Cogmind > Fixed Bugs & Non-Bugs

[Beta 13] Phase wall remains open and unpassable

(1/1)

R-26 Lightspeed:
As visible in the attached screenshot, i can see through it and i can inspect it. However, my shots pass through it, but i can't move into it.
That phase wall is just completely invincible (phase generator excluded).

This happened after i destroyed the Behemoth standing on the four visible phase walls by aiming at the same tile as the bugged phase wall.

I remembered to make a copy of the save file, so it's also attached in case it's useful.

Kyzrati:
Hm, I think this happened once before ages ago and that was fixed, looked like there might be some other source for it. I'll have to add this to the list to check later once I get back to look at Beta 13 stuff (can't load the save right now, working on Beta 14).

Kyzrati:
Ah, on closer examination, this wasn't the old issue which was fixed, it's just a case of circumstances causing the phasewall to get tuck in the open position (it's darker but you can see the different color of the tile there--that's the appearance of an "open" phasewall). In their open position you can fire through them, but they still won't let you move through that space unless you have Structural Interface. If another enemy passed through it would be detected again and close, but they don't otherwise close on their own if they managed to miss the closing trigger due to special circumstances. (This can happen with regular doors as well, but the more unique properties of phasewalls might make this stand out more, also being as rare as it is.)

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