EM Shotgun
Improved Lightning Gun
Alien Tech Recovered
----------------------
None
Game
------
Seed: Scrapyard Politics
^Manual?: 1
Play Time: 52 min
Sessions: 1
Mod: N/A
Game No.: 11
ASCII: 1
Keyboard: 0
Movement: Arrows
Fullscreen: 1
Font: 12/Cogmind
Map View: 83x52
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