Grid Sage Forums

Grid Sage Games => General & Off-Topic => Topic started by: Kyzrati on May 18, 2015, 04:06:12 AM

Title: Forum Feedback
Post by: Kyzrati on May 18, 2015, 04:06:12 AM
The Grid Sage Forums are brand new, so things might be rough around the edges.

If you have suggestions or questions about the forum itself, whether about functionality, appearance, or whatever, this is the place to discuss it!

Regarding the overall appearance, note you can switch your theme to the SMF default or an alternative dark theme I loaded as well ("insidious").
Title: Re: Forum Feedback
Post by: Derman on May 20, 2015, 11:35:25 AM
I have some problems with the quote background. Maybe a bit lighter grey would make it more visible. Or maybe thicker borders would fix it.

Overall the forums look solid. The colors are nice, forums easy to navigate through, easy to find what you are looking for.
Title: Re: Forum Feedback
Post by: Maurog on May 20, 2015, 03:11:35 PM
The smileys are quite horrible, look badly cropped without an alpha channel and clash with the sleek forum design.

If only you had some sort of awesome pixel artist who excels at drawing tiny Cogmind-themed sprites...
Title: Re: Forum Feedback
Post by: ThKaspar on May 20, 2015, 10:38:33 PM
The smileys are quite horrible, look badly cropped without an alpha channel and clash with the sleek forum design.

If only you had some sort of awesome pixel artist who excels at drawing tiny Cogmind-themed sprites...

We'll see. :)
Title: Re: Forum Feedback
Post by: Kyzrati on May 21, 2015, 02:30:53 AM
I have some problems with the quote background. Maybe a bit lighter grey would make it more visible. Or maybe thicker borders would fix it.
You know, I totally agree with that. I was thinking the same thing ;). When I set it up I didn't see/test any quotes, and now that I've started seeing them I find them a bit hard to read myself. I'll fix them up!

The smileys are quite horrible, look badly cropped without an alpha channel and clash with the sleek forum design.

If only you had some sort of awesome pixel artist who excels at drawing tiny Cogmind-themed sprites...

We'll see. :)
Hehe. Now I check my email because Kacper has conveniently emailed me about this issue...

(The emoticons are made for the default SMF dark-on-light style, so they look pretty mediocre, but I didn't want to start off by messing with the defaults in case that would bother anyone who's used to them. We'll see what Kacper wants to do.)
Title: Re: Forum Feedback
Post by: biomatter on May 23, 2015, 11:29:36 PM
I can't figure out how to embed links in text. Pressing the 'Insert Hyperlink' button just generates url brackets - I don't know the formatting to actually embed them in the text because I'm retarded.
Title: Re: Forum Feedback
Post by: Maurog on May 24, 2015, 12:34:13 AM
The syntax is
Code: [Select]
[url=https://www.google.com]Google[/url]
Google (https://www.google.com)
Title: Re: Forum Feedback
Post by: biomatter on May 24, 2015, 12:52:12 AM
Thanks! I was going to find a shitty 'Thanks!' image to embed in that as proof of my mastery over code, but the results were way shittier than I expected lol
Title: Re: Forum Feedback
Post by: Kyzrati on May 27, 2015, 05:10:38 AM
Well, the first quick update to the forums is done. Now quotes are actually visible.
Title: Re: Forum Feedback
Post by: Kasaris on May 27, 2015, 04:45:00 PM
I have a question about scores be sent online after a Cogmind's run : what purpose do these stats serve for you? Could we be able to see these online at some point, like on the forum ? Just asking, no bad feeling about it ^^
Title: Re: Forum Feedback
Post by: jimmijamjams on May 27, 2015, 06:25:39 PM
I have a question about scores besent online after a Cogmind's run : what purpose do these stats serve for you? Could we be able to see these online at some point, like on the forum ? Just asking, no bad feeling about it ^^

The info you seek is here:

http://www.gridsagegames.com/forums/index.php?topic=73.0 (http://www.gridsagegames.com/forums/index.php?topic=73.0)

:)
Title: Re: Forum Feedback
Post by: Kasaris on May 27, 2015, 07:04:10 PM
Ow, yeah ok, sorry I didn"t see this topic before!
Title: Re: Forum Feedback
Post by: jimmijamjams on May 27, 2015, 08:46:02 PM
Ow, yeah ok, sorry I didn"t see this topic before!

No worries :)

Key information on the forums is still building and it isn't always clear if a question has been asked/addressed yet. 
Title: Re: Forum Feedback
Post by: Kasaris on May 30, 2015, 04:56:58 PM
By the way, your videos of Cogmind alpha are pretty cool :-)
Title: Re: Forum Feedback
Post by: endlessblaze on June 01, 2015, 02:00:28 AM
what I want to know is how to change the theme.
also, when do we get a section for forum games? you just know someone is going to start "cogmind RTD"
Title: Re: Forum Feedback
Post by: Kyzrati on June 01, 2015, 02:50:45 AM
You can change the theme through your profile in the same way as with other SMF forums, via your profile.

I don't know if we really have enough people around here for forum games just yet... don't you think you'd have more takers over on Bay 12? ;)
Title: Re: Forum Feedback
Post by: Warmist on June 01, 2015, 03:48:16 AM
You can change the theme through your profile in the same way as with other SMF forums, via your profile.

I don't know if we really have enough people around here for forum games just yet... don't you think you'd have more takers over on Bay 12? ;)
Yeah - spread the cogmind craze elsewhere :D
Title: Re: Forum Feedback
Post by: jimmijamjams on July 17, 2015, 11:53:46 PM
Not sure if I've just gone blind, but is there a setting hiding somewhere to change the timezone?  Cheers!
Title: Re: Forum Feedback
Post by: Kyzrati on July 18, 2015, 12:50:29 AM
There are just so many options it can be hard to find (plus it doesn't look like your regular time zone setting option...):

Profile > Modify Profile > Look and Layout > Time Offset (click auto detect) > Save

(And thanks for asking, because I hadn't changed mine before, either, and it was kind of annoying; fixed it in my profile, too =p)
Title: Re: Forum Feedback
Post by: jimmijamjams on July 18, 2015, 01:56:41 AM
Cheers for looking into it:)  It's only been bugging me since I set up the Weekly Seed and realised that I couldn't tell when to end it.  Much better now :D
Title: Re: Forum Feedback
Post by: R-26 Lightspeed on December 12, 2021, 01:39:42 AM
Found a forum bug!
When opening an image attached to a post into another tab, the image will be enlarged in that new tab, unless the image in the original tab had already been enlarged, in which case the new tab's image will be the small version. For convenience, i've attached a screenshot to this post for easy bug reproduction. (left click on it, then open in a new tab)
(I'm using Firefox if that's somehow relevant.)
Title: Re: Forum Feedback
Post by: Kyzrati on December 12, 2021, 11:49:08 PM
Okay R-26, I know you're really good at finding bugs and all (really!), but this would be something to refer to the SMF development team, not here, since I don't develop forum software, I'm just a gamedev using SMF to run my forums :P

That's a really interesting issue though, apparently the action to open in a new window occurs after toggling it, and the resulting image size is always the inverse of what it was to begin with. (I mean if it were a serious impairment to normal forum operation then it'd be something I'd have to look into, but this is a minor thing that doesn't really impact regular use--they may or may not care over there, but we certainly don't need to worry about it here!)
Title: Re: Forum Feedback
Post by: R-26 Lightspeed on December 13, 2021, 09:24:11 AM
The worst part is that i had previously figured out that it probably wasn't you who made the forum software, but forgot it when reporting this. (Out of curiosity, do you have control over the available options for profiles?)
On the other side, if someone is unable to see the right part of maximised images (like me), they might refer to this thread and see that they can open it in a new tab while minimised to see it.
I'll (eventually (probably)) report this to the SMF dev team.
Title: Re: Forum Feedback
Post by: Kyzrati on December 13, 2021, 08:59:56 PM
(Out of curiosity, do you have control over the available options for profiles?)
Not really? Depends on what options you mean, but people generally have control over their own profile content, and whatever options are available are available. I'm sure they can be further expanded via mods and whatnot, though we haven't really had further need for that.
Title: Re: Forum Feedback
Post by: R-26 Lightspeed on January 02, 2022, 09:07:12 AM
Not really? Depends on what options you mean, but people generally have control over their own profile content, and whatever options are available are available. I'm sure they can be further expanded via mods and whatnot, though we haven't really had further need for that.
Basically, i was wondering how easy/difficult it would be to change the "gender" box to be a writeable space or something like that rather than having it just give two options (apart from blank).
Title: Re: Forum Feedback
Post by: Kyzrati on January 02, 2022, 10:39:55 PM
Ah yeah that would require a lot of doing, some kind of mod perhaps provides that feature (technically the forum software is completely moddable), though it's not anything that's available by default. Not really a lot of options in general, which explains the rather large modding community around forum software, and even some of the mods I had to install to provide some seemingly simple/obvious features :P

I try to avoid mods when possible though, since they make updating more complicated (or in the case of the wiki even permanently broke a bunch of stuff that used to work, due to an impossible update path...).
Title: Re: Forum Feedback
Post by: R-26 Lightspeed on March 19, 2022, 06:46:16 AM
I noticed the link in the scoreboard (https://www.gridsagegames.com/cogmind/scores/ (https://www.gridsagegames.com/cogmind/scores/)) to the Beta 10 archive doesn't work.

The link that's given there is https://www.gridsagegames.com/cogmind/scores/archive-200915-220317.html (https://www.gridsagegames.com/cogmind/scores/archive-200915-220317.html),
but the actual link should be https://www.gridsagegames.com/cogmind/scores/archive-200915-220318.html (https://www.gridsagegames.com/cogmind/scores/archive-200915-220318.html) (replacing the last number (7) by "8"). (Also I'm 15th place there, yay!)
Title: Re: Forum Feedback
Post by: Kyzrati on March 21, 2022, 04:45:16 AM
Ah whoops, thanks for the heads up, apparently had a little typo there when resetting the leaderboards. Sure had been a while since I did that xD

It should get changed to the correct link tomorrow when the next update is generated.
Title: Re: Forum Feedback
Post by: Kyzrati on March 21, 2022, 04:50:34 AM
Also nice job on 15th! Surprisingly my best only got me up to 34 in Beta 10... (although it appears I only did five full runs in all of Beta 10--for most of that period I was doing my runs in Beta 11 prereleases to test new features/content :P)
Title: Re: Forum Feedback
Post by: R-26 Lightspeed on May 18, 2022, 11:08:57 AM
It seems the leaderboards, the run database and Dataminer are not time travel proof.

Relatively recently, i ended a run (114) with my system time set before run #111's end, and this caused it to appear between run 110 and run 111 instead of between run 113 and 115.
This seems to also have messed with the Dataminer database :
As can be seen from the "complete run database" (ctrl+f perseus), i currently have a total of seven Beta 11.1 runs :
https://www.gridsagegames.com/cogmind/scores/versions/Beta11.1.html
But according to Dataminer, i only have six (i don't know how to include specific settings in the link, if that a thing) :
https://leiavoia.net/cogmind/dataminer/community.html?player=Perseus
The one where i went "back in time" is the one missing from that set.

(The "time travel" scoresheet is located between the two volatile ones in the run database.)
Title: Re: Forum Feedback
Post by: R-26 Lightspeed on May 20, 2022, 10:33:40 AM
Unrelated, i've found a duplicated scoresheet in the complete run database : (ctrl+f "8141")
 https://www.gridsagegames.com/cogmind/scores/versions/Beta11.1.html
Title: Re: Forum Feedback
Post by: Kyzrati on May 21, 2022, 06:26:50 AM
It seems the leaderboards, the run database and Dataminer are not time travel proof.
Indeed not, that's not something that it's built for.

Can't say anything about Dataminer, since that's not my project, though yeah it's based on the available run data so would make sense that it would have the same issue.

Unrelated, i've found a duplicated scoresheet in the complete run database : (ctrl+f "8141")
 https://www.gridsagegames.com/cogmind/scores/versions/Beta11.1.html
Yeah that happens sometimes (and on a much bigger scale), usually automatically fixed when the leaderboard database is wiped at some point for a full recalculation. Maybe this is a different case, but since it's just one example not really worried about it.