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Messages - chameleon

#1
Quote from: iiu on June 26, 2017, 01:57:26 PM
i just tried to set up the game with wine and also didn't get any audio. in my case, there seemed to be a conflict between system and wine SDL audio libraries (see 'SDL applications' section of https://wiki.winehq.org/Sound).

i was able to fix it by launching the game with:
env SDL_AUDIODRIVER="" wine ./COGMIND.exe

this was the only issue i had. everything else is working fine without any further config.
(opensuse tumbleweed, using wine 2.11)

Yes! Updating to the latest wine (by adding the relevant repository: http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_Leap_42.3/) creating a 32bit prefix and using the above command (setting sdl_audiodriver to nothing) worked!
#2
Hi

I am running Cogmind on Opensuse Leap 42.3 64bits with Wine 2.0 and don't have sound. Here's the trace when running Cogmind:

wine COGMIND.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.762)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32d88c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32d68c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32d53c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32d46c 1 C) semi-stub
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: semi-stub! Returning default layout.
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0001: semi-stub! Returning default layout.
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x5c7cedc 1 C) semi-stub
fixme:msvcrt:__clean_type_info_names_internal (0x34d564) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1001b34c) stub


No reference to sound at all. When I try the test sound in winecfg it does work. Should I run the game from a 32 bits wine prefix maybe? I also installed the mono-core package.