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Messages - BaconSoap

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Everything REXPaint / Re: Adding support to SadConsole game engine
« on: June 06, 2015, 12:10:26 PM »
Not sure if this is the best spot to jump in, but you mentioned you're using RexReader in SadConsole. I just cleaned up RexReader's repo a bit, and started publishing it as a NuGet package. I saw that people were starting to use it and wanted to make the process easier, instead of making consumers compile from scratch/include it in the project. Definitely feel free to fork/suggest improvements!

More on topic: SadConsole seems pretty cool, and that dwarf art is impressive. My sample files that I use in my automated tests are shameful in comparison!

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