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Topics - WoodDev

Pages: [1]
Hi there! I'm currently working on a Unity roguelike project, and using RexPaint to do the layouts and special monster/item placement for my dungeon generator. Just for convenience (and fun), I've been building lots of Unity automation around it to speed up my workflow and make the whole process more seamless. I'm missing a few small commands that would help make things really smooth, so I wanted to see if any of these are possible through the command line:

- Export a given RexPaint file to PNG (+ set the path if possible, but just outputting to the /images/ folder would be totally fine)
- Open RexPaint with an existing file selected
- Create a new RexPaint image with a given name

Pages: [1]