Cogmind > Competitions

Weekly Seed #104 [Beta 3.1] [Seed: MagneticGhostWarhead]

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nuzcraft:
While Kyz had an epic run (good job!!), I perished quicker than I have in quite a while, in -9 Storage  ::)

For this run, I decided to go oldschool and play in ascii and keyboard mode. I think with some practice it could be really efficient, but it'll take a few runs before I'm truly comfortable.

Mats went fine, and even Storage when fine, I felt pretty unstoppable blasting through defenders left and right. At some point I picked up a Precision Rocket Launcher that was DOPE (I don't think I'm 'hip' enough to use that word). Anyway, in Storage, I found the Mats exit, but decided to do a bit more exploring and found a couple terminals. Hacking the terminals revealed the location of a branch...Spoiler: Eh, Kinda Spoilery (click to show/hide)Recycling!
Spoiler: For the rest of the story :) (click to show/hide)Having never been to Recycling, I decided I had to go, even though it meant going ALL the way back through storage. Fortunately, it wasn't too bad, until I got to the door behind which the exit lied...and I didn't have the password. 'Open' didn't work. Welp, out came my trusty Precision Rocket Launcher, but it failed to open the door as well. Right then, an assault squad was called and I decided to try tunneling around the door (idk if that would even work). I wasn't paying attention to my core at all, and must have had just a smidge left because a cave in killed me almost immediately :( It was fun while it lasted  ;D
Spoiler: Scoresheet (click to show/hide)Cogmind - Beta 3.1 @@@ ROGUELIKE MODE

Name: nuzcraft

---[ CORE DESTROYED ]---

 Performance
-------------
Evolutions (1)             500
Robots Destroyed (83)      415
Value Destroyed (1964)     1964
Prototype IDs (6)          120
Alien Tech Used (0)        0
Bonus (137)                137
              TOTAL SCORE: 3136

 Cogmind
---------
Core Integrity             0/400
Matter                     144/300
Energy                     280/280
System Corruption          0%
Temperature                Cool (0)
Location                   -9/Storage

 Parts
-------
Power (1)
  Heavy Ion Engine
Propulsion (2)
  Aluminum Leg
  Improved Aluminum Leg
Utility (3)
  Cooling System
  Large Storage Unit
  Improved Signal Interpreter
Weapon (3)
  Improved Assault Rifle
  Precision Rocket Launcher
  Flail
Inventory (10)
  Heavy Ion Engine
  Aluminum Leg
  Aluminum Leg
  Large Storage Unit
  Improved EM Shotgun
  Particle Cannon
  Heavy Assault Rifle
  Heavy Assault Rifle
  Improved Assault Rifle

 Peak State
------------
Power
  Heavy Ion Engine
Propulsion
  Aluminum Leg
  Improved Aluminum Leg
Utility
  Cooling System
  Large Storage Unit
  Improved Signal Interpreter
Weapon
  Particle Cannon
  Guided Missile Launcher
Inventory
  Heavy Ion Engine
  Aluminum Leg
  Aluminum Leg
  Large Storage Unit
  Improved EM Shotgun
  Improved Assault Rifle
  Precision Rocket Launcher
  Flail
[Rating: 25]

 Favorites
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
Weapon                     Heavy Assault Rifle
  Energy Gun               Improved EM Shotgun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Precision Rocket Launcher
  Impact Weapon            Maul

 Stats
-------
Bonus Breakdown            137
  High Alert Combat Kills  137
Classes Destroyed          10
  Builder                  2
  Tunneler                 1
  Hauler                   7
  Recycler                 9
  Operator                 3
  Watcher                  4
  Swarmer                  20
  Grunt                    21
  Brawler                  1
  Sentry                   15
Major NPCs Destroyed       0
Best Kill Streak           7
  Combat Bots Only         5
Best States                0
  Heat Dissipation         50
  Energy Capacity          280
  Matter Capacity          300
  Sight Range              16
  Robot Scan Range         8
  Terrain Scan Range       16
  Terrain Scan Density     10
  Evasion (%)              40
  Recoil Reduction         2
Matter Collected           1891
  Salvage Created          3155
Parts Attached             80
  Power                    8
  Propulsion               16
  Utility                  11
  Weapon                   45
Parts Lost                 8
  Power                    1
  Propulsion               1
  Utility                  1
  Weapon                   5
Average Slot Usage (%)     98
  Naked Turns              2
Spaces Moved               1997
  Fastest Speed (%)        200
  Average Speed (%)        72
  Slowest Speed (%)        62
  Overloaded Moves         0
  Propulsion Burnouts      0
  Targets Rammed           0
  Targets Kicked           0
  Targets Crushed          0
  Cave-ins Triggered       1
Heaviest Build             41
  Greatest Support         40
  Greatest Overweight (x)  2
  Average Overweight (x)   0
Largest Inventory          10
  Average Capacity         8
  Most Carried             10
  Average Carried          8
  Final Capacity           10
  Final Carried            9
Damage Taken               2439
  Core                     550
  Absorbed by Shields      0
Average Core Remaining (%) 71
  Depth 11 Exit            100
  Depth 10 Exit            42
Volleys Fired              192
  Largest                  3
  Hottest                  124
Shots Fired                465
  Gun                      406
  Cannon                   45
  Launcher                 14
  Special                  0
  Kinetic                  310
  Thermal                  100
  Explosive                14
  Electromagnetic          41
  Secondary Targets        6
Shots Hit Robots           267
  Core Hits                125
  Critical Hits            2
  Critical Kills           1
  Critical Parts Destroyed 1
Overload Shots             0
  Energy Bleed             0
  Heat Surge               0
  Short Circuit            0
  Meltdown                 0
Melee Attacks              13
  Impact                   13
  Slashing                 0
  Piercing                 0
  Sneak Attacks            0
  Follow-up Attacks        0
Damage Inflicted           4552
  Projectiles              3599
  Explosions               953
  Melee                    0
  Ramming                  0
  Kinetic                  2176
  Thermal                  965
  Explosive                771
  Electromagnetic          640
  Impact                   0
  Slashing                 0
  Piercing                 0
Overflow Damage            0
  Projectiles              0
  Explosions               0
  Melee                    0
Self-Inflicted Damage      95
  Shots                    4
  Rammed                   0
Highest Temperature        317
  Average Temperature      62
  Received Heat Transfer   519
  Interference             1
  Matter Decay             1
Highest Corruption         0
  Average Corruption       0
  Corruption Purged        0
  Impact Corruptions       0
Haulers Intercepted        7
Robots Corrupted           0
  Parts Fried              0
  Impact Corruptions       0
Robots Melted              0
  Parts Melted             2
  Heat Transferred         2059
Parts Sabotaged            0
Parts Stolen               0
Parts Stripped             0
Parts Self-Destructed      0
  Prevented                0
Power Chain Reactions      3
Communications Jammed      0
Times Spotted              76
  Peak Tracking Total      8
  Tactical Retreats        1
Parts Field Recycled       0
  Retrieved Matter         0
Parts Merge Repaired       0
Drone Launches             0
  Drone Recoveries         0
Traps Triggered            2
  Indirectly               0
Trap Hack Attempts         0
  Triggered                0
  Disarmed                 0
  Reprogrammed             0
  Reused                   0
Traps Extracted            0
  Installed                0
  Triggered                0
Machines Disabled          9
Machines Sabotaged         0
Data Cores Recovered       1
  Used                     0
Machines Hacked            19
  Terminals                16
  Fabricators              0
  Repair Stations          0
  Recycling Units          2
  Scanalyzers              0
  Garrison Access          1
Total Hacks                55
  Successful               26
  Failed                   29
  Catastrophic             4
  Database Lockouts        0
  Manual                   23
  Unauthorized             10
  Terminals                50
  Fabricators              0
  Repair Stations          0
  Recycling Units          4
  Scanalyzers              0
  Garrison Access          1
Terminal Hacks             16
  Open Door                3
  Branch Access Points     2
  Alert Level              1
  Unreport Threat          1
  Locate Traps             4
  Dispatch Records         1
  Maintenance Status       1
  Zone Layout              3
Hacking Detections         16
  Full Trace Events        0
  Feedback Events          0
  Feedback Corruption      0
  Feedback Hackware Fried  0
  Feedback Blocked         0
Trojans Installed          9
  Terminals                8
  Fabricators              0
  Repair Stations          0
  Recycling Units          1
  Scanalyzers              0
  Garrison Access          0
Fabricators Overloaded     0
Fabricator Schematic DLs   0
Garrisons Disabled         0
Garrisons Compromised      0
Fab Network Shutdowns      0
Robot Schematics Acquired  0
  Robots Built             0
  Total Robot Build Rating 0
  Robot Fabrication Matter 0
  Robot Fabrication Time   0
Part Schematics Acquired   0
  Parts Built              0
  Total Part Build Rating  0
  Part Fabrication Matter  0
  Part Fabrication Time    0
Parts Repaired             0
  Part Repair Time         0
Parts Recycled             0
  Recycled Matter          0
  Retrieved Matter         0
  Retrieved Components     0
Parts Scanalyzed           0
  Part Schematics Acquired 0
  Parts Damaged            0
Robot Analysis Total       0
Robots Rewired             0
Robots Hacked              0
  Non-combat               0
  Combat                   0
Robot Hack Failures        0
Allies Hacked              0
Hacks Repelled             0
Total Allies               0
  Largest Group            0
  Highest-Rated Group      0
  Highest-Rated Ally       0
Total Orders               0
Terraforming Orders        0
  Walls Tunneled           0
Ally Attacks               0
  Total Damage             0
  Kills                    0
Allies Corrupted           0
Allies Melted              0
Peak Influence             773
  Average Influence        200
  Final Influence          773
Maximum Alert Level        3
  Low Security (%)         66
  Level 1                  9
  Level 2                  21
  Level 3                  2
  Level 4                  0
  Level 5                  0
Triggered High Security    0
  Turns                    0
Squads Dispatched          8
  Investigation            1
  Extermination            0
  Reinforcement            4
  Assault                  1
  Garrison                 2
  Intercept                0
Derelict Logs Recovered    2
Scrap Searched             3
Exploration Rate (%)       39
  Regions Visited          5
  Pre-discovered Areas     0
Garrisons Visited          0
  Relays Disabled          0
  Generators Disabled      0
Network Hubs Disabled      0
Actions Taken              2783
Turns Passed               3941
  Depth 11                 121
  Depth 10                 1404
  Depth 9                  2416
  Scrapyard                121
  Materials                1363
  Mines                    826
  Storage                  1631

 Prototype IDs
---------------
Heavy Ion Engine
Improved EM Shotgun
Improved Medium Laser
Improved Assault Rifle
Guided Missile Launcher
Precision Rocket Launcher

 Fabricated
------------
Nothing

 Alien Tech Used
-----------------
None

 Route
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2)
-9/Storage (discovered 2 exits: *Mat / Rec)

 Challenges
------------
None

 Game
------
Seed: magneticghostwarhead
  Manual?: 1
Play Time: 72 min
  Cumulative: 3521 min
Sessions: 3
Easy Mode: 0
Game No.: 65
  Easier: 0
  Easiest: 0
Win Type: -
  Total: 0
  Types: 0/0/0/0/0/0/0
Lore%: 30
Gallery%: 51

 Options
---------
ASCII: 1
Keyboard: 1
Movement: Numpad
Fullscreen: 1
Font: 18/SmallcapsGlow
Map View: 76x50
FOV Handling: Fade In
Steam: 1

U=543425856

As always, this run will be uploaded to my Youtube channel! Stop by for Cogmind vids M,W,F! https://www.youtube.com/channel/UChfKrCBdatBePGqB1LsAKuw

Kyzrati:
-9?! Well, Storage can be a dangerous place, and too bad you didn't have the password. I thought you might've learned that one by now... (there are a couple ways to get it)

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