Grid Sage Forums

Grid Sage Games => Announcements => Topic started by: Kyzrati on September 07, 2016, 09:32:05 AM

Title: Progress Update: September 7th, 2016
Post by: Kyzrati on September 07, 2016, 09:32:05 AM
Lots of progress since the last update. The coolest things are naturally secrets which you may only overhear robots whispering about in dark caverns and corridors, but I can always dig up some of the next best things to share ;)

New utilities!
(https://i.imgur.com/RE2QPxN.gif)
(Reduce volley times for specialized builds using capacitors, cyclers, and actuators.)

Even more new utilities!
(https://i.imgur.com/yj285hc.gif)
(Coolant Injectors to better deal with heat spikes.)

All your future scores will also be indexed locally in a single file like this:
(https://i.imgur.com/1TBtskm.png)

I need to write something for the blog soon, but I'm swamped with other work, the latest detour being time spent preparing this talk for next week:
(https://i.imgur.com/wGHBWCQ.png)
So I'll be flying out to do that, which will put Alpha 11 on the back burner for a little while. One new map is complete, but there's still a lot more I want to pack in.

In other news, one of our new Cogminds dylanjames has put together a nicely formatted version of the Alpha 10 manual (https://www.reddit.com/r/Cogmind/comments/51d84c/pdf_version_of_manual/) if you'd like to print a copy. There's even a fold-and-staple version so you can make a little booklet 8)