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Topics - Ununsept

Pages: [1]
1
Everything REXPaint / REXPaint art for CDDA
« on: July 24, 2020, 08:39:50 AM »
Prepare for a long post. Well, maybe it's not so long since I've hidden the images under spoiler tags.
Some time ago I was playing Cataclysm: Dark Days Ahead a lot. Since it's open source, I decided to contribute to the project. I found out that someone implemented a system where ASCII art can be shown under the description of an item (probably inspired by Cogmind), but only a couple of items had pictures. I figured out it wouldn't be to hard to make some more since CDDA has so many items that I can make ASCII art for almost anything. But there are also some limitations for implementing ASCII art in CDDA: it can't be wider than 41 columns, I'm limited to rectangle font, and color palette is rather limited. It should be noted that I used REXPaint for all pictures, but the fancy text was copied from text to ascii generator and pasted in notepad, I'm not masochistic enough to do it manually in REXPaint. I also added some additional characters in some cases. Anyway, here's what's I made so far (all the screenshots are taken directly from the game):
Chemistry textbook
Spoiler (click to show/hide)
Deputy Badge
Spoiler (click to show/hide)
Electrohack (does what it sounds like - hacks electronic devices. I saw some picture in this thread with the binary thing and I really wanted to do something like that.)
Spoiler (click to show/hide)
First aid kit
Spoiler (click to show/hide)
Lajatang
Spoiler (click to show/hide)
mp3 player
Spoiler (click to show/hide)
pack with cigarettes - I did this only for this joke :P
Spoiler (click to show/hide)
SD card
Spoiler (click to show/hide)
Big book of first aid
Spoiler (click to show/hide)
Thermometer
Spoiler (click to show/hide)
Umbrella - I think this one came out really nice, I like the colors
Spoiler (click to show/hide)
Wristwatch
Spoiler (click to show/hide)
Halberd
Spoiler (click to show/hide)
I have never dome ASCII art before so the pictures are of varying quality, but I'm generally satisfied with them. One of the most useful features of REXPaint that I didn't notice initially was exporting to BBcode. The way colors are indicated in the game code is similar to BBcode, except < and > are used instead of [ and ], and color names are different. So manually coloring pictures like umbrella (see above) where colors change 7 times per line would be painful. Thankfully if I export to BBcode I can set the colors in a minute using replace option in notepad++. So thanks for this option. Right now I've lost some interest in CDDA so I haven't done anything new in a while, but doing ASCII art seems fun so I might get back to it soon. The CDDA community seems quite enthusiastic about adding ASCII pictures to the descriptions.

2
Everything REXPaint / Replace glyph option works extremely rarely
« on: July 02, 2020, 10:18:58 AM »
I've been using REXPaint for a few days and it's really useful, but I noticed one bug. No matter what I do, I can't activate the "replace glyph" function. I press ctrl + LMB and nothing happens. Today it worked but only for about 30 seconds, then it stopped working again. I'm working on windows 10. It doesn't work both on normal and ANSI version. Is it a known bug? Is there a way to fix this?

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