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Cogmind - Alpha 12
Name: lsend
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (9) 4500
Robots Destroyed (0) 0
Value Destroyed (0) 0
Prototype IDs (2) 40
Alien Tech Recovered (0) 0
Bonus (0) 0
TOTAL SCORE: 4540
Cogmind
---------
Core Integrity 0/1600
Matter 222/300
Energy 100/100
System Corruption 11%
Temperature Cool (0)
Location -1/Access
Parts
-------
Power (1)
(None)
Propulsion (17)
(None)
Utility (5)
Enhanced Optical Array
Experimental Optical Array
Improved Utility Shielding
Weapon (2)
(None)
Inventory (4)
Improved Utility Shielding
Improved Utility Shielding
Mini Drone Bay
Peak State
------------
Power
(None)
Propulsion
Improved Heavy Treads
Improved Heavy Treads
Biometal Leg
Centrium Leg
Field Propulsion Array
Q-thruster
Impulse Thruster Array
Utility
Enhanced Optical Array
Experimental Optical Array
Improved Utility Shielding
Thermal Shield
Thermal Defense Suite
Weapon
(None)
Inventory
Improved Utility Shielding
Improved Utility Shielding
Mini Drone Bay
[Rating: 117]
Favorites
-----------
Power None
Propulsion Medium Treads
Treads Medium Treads
Wheel Compact Wheel
Leg Biometal Leg
Hover Unit Improved Antigrav System
Flight Unit Q-thruster
Utility Enhanced Optical Array
Device Thermal Shield
Processor Enhanced Optical Array
Protection Improved Utility Shielding
Weapon None
Stats
-------
Bonus Breakdown 0
Classes Destroyed 0
NPCs Destroyed 0
Best Kill Streak 0
Combat Bots Only 0
Matter Collected 443
Salvage Created 0
Parts Attached 52
Power 0
Propulsion 38
Utility 14
Weapon 0
Parts Lost 36
Power 0
Propulsion 29
Utility 7
Weapon 0
Average Slot Usage (%) 41
Naked Turns 3
Spaces Moved 5265
Fastest Speed (%) 250
Average Speed (%) 200
Slowest Speed (%) 62
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 20
Cave-ins Triggered 0
Heaviest Build 9
Greatest Support 112
Greatest Overweight (x) 3
Average Overweight (x) 0
Largest Inventory 4
Average Capacity 4
Most Carried 4
Average Carried 2
Final Capacity 4
Final Carried 3
Core Damage Taken 3398
Average Core Remaining (%) 79
Depth 11 Exit 100
Depth 10 Exit 100
Depth 9 Exit 89
Depth 8 Exit 45
Depth 7 Exit 75
Depth 6 Exit 99
Depth 5 Exit 55
Depth 4 Exit 48
Depth 3 Exit 90
Depth 2 Exit 93
Volleys Fired 0
Largest 0
Hottest 0
Shots Fired 0
Gun 0
Cannon 0
Launcher 0
Special 0
Kinetic 0
Thermal 0
Explosive 0
Electromagnetic 0
Shots Hit Robots 0
Core Hits 6
Critical Hits 3
Kills 1
Parts Destroyed 2
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 0
Impact 0
Slashing 0
Piercing 0
Damage Inflicted 76
Projectiles 0
Explosions 0
Melee 0
Ramming 76
Kinetic 0
Thermal 0
Explosive 0
Electromagnetic 0
Impact 0
Slashing 0
Piercing 0
Overflow Damage 13
Projectiles 13
Explosions 0
Melee 0
Self-Inflicted Damage 34
Shots 0
Rammed 20
Highest Temperature 142
Average Temperature 93
Received Heat Transfer 726
Shutdowns 0
Energy Bleed 0
Interference 0
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 11
Average Corruption 2
Message Errors 1
Matter Fused 3
Heat Flow Error 1
Energy Discharge 1
Parts Rejected 0
Data loss (map) 0
Data loss (database) 0
Misfires 0
Misdirections 2
Targeting Errors 0
Weapon Failures 0
Depth 4 End 1
Depth 2 End 2
Haulers Intercepted 0
Robots Corrupted 0
Parts Fried 0
Robots Melted 0
Parts Melted 0
Heat Transferred 0
Parts Self-Destructed 12
Prevented 1
Power Chain Reactions 0
Tactical Retreats 27
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 5
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 7
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Traps Extracted 33
Installed 0
Triggered 0
Machines Disabled 0
Data Cores Recovered 0
Used 0
Machines Hacked 14
Terminals 14
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Total Hacks 21
Successful 6
Failed 15
Catastrophic 4
Database Lockouts 0
Manual 0
Unauthorized 0
Terminals 21
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Terminal Hacks 6
Record 2
Robot Analysis 1
Branch Access Points 1
Zone Layout 1
Machine Controls 1
Hacking Detections 8
Full Trace Events 1
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Trojans Installed 0
Terminals 0
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 0
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 0
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 1
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 5
Largest Group 3
Highest-Rated Group 14
Highest-Rated Ally 5
Total Orders 5
COLLECT 5
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 12
Average Influence 0
Final Influence 0
Maximum Alert Level 0
Low Security (%) 100
Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 12
Investigation 3
Extermination 2
Reinforcement 7
Assault 0
Garrison 0
Intercept 0
Derelict Logs Recovered 4
Exploration Rate (%) 23
Regions Visited 19
Pre-discovered Areas 3
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 5413
Turns Passed 2867
Depth 11 24
Depth 10 103
Depth 9 147
Depth 8 71
Depth 7 223
Depth 6 414
Depth 5 658
Depth 4 185
Depth 3 401
Depth 2 363
Depth 1 278
Scrapyard 24
Materials 200
Factory 798
Research 764
Access 278
Mines 121
Waste 109
Lower Caves 201
Upper Caves 372
Prototype IDs
---------------
Experimental Optical Array
Thermal Defense Suite
Fabricated
------------
Nothing
Alien Tech Recovered
----------------------
None
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-6/Lower Caves
-6/Lower Caves
-5/Factory
-5/Waste
-5/Factory
-5/Upper Caves
-5/Upper Caves
-4/Factory
-3/Research
-2/Research
-1/Access
Game
------
Seed: Shadow Creature
^Manual?: 1
Play Time: 78 min
Sessions: 1
Mod: N/A
Game No.: 13
Lore%: 5
Gallery%: 15
ASCII: 1
Keyboard: 0
Movement: Arrows
Fullscreen: 1
Font: 16/SmallcapsGlow
Map View: 75x55
FOV Handling: Fade In
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64235454642155550
Cogmind - Alpha 11
Name: lsend
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (8) 4000
Robots Destroyed (0) 0
Value Destroyed (0) 0
Prototype IDs (2) 40
Alien Tech Recovered (0) 0
Bonus (0) 0
TOTAL SCORE: 4040
Cogmind
---------
Core Integrity 0/1450
Matter 282/300
Energy 100/100
System Corruption 12%
Temperature Cool (13)
Location -2/Testing
Parts
-------
Power (1)
(None)
Propulsion (18)
(None)
Utility (2)
(None)
Weapon (2)
(None)
Inventory (4)
(Empty)
Peak State
------------
Power
(None)
Propulsion
Improved Medium Treads
Improved Medium Treads
Improved Medium Treads
Improved Medium Treads
Improved Medium Treads
Myomer Leg
Biometal Leg
Armored Wheel
Experimental Airjet
Anti-Grav Array
Impulse Thruster
Field Propulsion Array
Utility
Improved Core Shielding
Weapon
(None)
Inventory
Nuclear Pulse Array
[Rating: 89]
Favorites
-----------
Power None
Propulsion Improved Medium Treads
Treads Improved Medium Treads
Wheel Armored Wheel
Leg Aluminum Leg
Hover Unit Gravmag Array
Flight Unit Improved VTOL Module
Utility Improved Core Shielding
Device Thermal Shield
Protection Improved Core Shielding
Weapon Backup Laser III
Energy Gun Backup Laser III
Stats
-------
Bonus Breakdown 0
Classes Destroyed 0
NPCs Destroyed 0
Best Kill Streak 0
Combat Bots Only 0
Matter Collected 483
Salvage Created 0
Parts Attached 49
Power 0
Propulsion 44
Utility 5
Weapon 0
Parts Lost 43
Power 0
Propulsion 38
Utility 5
Weapon 0
Average Slot Usage (%) 45
Naked Turns 14
Spaces Moved 5366
Fastest Speed (%) 285
Average Speed (%) 257
Slowest Speed (%) 40
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 10
Cave-ins Triggered 0
Heaviest Build 14
Greatest Support 24
Greatest Overweight (x) 4
Average Overweight (x) 0
Largest Inventory 4
Average Capacity 4
Most Items Carried 4
Average Items Carried 1
Final Capacity 8
Final Carried 0
Core Damage Taken 1876
Average Core Remaining (%) 92
Depth 11 Exit 100
Depth 10 Exit 64
Depth 9 Exit 100
Depth 8 Exit 100
Depth 7 Exit 94
Depth 6 Exit 93
Depth 5 Exit 93
Depth 4 Exit 89
Depth 3 Exit 97
Volleys Fired 0
Largest 0
Hottest 0
Shots Fired 0
Gun 0
Cannon 0
Launcher 0
Special 0
Kinetic 0
Thermal 0
Explosive 0
Electromagnetic 0
Shots Hit Robots 0
Core Hits 2
Critical Hits 3
Kills 1
Parts Destroyed 2
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 0
Impact 0
Slashing 0
Piercing 0
Damage Inflicted 32
Projectiles 0
Explosions 0
Melee 0
Ramming 32
Kinetic 0
Thermal 0
Explosive 0
Electromagnetic 0
Impact 0
Slashing 0
Piercing 0
Self-Inflicted Damage 15
Shots 0
Rammed 10
Highest Temperature 286
Average Temperature 146
Shutdowns 0
Energy Bleed 0
Interference 0
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 12
Average Corruption 1
Message Errors 4
Parts Rejected 0
Data loss (map) 0
Data loss (database) 0
Misfires 0
Misdirections 3
Targeting Errors 0
Weapon Failures 0
Depth 4 End 1
Haulers Intercepted 0
Robots Corrupted 0
Robots Melted 0
Power Chain Reactions 0
Tactical Retreats 44
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 17
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 609
Machines Disabled 0
Data Cores Recovered 0
Used 0
Machines Hacked 4
Terminals 3
Fabricators 0
Repair Stations 1
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Total Hacks 7
Successful 4
Failed 3
Catastrophic 0
Database Lockouts 0
Manual 0
Unauthorized 0
Terminals 5
Fabricators 0
Repair Stations 2
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Terminal Hacks 3
Record 3
Hacking Detections 3
Full Trace Events 0
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Trojans Installed 0
Terminals 0
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 0
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 0
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 1
Hacks Repelled 0
Total Allies 0
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 2
Allies Melted 0
Peak Influence 16
Average Influence 0
Final Influence 0
Maximum Alert Level 0
Low Security (%) 100
Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 11
Investigation 0
Extermination 0
Reinforcement 10
Assault 1
Garrison 0
Intercept 0
Derelict Logs Recovered 4
Exploration Rate (%) 24
Regions Visited 18
Pre-discovered Areas 2
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 5504
Turns Passed 2343
Depth 11 21
Depth 10 286
Depth 9 57
Depth 8 108
Depth 7 117
Depth 6 138
Depth 5 364
Depth 4 496
Depth 3 146
Depth 2 610
Scrapyard 21
Materials 227
Factory 471
Research 595
Mines 224
Upper Caves 536
Proximity Caves 105
Zhirov 3
Testing 161
Prototype IDs
---------------
Experimental Airjet
Improved VTOL Module
Fabricated
------------
Nothing
Alien Tech Recovered
----------------------
None
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 4 exits: *Mat / [Min] / [Sto x2])
-8/Materials
-7/Factory
-6/Factory (discovered 2 exits: [*Fac] / [*Low])
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory
-4/Upper Caves
-4/Upper Caves
-3/Research
-2/Research
-2/Testing
Game
------
Seed: Commander Cogmind
^Manual?: 1
Play Time: 136 min
Sessions: 13
Mod: N/A
Game No.: 5
Lore%: 2
Gallery%: 11
ASCII: 1
Keyboard: 0
Movement: Arrows
Fullscreen: 1
Font: 16/SmallcapsGlow
Map View: 75x55
FOV Handling: Fade In
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