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Author Topic: Guided launcher pathing issue. (Spoilers?)  (Read 575 times)

Kalkkis

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Guided launcher pathing issue. (Spoilers?)
« on: October 07, 2016, 02:50:39 AM »

Guided launcher doesn't seem to like waypoints in destroyed walls, even if you can guide it through them with no problem. If you put a waypoint in a destroyed wall, the game claims that the path is blocked to any other destination after that.



Luckily I could still maneuver the shot around.

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Kyzrati

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Re: Guided launcher pathing issue. (Spoilers?)
« Reply #1 on: October 07, 2016, 03:46:23 AM »

Great catch, this happens with walls that were reduced to rubble rather than outright destroyed and converted to ground. The code to path through it and the code to stop a waypoint were using the same approach but the latter needs a different test...

You're on a roll with these obscure bugs that have been hiding in there forever, thanks! :) I'll fix this immediately (all your other reports have been fixed as well--doing final tests soon for the next release build).
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