Grid Sage Forums

Grid Sage Forums

  • April 27, 2024, 06:26:41 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Vectis

Pages: [1]
1
Fixed Bugs & Non-Bugs / Unusable Weapon Slot
« on: December 10, 2016, 04:30:35 PM »
My Cogmind spent one evolution point on weapons, bringing the total available slots to three. I had formerly been equipping a prototype two-slot guided EMP launcher weapon. When I clicked on the button to attach a single slot weapon (Gauss canon) from my inventory, the message "no free slot". This was also the case with dragging and using ctrl+number. I could still reassign the EMP weapon, and it would take up the new slot, but attempting to then attach the Gauss Canon resulted in the same error. Assuming this was behavior related to the EMP weapon, I continued playing briefly, and eventually lost the weapon to a failed repair hack. However, upon replacing my weapons, I could only ever equip two (single slot) at a time, regardless of their arrangement. I gave up after a couple of different equipment permutations; although I had three slots available, only two could be used at any given time. At every point, I had plenty of matter and energy.
The error persists upon reloading the game.
I couldn't find any information in the manual or online which would suggest this to be intended behavior. If it is, though, then the "no free slot" error is misleading.

I am running Cogmind on Arch Linux using Wine. Transferring the save file to a clean installation on a machine running Windows 10 did not solve the problem.

Pages: [1]