Grid Sage Forums

Grid Sage Forums

  • October 07, 2024, 08:17:11 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Author Topic: saved images not in browse menu if ran from windows search bar  (Read 1223 times)

jimmyl

  • Unaware
  • *
  • Posts: 8
    • View Profile
saved images not in browse menu if ran from windows search bar
« on: September 08, 2024, 09:42:04 AM »

Running rexpaint from windows search makes no saved images (stuff in the images dir) appear in the Browse tab
this is probably like some sort of working directory magic

(apparently working directory is system32 if you run it from windows search??)
« Last Edit: September 08, 2024, 09:43:49 AM by jimmyl »
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4436
    • View Profile
    • Cogmind
Re: saved images not in browse menu if ran from windows search bar
« Reply #1 on: September 08, 2024, 09:53:59 AM »

Hm, maybe! Seems rather odd, though in any case not something I'll be doing anything about*. Wonder why they would do that xD

*At least not in the automatic sense. Technically you can specify/override the directory path REXPaint uses to save images if you want to, described in the manual, though I believe that's a relative path. Interestingly haven't heard anyone else mention this, though I guess that's also because most people wouldn't run it that way.
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

jimmyl

  • Unaware
  • *
  • Posts: 8
    • View Profile
Re: saved images not in browse menu if ran from windows search bar
« Reply #2 on: September 08, 2024, 10:58:59 AM »

fonts are loaded normally; maybe it could use whatever is used get the font directory if it is different?
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4436
    • View Profile
    • Cogmind
Re: saved images not in browse menu if ran from windows search bar
« Reply #3 on: September 08, 2024, 06:17:30 PM »

Yeah that makes some sense, although maybe not so feasible considering the resource loading system is not something I want to use to interact with other dynamic files.

It's literally just using the working directory with normal relative paths so... it's strange that that is being overridden due to where it's called from! I also wonder if it's that way for anyone else, or just you due to some configuration difference (or is something entirely new from Windows? or was it always like this???).
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon