Cogmind > Competitions

Weekly Seed #37 [Alpha 7b] [Seed: Distress Signal]

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zxc:
This week's seed: Distress Signal

Heeeeeeeeeeelp...

The Weekly Seed is open to anyone, and we encourage you to to share your experiences, stories, and tactics over the course of your run.

The rules are as follows:

* The Weekly Seed begins from the date this thread is posted and lasts about seven days.
* Make sure you are running the correct version of Cogmind (see thread subject).
* Enter the seed and abort your current game to initiate the seed (more details are below).
* Verify you are not running the tutorial and that the screenshots below match your game.
* Play through the game once. This is a friendly event and we are all honest people.
* When finished, post your scoresheet here (it should be the newest file in /scores) and any other screenshots/stories/strategies you wish to share with the community.
* If you want to share details about the seed or your approach, make sure you use spoiler tags.
* Due to the spoilerific nature of this thread, be sure to avoid reading details about the seed if you haven't completed your run.
Good luck and have fun!





HOW TO ENTER A SEED

Press F1 to go to the MENU, select OPTIONS, select Seed, and enter this week's seed:




Select GAME, select ABORT:




If you have followed the steps [Manual seed applied: Distress Signal] should display in the log window.

Congratulations on entering the seed, now get in there!

Kyzrati:
Well unfortunately the most recent seeds have gotten no attention, though I imagine the half-completed caves didn't give Alpha 7 quite enough life to last through to Alpha 8 :P.

I'm rather excited to get back into the seeds beginning with the next one, however, since the caves are mostly complete and offer some new toys.

I've done one Alpha 8 run so far, yesterday as a pre-release test, and broke the Cogmind all-time high score record with an almost-win at 38k. Spent a lot of time wandering the caves and got some nice intel, gear, and friends for it, but I admit I also triggered a war in Research, which helped pass through one floor relatively unscathed. Hunters were not as much of a problem for my combat build as I feared. I only lost because I had no reliable way to find the final exit, and was running around hoping to get lucky :P. Spent 4,000 turns in Access alone, much of the time at Alert Level 5 annihilating squad after squad. Oh man I wish that was a seed run!

Spoiler: For the curious, here's my score sheet (click to show/hide)
Cogmind - Alpha 8

Name: Kyzrati

---[ CORE DESTROYED ]---

 Performance
-------------
Evolutions (9)             4500
Robots Destroyed (485)     2425
Value Destroyed (25848)    25848
Prototype IDs (51)         1020
Alien Tech Identified (3)  600
Bonus (3100)               3100
              TOTAL SCORE: 37493

 Cogmind
---------
Core Integrity             0/1600
Matter                     30/300
Energy                     1048/1050
System Corruption          15%
Temperature                Cool (0)
Location                   -1/Access

 Parts
-------
Power (3)
Propulsion (5)
Utility (12)
  Advanced Target Analyzer
  Experimental Energy Well
  Experimental Targeting Computer
  Experimental Targeting Computer
  Hacking Suite
  Advanced Melee Analysis Suite
Weapon (6)

 Inventory
-----------
Experimental Targeting Computer

 Peak State
------------
Power
  Particle Reactor
  Light Quantum Reactor
  Light Quantum Reactor
Propulsion
  High-density Centrium Heavy Treads
  Medium Treads
  Improved Heavy Treads
Utility
  System Purifier
  Centrium Light Armor Plating
  Experimental Matter Compressor
  Large Storage Unit
  Experimental Targeting Computer
  Experimental Heat Sink
  Advanced Targeting Computer
  Advanced Salvage Targeting Computer
  Improved Targeting Computer
  Advanced Target Analyzer
  Experimental Heat Sink
Weapon
  Compact Linear Accelerator
  Compact Linear Accelerator
  Compact Linear Accelerator
  Gamma Rifle
  Railgun
  Railgun
[Rating: 185]

 Favorites
-----------
Power                      Micro Fission Core
  Engine                   Reinforced Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Light Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
  Leg                      Myomer Leg
  Flight Unit              VTOL Module
Utility                    Advanced Targeting Computer
  Device                   Advanced Heat Sink
  Storage                  Medium Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Advanced System Shield
  Protection               Improved Core Shielding
Weapon                     Improved KE Penetrator
  Energy Gun               Quantum Rifle
  Energy Cannon            Nova Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Compact Linear Accelerator
  Launcher                 Enhanced Gamma Bomb Array
  Special Weapon           Enhanced Flamer
  Slashing Weapon          Power Sword
  Piercing Weapon          Lance

 Stats
-------
Bonus Breakdown            3100
  Met Data Miner           300
  Met Zhirov               300
  Met R17 at Cetus         500
  Met R17 at Research      2000
Classes Destroyed          23
  Worker                   33
  Builder                  30
  Tunneler                 4
  Hauler                   6
  Recycler                 21
  Carrier                  2
  Mechanic                 6
  Operator                 2
  Watcher                  6
  Swarmer                  72
  Saboteur                 6
  Grunt                    134
  Brawler                  9
  Duelist                  19
  Protector                5
  Sentry                   31
  Demolisher               1
  Hunter                   42
  Programmer               32
  Behemoth                 9
  Striker                  10
  Executioner              4
NPCs Destroyed             0
Best Kill Streak           21
  Combat Bots Only         18
Matter Collected           16507
  Salvage Created          24401
Parts Attached             528
  Power                    72
  Propulsion               85
  Utility                  152
  Weapon                   219
Parts Lost                 205
  Power                    31
  Propulsion               28
  Utility                  68
  Weapon                   78
Average Slot Usage (%)     86
  Naked Turns              2
Spaces Moved               8746
  Fastest Speed (%)        200
  Average Speed (%)        64
  Slowest Speed (%)        18
  Overloaded Moves         0
  Propulsion Burnouts      0
  Targets Rammed           3
  Cave-ins Triggered       0
  Teleports                1
Heaviest Build             132
  Greatest Overweight (x)  19
  Average Overweight (x)   0
Largest Inventory          10
  Most Items Carried       10
  Average Items Carried    6
Core Damage Taken          3570
Average Core Remaining (%) 71
  Depth 10 Exit            68
  Depth 9 Exit             89
  Depth 8 Exit             76
  Depth 7 Exit             68
  Depth 5 Exit             93
  Depth 3 Exit             166
  Depth 2 Exit             84
Volleys Fired              810
  Largest                  6
  Hottest                  545
Shots Fired                2727
  Gun                      1677
  Cannon                   932
  Launcher                 114
  Special                  4
  Kinetic                  1897
  Thermal                  518
  Explosive                92
  Electromagnetic          220
Shots Hit Robots           1784
  Core Hits                974
Overload Shots             3
  Energy Bleed             0
  Heat Surge               0
  Short Circuit            0
  Meltdown                 0
Melee Attacks              19
  Impact                   0
  Slashing                 19
  Piercing                 0
Damage Inflicted           80398
  Projectiles              48985
  Explosions               30819
  Melee                    583
  Ramming                  11
  Kinetic                  36594
  Thermal                  11729
  Explosive                27091
  Electromagnetic          4390
  Impact                   0
  Slashing                 583
  Piercing                 0
Self-Inflicted Damage      1343
  Shots                    28
  Rammed                   3
Highest Temperature        627
  Average Temperature      120
  Shutdowns                17
  Energy Bleed             12
  Interference             9
  Matter Decay             3
  Short Circuit            4
  Damage (minor)           4
  Damage (major)           7
  Damage (core)            1
Highest Corruption         15
  Average Corruption       3
  Message Errors           42
  Parts Rejected           18
  Data loss (map)          41
  Data loss (database)     23
  Misfires                 5
  Misdirections            25
  Targeting Errors         68
  Weapon Failures          15
  Depth 7 End              2
  Depth 5 End              6
  Depth 3 End              4
  Depth 2 End              3
Haulers Intercepted        6
Robots Corrupted           3
Robots Melted              1
Power Chain Reactions      0
Tactical Retreats          28
Communications Jammed      382
Parts Field Recycled       0
  Retrieved Matter         0
Parts Merge Repaired       0
Drone Launches             6
  Drone Recoveries         0
Derelicts Assembled        0
Traps Triggered            0
  Indirectly               0
Trap Hack Attempts         0
  Triggered                0
  Disarmed                 0
  Reprogrammed             0
  Reused                   0
Data Cores Recovered       0
  Used                     0
Machines Hacked            38
  Terminals                20
  Fabricators              1
  Repair Stations          1
  Recycling Units          1
  Scanalyzers              0
  Garrison Access          2
Total Hacks                111
  Successful               59
  Failed                   39
  Catastrophic             11
  Database Lockouts        0
  Manual                   6
  Unauthorized             6
  Terminals                49
  Fabricators              2
  Repair Stations          3
  Recycling Units          2
  Scanalyzers              0
  Garrison Access          2
Terminal Hacks             96
  Record                   23
  Part Schematic           6
  Robot Schematic          3
  Robot Analysis           4
  Prototype ID Bank        7
  Open Door                6
  Level Access Points      0
  Branch Access Points     0
  Emergency Access Points  0
  Machine Index            0
  Terminal Index           0
  Fabricator Index         0
  Repair Station Index     0
  Recycling Unit Index     0
  Scanalyzer Index         0
  Garrison Index           0
  Alert Level              0
  Unreport Threat          3
  Locate Traps             2
  Disarm Traps             0
  Reprogram Traps          1
  Dispatch Records         0
  Maintenance Status       0
  Security Status          0
  Surveillance Status      0
  Patrol Status            0
  Transport Status         0
  Investigation Status     0
  Extermination Status     0
  Reinforcement Status     0
  Assault Status           0
  Garrison Status          0
  Intercept Status         0
  Recall Investigation     0
  Recall Extermination     0
  Recall Reinforcements    0
  Recall Assault           0
  Hauler Manifests         0
  Registered Components    0
  Registered Prototypes    0
  Zone Layout              1
  Sector Layout            0
  Machine Controls         0
Hacking Detections         23
  Full Trace Events        7
  Feedback Events          0
  Feedback Corruption      0
  Feedback Part Disabled   0
  Feedback Blocked         0
Trojans Installed          1
  Terminals                1
  Fabricators              0
  Repair Stations          0
  Recycling Units          0
  Scanalyzers              0
  Garrison Access          0
Fabricators Overloaded     0
Garrisons Disabled         4
Garrisons Compromised      0
Robot Schematics Acquired  3
  Robots Built             0
  Total Robot Build Rating 0
  Robot Fabrication Matter 0
  Robot Fabrication Time   0
Part Schematics Acquired   6
  Parts Built              0
  Total Part Build Rating  0
  Part Fabrication Matter  0
  Part Fabrication Time    0
Parts Repaired             0
  Part Repair Time         0
Parts Recycled             0
  Recycled Matter          0
  Retrieved Matter         0
  Retrieved Components     0
Parts Scanalyzed           0
  Part Schematics Acquired 0
  Parts Damaged            0
Robot Analysis Total       4
Robots Rewired             14
Robots Hacked              0
  Non-combat               0
  Combat                   0
  Parse                    0
  Link                     0
  Rebooted                 0
  Overloaded               0
  Assimilated              0
  Manual                   0
  Secondary                0
Robot Hack Failures        0
Allies Hacked              0
Hacks Repelled             0
Total Allies               20
  Largest Group            10
  Highest-Rated Group      207
  Highest-Rated Ally       28
Total Orders               6
  STAY                     0
  GOTO                     0
  ROAM                     0
  FOLLOW                   0
  GUARD                    0
  AID                      0
  BUILD                    0
  TUNNEL                   0
  DROP                     0
  PICKUP                   0
  COLLECT                  0
  EXPLORE                  6
  RETURN                   0
Terraforming Orders        0
  Walls Built              0
  Walls Tunneled           0
Ally Attacks               140
  Total Damage             2497
  Kills                    19
Allies Corrupted           9
Allies Melted              0
Peak Influence             3333
  Average Influence        828
  Final Influence          3210
Maximum Alert Level        5
  Low Security (%)         25
  Level 1                  22
  Level 2                  12
  Level 3                  16
  Level 4                  4
  Level 5                  18
Squads Dispatched          85
  Investigation            10
  Extermination            9
  Reinforcement            10
  Assault                  47
  Garrison                 9
  Intercept                0
Derelict Logs Recovered    7
Exploration Rate (%)       27
  Regions Visited          22
  Pre-discovered Areas     5
Garrisons Visited          0
  Relays Disabled          0
  Generators Disabled      0
Network Hubs Disabled      0
Actions Taken              11142
Turns Passed               18128
  Depth 11                 58
  Depth 10                 455
  Depth 9                  361
  Depth 8                  646
  Depth 7                  1144
  Depth 6                  1902
  Depth 5                  3347
  Depth 4                  1815
  Depth 3                  1891
  Depth 2                  2677
  Depth 1                  3832
  Scrapyard                58
  Materials                1162
  Factory                  1895
  Research                 3946
  Access                   3832
  Mines                    300
  Lower Caves              1630
  Upper Caves              1062
  Proximity Caves          1511
  Data Miner               128
  Zhirov                   374
  Extension                1928
  Cetus                    302

 Prototype IDs
---------------
Enhanced Nuclear Core
Heavy Anti-Matter Reactor
Graviton Reactor
Improved Quantum Reactor
Vortex Chain Reactor
Centrium Heavy Treads
High-density Centrium Heavy Treads
High-density Centrium Leg
Improved Cesium-ion Thruster
High-powered Electrolaser
Heavy Wave Gun
Advanced Variable Charge Gun
Heavy Dispersion Rifle
Improved EM Shotgun
Heavy Tesla Rifle
Enhanced Autogun
Improved KE Penetrator
Anti-matter Cannon
Compact Linear Accelerator
Scatter Rocket Array
Tactical Quantum Warhead
Ragnarok Missile Launcher
Point Singularity Launcher
Enhanced Gamma Bomb Array
Experimental Heat Sink
Experimental Energy Well
Experimental Matter Compressor
Experimental Optical Array
Spectral Analyzer
Experimental Terrain Scan Processor
Advanced Power Amplifier
Experimental Power Amplifier
Advanced Dynamic Insulation System
Centrium Light Armor Plating
Centrium Medium Armor Plating
Experimental Thermal Shield
Experimental Weapon Shielding
Experimental Cloaking Device
Experimental Targeting Computer
Advanced Particle Charger
Particle Accelerator
Advanced Salvage Targeting Computer
System Mapper
Experimental System Shield
System Purifier
Combat Drone Bay
Assault Drone Bay

 Alien Tech Recovered
----------------------
Transdimensional Reconstructor
Core Expander
Integrated Reactor

 Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-8/Materials
-7/Factory
-6/Factory
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory
-5/Extension
-5/Cetus
-4/Factory
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research
-2/Research
-1/Access

 Game
------
Seed: 1461647932
^Manual?: 0
Play Time: 227 min
Sessions: 9
Mod: N/A
Game No.: 420
ASCII: 1
Keyboard: 1
Movement: Numpad
Fullscreen: 0
Font: 12/Smallcaps
Map View: 76x50
FOV Handling: Fade In

Got lucky and found a ton of launchers on the way, and also really enjoying having 800 matter stores with a good compressor.

Now I need to try this again for the leaderboards ;) (and with a proper seed--this one was random since I wasn't using 7b...)

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