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Author Topic: Repair station part output  (Read 739 times)

Kalkkis

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Repair station part output
« on: October 08, 2016, 09:37:19 AM »

This repair station looks like it would put the repaired item on the left side of it, but it puts it on the right side instead.

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Kyzrati

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Re: Repair station part output
« Reply #1 on: October 08, 2016, 09:53:09 AM »

True, and you'll see this behavior with all item-ejecting machines. All they do is spit the part out to a random location accessible from their interactive piece. In the same vein you can access them from any direction, so this is consistent with that behavior. (There would also be the question of what happens when multiple items are spit out, and this is a more efficient approach overall.)
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Kalkkis

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Re: Repair station part output
« Reply #2 on: October 08, 2016, 10:11:13 AM »

Fair enough. The machines seem to be designed so that there is often only one space where they are accessible, so usually you get the item where you expect it. You nice design made me think that these is a specific spot for output, but I guess not.
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Kyzrati

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Re: Repair station part output
« Reply #3 on: October 08, 2016, 10:14:28 AM »

Ah yeah, that's true for a number of the machines, yeah, so this one sticks out a bit more. I didn't design them with the distribution mechanics in mind. Maybe a minority could use a redesign taking that into account, but they'd have to take up more space... I'll look into it!
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Kyzrati

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Re: Repair station part output
« Reply #4 on: October 09, 2016, 01:06:32 AM »

Just looking into all the interactive machines now, and it turns out this is the only one shaped in a way that it will do that. So yeah looks like it should change to fall in line :D
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon