Grid Sage Forums

Cogmind => Bugs => Fixed Bugs & Non-Bugs => Topic started by: R-26 Lightspeed on April 19, 2024, 03:18:27 AM

Title: [Beta 13] Ally-repaired broken propulsion auto-activates despite settings
Post by: R-26 Lightspeed on April 19, 2024, 03:18:27 AM
As (not technically) visible in the attached screenshot, after an allied Surgeon repaired my Broken Gyrokinetic Inverter, said propulsion unit auto-activated despite the fact that i set my advanced.cfg setting disableSecondPropulsionAutoactivate=1

I guess it isn't technically a bug, given that the manual entry for disableSecondPropulsionAutoactivate states that it's specifically for attaching propulsion, not anything else, but i thought i'd mention it here in case it's not the intended behavior.
Title: Re: [Beta 13] Ally-repaired broken propulsion auto-activates despite settings
Post by: Kyzrati on April 19, 2024, 05:58:04 AM
Yeah the behavior is meant specifically for you attaching propulsion. I guess it could technically be extended to include other types of "new part being attached," but maybe better not to since there will be more exceptions added and exceptions are not great, then it'd end up being inconsistent every so often during expansion... Other cases are few and far in between, so you can do so manually if necessary.