For someone who reads through scoresheets for fun and profit like myself, there are a few things it might be nice to add. These are only suggestions and maybe they would spoil too much.Absolutely. In fact, most of that stuff is already on my own list!
Oh dear... just as I thought my parser was finally 95% into line with the painful document structure required for MongoDB query performance. 8)Well nothing's changing right now and there's a lot of data (and far more to come!) to crunch in the meantime for those who are interested.
The big want for me would be having the HTML log export including absolutely every message received anywhere,Well that's already the case in terms of the primary message log, which includes all messages. (Interface messages shouldn't count since those are just input-based reminders.) Except for the combat log...
as well as highest verbosity combat log data.That could be a separate option, but is that information really valuable on its own? I would think that would only matter much if it were interspersed with the regular log.
EDIT: Aww shit I never saw this blog post http://www.gridsagegames.com/blog/2015/10/player-metrics-alpha-challenge-2015/Nah that's ancient now, and I stopped maintaining the code for it two years ago. We're going to rely on external analysis in the future. (Doing all of my own analysis, and the underlying code, is way too time-consuming, which is why we ended up never having another Alpha Challenge... If someone else had taken the reigns there, such as with the system you've got, we definitely could've had more tournaments!!!)
Feels redundant man :(