Grid Sage Forums

Cogmind => Ideas => Topic started by: Joshua on February 15, 2018, 05:42:48 AM

Title: Labeling unidentified items
Post by: Joshua on February 15, 2018, 05:42:48 AM
Is there a way to label or tag unidentified items? There might be ones where the player knows what it is (particularly artifacts) but doesn't want to equip it just yet, and doesn't want to mix it up with other un-ID'd items especially when resorting their inventory. I know one can use scanalyzers to ID them, just wondering if there is a way to do it without performing an actual ID.
Title: Re: Labeling unidentified items
Post by: Kyzrati on February 15, 2018, 05:46:29 AM
Nope, no way to do this. We've had discussions about alternative ways to identify artifacts before, for this purpose, but no concrete and absolutely superior methods yet.

Discussion is here (http://www.gridsagegames.com/forums/index.php?topic=746.0), it's just never been high enough on the priority list compared to all the other stuff I'm planning.

Edit:
Quote
Is there a way to label or tag unidentified items?
There is now! (silly examples)

(https://i.imgur.com/9DgQNdR.gif)

(https://i.imgur.com/tl19sfM.gif)