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Cogmind => Competitions => Topic started by: zxc on April 14, 2018, 10:01:18 PM

Title: Weekly Seed #120 [Beta 5] [Seed: SurgeCapacitorMatrix]
Post by: zxc on April 14, 2018, 10:01:18 PM
This week's seed: SurgeCapacitorMatrix



The Weekly Seed is open to anyone, and we encourage you to share your experiences, stories, and tactics over the course of your run.

The rules are as follows:

Good luck and have fun!



HOW TO ENTER A SEED

Press F1 to go to the MENU, select OPTIONS, select Seed, and enter this week's seed:

(https://i.imgur.com/vx1UQW3.png)


Select GAME, select ABORT:

(https://i.imgur.com/cCLoJgu.png)


If you have followed the steps [Manual seed applied: SurgeCapacitorMatrix] should display in the log window.

Congratulations on entering the seed, now get in there!
Title: Re: Weekly Seed #120 [Beta 5] [Seed: SurgeCapacitorMatrix]
Post by: Joshua on April 20, 2018, 04:33:48 PM
I think this might be my first time doing the weekly seed. There will be spoilers for branches and the late game here, but I'll put them in a spoiler tag.

I started out with a few things I wanted to try: first, having watched some of 8fps's stream, I wanted to give kinetic weapons and particularly high-crit weapons another chance. I previously won a combat run using heavy EM (it's easy to get pretty nice EM weapons since the game sends them to you regularly, especially in the late game). Second I decided I wanted to be imprinted and hopefully meet one of the rumored Heroes. Third, I wanted to play with Plasma Cutters to increase salvage.

Disappointingly, I never did find a Hero.

The early game and early branches:
Spoiler (click to show/hide)

Mid game:
Spoiler (click to show/hide)

Late game (serious spoilers here):
Spoiler (click to show/hide)

Ending (-1) (major spoilers):
Spoiler (click to show/hide)


Scoresheet:
Spoiler (click to show/hide)
Title: Re: Weekly Seed #120 [Beta 5] [Seed: SurgeCapacitorMatrix]
Post by: Kyzrati on April 21, 2018, 01:06:54 AM
Ah one of the next strategies I wanted to get back to trying out (haven't in a while) is high-crit kinetics, too.

Disappointingly, I never did find a Hero.
Aw... probably next time. Someone this week got three in one run that basically carried them to a win :P. That's pretty darn lucky.

My theory was wrong, oh well. :(
I'm curious what your theory was with regard to that tech.

Spoiler (click to show/hide)

Great win! Thanks for sharing your seed run.
Title: Re: Weekly Seed #120 [Beta 5] [Seed: SurgeCapacitorMatrix]
Post by: Joshua on April 21, 2018, 04:12:06 AM
My theory was wrong, oh well. :(
I'm curious what your theory was with regard to that tech.

Spoiler (click to show/hide)
Title: Re: Weekly Seed #120 [Beta 5] [Seed: SurgeCapacitorMatrix]
Post by: Kyzrati on April 21, 2018, 05:10:15 AM
Spoiler (click to show/hide)
Title: Re: Weekly Seed #120 [Beta 5] [Seed: SurgeCapacitorMatrix]
Post by: Joshua on April 21, 2018, 05:26:49 AM
Spoiler (click to show/hide)
Title: Re: Weekly Seed #120 [Beta 5] [Seed: SurgeCapacitorMatrix]
Post by: Kyzrati on April 21, 2018, 05:40:06 AM
Quote
Re: sciency explanations, there is at least one other item with a non-obvious secondary use (the node). Overall I will say I am quite impressed with the writing in this game - you do a good job giving the impression of a bigger world without having to flesh out all the details.
Thanks, part of that is also because I have some of those details but was selective about which to leave hidden/unknown--have a complete world in mind and only share parts of it and it'll feel a lot bigger and more interesting because there are so many threads out there to think about, even if not quite all of them have clear answers.

That said, it also means that I feel bad if too many players start assuming X may be true/possible and it turns out it's not! So it's good to hear player stories about their theories and what they've tried, because over the years I have specifically fleshed out certain parts that felt like unnecessary dead ends that really needed to be explored more by existing parts of the world.