Difference between revisions of "Structural Scanner"

From Grid Sage Wiki
Jump to navigation Jump to search
(Fixed fabrication stats, added effect info)
(Beta 4 part update via API.)
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Part
+
{{Part|name=Structural Scanner|shortName=Structural Scanner|symbol=|type=Device|slot=Utility|slotCount=1|mass=1|rating=1|integrity=20|coverage=8|heatUpkeep=|matterUpkeep=|energyUpkeep=1|effect=Scans all visible walls for signs of hidden doorways, determines whether an explosive machine has been destabilized and how long until detonation, and provides a +2% chance to detect each hidden trap within field of view (the latter is checked each turn on a per-trap basis, and stacks). Also highlights areas that will soon cave in due to instability even without further stimulation. <stacks>|fabCount=2|fabTime=51/25/17|fabMatter=102}}[[Category:Beta 4]]
|name=Structural Scanner
 
|shortName=Structural Scanner
 
|symbol=!
 
|color=purple
 
|type=Device
 
|slot=Utility
 
|mass=1
 
|rating=1
 
|integrity=20
 
|coverage=8
 
|energyUpkeep=-3
 
|matterUpkeep=-0
 
|heatUpkeep=+0
 
|effect=Scans all visible walls for signs of hidden doorways, reveals additional details about machines, and provides a +2% chance to detect each hidden trap within field of view (the latter is checked each turn on a per-trap basis, and stacks).
 
|fabCount=2
 
|fabTime=51/25/17
 
|fabMatter=102
 
|fabComponent=None
 
}}
 

Latest revision as of 02:49, 14 January 2018

/Data/
Overview
Type
Slot
Mass
1
Rating
1
Integrity
20
Coverage
8
Active Upkeep
Energy
1
Matter
Heat
Effect

Scans all visible walls for signs of hidden doorways, determines whether an explosive machine has been destabilized and how long until detonation, and provides a +2% chance to detect each hidden trap within field of view (the latter is checked each turn on a per-trap basis, and stacks). Also highlights areas that will soon cave in due to instability even without further stimulation. <stacks>


Structural Scanner

Fabrication (x2)
Time
51/25/17
Matter
102
Components
None
X

























[[effect::Scans all visible walls for signs of hidden doorways, determines whether an explosive machine has been destabilized and how long until detonation, and provides a +2% chance to detect each hidden trap within field of view (the latter is checked each turn on a per-trap basis, and stacks). Also highlights areas that will soon cave in due to instability even without further stimulation. <stacks>| ]]