Cogmind > Competitions

Weekly Seed #1 [Alpha 1b] [Seed: WeeklySeedRuns]

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jimmijamjams:
G'day and welcome to the first ever Cogmind Weekly Seed!

This week's seed: WeeklySeedRuns

The Weekly Seed is open to anyone.  High scores are not the only feature of the runs and the main reason for putting this together is to share our experiences, stories, and tactics of how we approach the seed.  Some super secret achievements will be selected with some RNG at the end of each week from my steadily growing list.  Please leave suggestions for the naming of next seed or other achievements to include to my list once you have finished your run!

Rules are as follows:

* The Weekly Seed begins from the date this thread is posted and lasts exactly seven days.
* Make sure you are running the correct version of Cogmind (see thread subject).
* Enter the seed and abort your current game to initiate the seed (more details are below).
* Verify that the screenshot below of the Scrapyard and Level -10 matches your seed (note: [Manual seed applied: WeeklySeedRuns] should display in the log window).
* Play through the game once.  This is a friendly competition, we are all honest people.
* When finished post your scoresheet here (it should be the newest file in /scores) and any other screenshots/stories/strategies you wish to share with the community.
* Due to the spoilerific nature of this thread do not read the comments if you are intending to participate and haven't played your run!
* Any scoresheets submitted after seven days will not be included.
* Good luck!






HOW TO ENTER A SEED

Press F1 to go to the MENU, select OPTIONS, select Seed, and enter this weeks seed:




Select GAME, select ABORT:




If you have followed the steps [Manual seed applied: WeeklySeedRuns] should display in the log window.

Congratulations on entering the seed, now go kill some robots!

jimmijamjams:

We are all winners, but for those who care about numbers:


* Kyzrati: 10708
* jimmijamjams: 5797
* SquigglyJ: 5696
* biomatter: 2256
* Phuket: 211
* AlanWithTea: 193

This week's super secret achievement winners:

"Who needs weapons?"
Most targets rammed
SquigglyJ

"Under the radar"
Lowest average Influence
Phuket

biomatter:
the answer is always running

Phuket:
Here's my run! Remember don't peek unless you've done your run or you don't intend to participate  ;) Enjoy!  ;D


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Scoresheet!

Spoiler (click to show/hide)Cogmind - Alpha 1b

Name: Anonymous206907275

---[ CORE DESTROYED ]---

 Performance
-------------
Evolutions (0)             0
Robots Destroyed (7)       35
Value Destroyed (176)      176
Prototype IDs (0)          0
Alien Tech Identified (0)  0
Bonus (0)                  0
              TOTAL SCORE: 211

 Cogmind
---------
Core Integrity             0/250
Matter                     300/300
Energy                     30/50
System Corruption          0%
Temperature                Cool (0)
Location                   -10/Mines

 Parts
-------
Power (1)
Propulsion (2)
Utility (2)
  Seismic Analyzer
  Improved Terrain Scanner
Weapon (2)

 Inventory
-----------
Medium Storage Unit
Targeting Computer
Small Laser

 Peak State
------------
Power
  Light Ion Engine
Propulsion
  Light Treads
  Light Treads
Utility
  Seismic Analyzer
  Improved Terrain Scanner
Weapon
  Medium Laser
  Assault Rifle
[Rating: 8]

 Favorites
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Seismic Analyzer
  Device                   Improved Terrain Scanner
  Processor                Seismic Analyzer
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle

 Stats
-------
Classes Destroyed          4
  Worker                   1
  Tunneler                 1
  Recycler                 1
  Grunt                    4
NPCs Destroyed             0
Best Kill Streak           7
  Combat Bots Only         4
Matter Collected           354
  Salvage Created          300
Parts Attached             9
  Power                    2
  Propulsion               2
  Utility                  2
  Weapon                   3
Parts Lost                 7
  Power                    2
  Propulsion               2
  Utility                  0
  Weapon                   3
Average Slot Usage (%)     90
  Naked Turns              1
Spaces Moved               453
  Fastest Speed (%)        200
  Slowest Speed (%)        66
  Overloaded Moves         0
  Propulsion Burnouts      0
  Targets Rammed           3
  Cave-ins Triggered       0
  Teleports                0
Heaviest Build             10
  Greatest Overweight (x)  0
  Average Overweight (x)   0
Largest Inventory          4
  Most Items Carried       4
Core Damage Taken          250
Volleys Fired              33
  Largest                  2
  Hottest                  70
Shots Fired                45
  Gun                      45
  Cannon                   0
  Launcher                 0
  Special                  0
  Kinetic                  24
  Thermal                  21
  Explosive                0
  Electromagnetic          0
Overload Shots             0
  Energy Bleed             0
  Heat Surge               0
  Short Circuit            0
  Meltdown                 0
Melee Attacks              0
  Impact                   0
  Slashing                 0
  Piercing                 0
Damage Inflicted           392
  Projectiles              381
  Explosions               0
  Melee                    0
  Ramming                  11
Highest Temperature        68
  Average Temperature      32
  Shutdowns                0
  Energy Bleed             0
  Interference             0
  Matter Decay             0
  Short Circuit            0
  Damage (minor)           0
  Damage (major)           0
  Damage (core)            0
Highest Corruption         0
  Message Errors           0
  Parts Rejected           0
  Data loss (map)          0
  Data loss (database)     0
  Misfires                 0
  Misdirections            0
  Targeting Errors         0
  Weapon Failures          0
Haulers Intercepted        0
Robots Corrupted           0
Tactical Retreats          0
Communications Jammed      0
Parts Field Recycled       0
  Retrieved Matter         0
Parts Merge Repaired       0
Drone Launches             0
  Drone Recoveries         0
Derelicts Assembled        0
Machine Familiarity        0
  Terminals                0
  Fabricators              0
  Repair Stations          0
  Recycling Units          0
  Scanalyzers              0
Machines Hacked            0
  Terminals                0
  Fabricators              0
  Repair Stations          0
  Recycling Units          0
  Scanalyzers              0
Total Hacks                0
  Successful               0
  Failed                   0
  Catastrophic             0
  Database Lockouts        0
  Manual                   0
  Terminals                0
  Fabricators              0
  Repair Stations          0
  Recycling Units          0
  Scanalyzers              0
Terminal Hacks             0
  Record                   0
  Part Schematic           0
  Robot Schematic          0
  Robot Analysis           0
  Prototype ID Bank        0
  Open Door                0
  Level Access Points      0
  Branch Access Points     0
  Emergency Access Points  0
  Machine Index            0
  Terminal Index           0
  Fabricator Index         0
  Repair Station Index     0
  Recycling Unit Index     0
  Scanalyzer Index         0
  Alert Level              0
  Unreport Threat          0
  Dispatch Records         0
  Maintenance Status       0
  Security Status          0
  Surveillance Status      0
  Patrol Status            0
  Transport Status         0
  Investigation Status     0
  Extermination Status     0
  Reinforcement Status     0
  Assault Status           0
  Recall Investigation     0
  Recall Extermination     0
  Recall Reinforcements    0
  Recall Assault           0
  Hauler Manifests         0
  Registered Components    0
  Registered Prototypes    0
  Zone Layout              0
  Sector Layout            0
  Machine Controls         0
Hacking Detections         0
  Full Trace Events        0
  Feedback Events          0
  Feedback Corruption      0
  Feedback Part Disabled   0
  Feedback Blocked         0
Robot Schematics Acquired  0
  Robots Built             0
  Robot Fabrication Matter 0
  Robot Fabrication Time   0
Part Schematics Acquired   0
  Parts Built              0
  Part Fabrication Matter  0
  Part Fabrication Time    0
Parts Repaired             0
  Part Repair Time         0
Parts Recycled             0
  Recycled Matter          0
  Retrieved Matter         0
Parts Scanalyzed           0
  Part Schematics Acquired 0
  Parts Damaged            0
Robot Analysis Total       0
Robots Rewired             0
Robots Hacked              0
  Non-combat               0
  Combat                   0
  Parse                    0
  Link                     0
  Rebooted                 0
  Overloaded               0
  Assimilated              0
  Manual                   0
  Secondary                0
Robot Hack Failures        0
Allies Hacked              0
Hacks Repelled             0
Total Allies               0
  Largest Group            0
  Highest-Rated Group      0
  Highest-Rated Ally       0
Total Orders               0
  STAY                     0
  GOTO                     0
  ROAM                     0
  FOLLOW                   0
  GUARD                    0
  AID                      0
  BUILD                    0
  TUNNEL                   0
  DROP                     0
  PICKUP                   0
  COLLECT                  0
  EXPLORE                  0
  RETURN                   0
Terraforming Orders        0
  Walls Built              0
  Walls Tunneled           0
Ally Attacks               0
  Total Damage             0
  Kills                    0
Peak Influence             100
  Average Influence        20
Maximum Alert Level        0
  Low Security (%)         100
  Level 1                  0
  Level 2                  0
  Level 3                  0
  Level 4                  0
  Level 5                  0
Squads Dispatched          0
  Investigation            0
  Extermination            0
  Reinforcement            0
  Assault                  0
Exploration Rate (%)       13
  Regions Visited          3
Turns Passed               1040
  Depth 11                 311
  Depth 10                 729
  Scrapyard                311
  Materials                679
  Mines                    50

 Prototype IDs
---------------
None

 Alien Tech Recovered
----------------------
None

 Game
------
Seed: WeeklySeedRuns
Play Time: 8 min
Sessions: 3
Mod: N/A
Game No.: 6
ASCII: 0
Keyboard: 0
Font: 18/Cogmind
Map View: 70x50


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Kasaris:
I'm in !

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