Quote from: iiu on June 26, 2017, 01:57:26 PM
i just tried to set up the game with wine and also didn't get any audio. in my case, there seemed to be a conflict between system and wine SDL audio libraries (see 'SDL applications' section of https://wiki.winehq.org/Sound).
i was able to fix it by launching the game with:Code Selectenv SDL_AUDIODRIVER="" wine ./COGMIND.exe
this was the only issue i had. everything else is working fine without any further config.
(opensuse tumbleweed, using wine 2.11)
Yes! Updating to the latest wine (by adding the relevant repository: http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_Leap_42.3/) creating a 32bit prefix and using the above command (setting sdl_audiodriver to nothing) worked!