Grid Sage Forums

Cogmind => Bugs => Fixed Bugs & Non-Bugs => Topic started by: Joshua on December 05, 2017, 05:40:25 AM

Title: Odd open room
Post by: Joshua on December 05, 2017, 05:40:25 AM
I don't know if this is a bug or not, but it seems like an odd open room layout with part of a wall removed. Maybe this does happen on purpose? It's not the first time I've seen this, either. Attaching two screenshots for different seeds: level -3 on seed NetworkGravityInjector, level -10 on GravmagLegConverter (if my notes are right).
Title: Re: Odd open room
Post by: Kyzrati on December 05, 2017, 05:35:14 PM
This is fine, the map generators might remove walls in some cases as part of later stages. (Though technically the situation in the first image is produced using other methods, not wall removal.)