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Topics - okr

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Ideas / Procedurally generated music
« on: December 23, 2015, 07:25:06 AM »
Josh, have you ever considered generating music procedurally? Or at least using some kind of Markov chain algorithms to mix different tracks of pre-recorded music/vary the tempo etc?  I was just wondering how well it would work in Cogmind.

I've been following /r/proceduralgeneration for a while and I think that procedurally generated music is an interesting idea that doesn't see much use in games. Not that I know what I'm talking about (I'm really bad at procedural generation programming) and how much effort(time, money)  it would require compared to making a traditional soundtrack.

It could potentially limit the overall game filesize as well :)

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