Crash Log
Cogmind - Alpha 4b
I=0000000 Initializing resources
I=0000005 Initializing Rogue Engine X
I=0000005 | Starting SDL
I=0000035 | Importing icon
I=0000036 | Confirmed resource initialization
I=0000036 | Loading colors
I=0000036 | Initializing font type data
I=0000036 | Mapping standard ASCII values
I=0000036 | Loading fonts
I=0000037 | | [font set: 12/Cogmind]
I=0000039 | | ...cogmind6x12_cogmind.png
I=0000047 | | ..._default12x12.png
I=0000050 | | ...cp437_12x12.png
I=0000050 | | [font set: 12/Crisp]
I=0000053 | | ...cogmind6x12_crisp.png
I=0000061 | | ..._default12x12.png
I=0000064 | | ...cp437_12x12.png
I=0000064 | | [font set: 12/Terminus]
I=0000066 | | ...cogmind6x12_terminus.png
I=0000074 | | ..._default12x12.png
I=0000077 | | ...cp437_12x12.png
I=0000077 | | [font set: 12/Proggy]
I=0000079 | | ...cogmind6x12_proggy.png
I=0000087 | | ..._default12x12.png
I=0000090 | | ...cp437_12x12.png
I=0000091 | | [font set: 14/Cogmind]
I=0000093 | | ...cogmind7x14_cogmind.png
I=0000104 | | ...cogmind14x14.png
I=0000108 | | ...cp437_14x14.png
I=0000108 | | [font set: 14/Terminus]
I=0000111 | | ...cogmind7x14_terminus.png
I=0000122 | | ...cogmind14x14.png
I=0000127 | | ...cp437_14x14.png
I=0000127 | | [font set: 14/X11]
I=0000130 | | ...cogmind7x14_X11.png
I=0000142 | | ...cogmind14x14.png
I=0000146 | | ...cp437_14x14.png
I=0000146 | | [font set: 14/X11B]
I=0000149 | | ...cogmind7x14_X11B.png
I=0000161 | | ...cogmind14x14.png
I=0000165 | | ...cp437_14x14.png
I=0000165 | | [font set: 14/Dina]
I=0000168 | | ...cogmind7x14_dina.png
I=0000179 | | ...cogmind14x14.png
I=0000184 | | ...cp437_14x14.png
I=0000184 | | [font set: 14/Proggy]
I=0000187 | | ...cogmind7x14_proggy.png
I=0000199 | | ...cogmind14x14.png
I=0000204 | | ...cp437_14x14.png
I=0000204 | | [font set: 14/ProggyB]
I=0000207 | | ...cogmind7x14_proggy_b.png
I=0000219 | | ...cogmind14x14.png
I=0000223 | | ...cp437_14x14.png
I=0000224 | | [font set: 16/Cogmind]
I=0000227 | | ...cogmind8x16_cogmind.png
I=0000250 | | ...cogmind16x16.png
I=0000255 | | ...cp437_16x16.png
I=0000255 | | [font set: 16/Wide]
I=0000259 | | ...cogmind8x16_wide.png
I=0000283 | | ...cogmind16x16.png
I=0000289 | | ...cp437_16x16.png
I=0000289 | | [font set: 16/Terminus]
I=0000293 | | ...cogmind8x16_terminus.png
I=0000316 | | ...cogmind16x16.png
I=0000321 | | ...cp437_16x16.png
I=0000322 | | [font set: 16/Dina]
I=0000325 | | ...cogmind8x16_dina.png
I=0000347 | | ...cogmind16x16.png
I=0000352 | | ...cp437_16x16.png
I=0000352 | | [font set: 16/Proggy]
I=0000356 | | ...cogmind8x16_proggy.png
I=0000378 | | ...cogmind16x16.png
I=0000383 | | ...cp437_16x16.png
I=0000383 | | [font set: 18/Cogmind]
I=0000387 | | ...cogmind9x18_cogmind.png
I=0000406 | | ...cogmind18x18.png
I=0000413 | | ...cp437_18x18.png
I=0000413 | | [font set: 18/Narrow]
I=0000417 | | ...cogmind9x18_narrow.png
I=0000435 | | ...cogmind18x18.png
I=0000442 | | ...cp437_18x18.png
I=0000442 | | [font set: 18/Wide]
I=0000446 | | ...cogmind9x18_wide.png
I=0000464 | | ...cogmind18x18.png
I=0000471 | | ...cp437_18x18.png
I=0000471 | | [font set: 18/Terminus]
I=0000475 | | ...cogmind9x18_terminus.png
I=0000494 | | ...cogmind18x18.png
I=0000501 | | ...cp437_18x18.png
I=0000501 | | [font set: 18/TerminusB]
I=0000505 | | ...cogmind9x18_terminus_b.png
I=0000523 | | ...cogmind18x18.png
I=0000530 | | ...cp437_18x18.png
I=0000530 | | [font set: 18/X11]
I=0000534 | | ...cogmind9x18_X11.png
I=0000553 | | ...cogmind18x18.png
I=0000559 | | ...cp437_18x18.png
I=0000559 | | [font set: 18/X11B]
I=0000564 | | ...cogmind9x18_X11B.png
I=0000582 | | ...cogmind18x18.png
I=0000589 | | ...cp437_18x18.png
I=0000589 | | [font set ignored: 20/Cogmind] (resolution exceeds desktop)
I=0000589 | | [font set ignored: 20/Narrow] (resolution exceeds desktop)
I=0000589 | | [font set ignored: 20/Tall] (resolution exceeds desktop)
I=0000589 | | [font set ignored: 20/Terminus] (resolution exceeds desktop)
I=0000589 | | [font set ignored: 20/X11] (resolution exceeds desktop)
I=0000589 | | [font set ignored: 20/All Caps] (resolution exceeds desktop)
I=0000589 | | [font set ignored: 20/Cased] (resolution exceeds desktop)
I=0000589 | | [font set ignored: 24/Cogmind] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 24/Crisp] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 24/Terminus] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 24/Proggy] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 28/Cogmind] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 28/Cogmind] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 28/Terminus] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 28/X11] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 28/X11B] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 28/Dina] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 28/Proggy] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 28/ProggyB] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 32/Cogmind] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 32/Wide] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 32/Terminus] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 32/Dina] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 32/Proggy] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/Cogmind] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/Crisp] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/Terminus] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/Proggy] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/CogmindFine] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/Narrow] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/Wide] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/TerminusF] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/TerminusB] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/X11] (resolution exceeds desktop)
I=0000590 | | [font set ignored: 36/X11B] (resolution exceeds desktop)
I=0000590 | | [font set: 10/All Caps]
I=0000592 | | ...cogmind5x10_allcaps.png
I=0000597 | | ...cogmind10x10.png
I=0000600 | | ...cp437_10x10.png
I=0000600 | | [font set: 10/Cased]
I=0000601 | | ...cogmind5x10_cased.png
I=0000607 | | ...cogmind10x10.png
I=0000609 | | ...cp437_10x10.png
I=0000609 | \---DONE
I=0001452 | Setting video mode
I=0001501 | Initializing audio
I=0001780 | Creating console
I=0001784 \---DONE
I=0001862 GM::initialize() | Initializing game
I=0001862 | Creating game consoles
I=0001863 | CMission() | Creating CMission
I=0001863 | | Initializing input domains and commands
I=0001863 | | Creating top-level consoles
I=0001863 | | ...CCommands
I=0001865 | | ...CMap
I=0001865 | | ...CHud
I=0001868 | | ...CLog
I=0001869 | | ...CExtendedLog
I=0001869 | | ...CCalcs
I=0001870 | | ...CAllies
I=0001870 | | ...CIntel
I=0001870 | | ...CMulticonsoleButtons
I=0001871 | | ...CHack
I=0001871 | | ...CStatus
I=0001871 | | ...CInfo
I=0001872 | | ...CInterfaceMsg
I=0001872 | | ...CEffects
I=0001873 | | Loading inline colors
I=0001873 | \---DONE
I=0001873 | Mapping characters
I=0001873 | Loading tutorial records
I=0001873 | GM::loadDataset() | Loading static objects
I=0001873 | | Loading Sound Groups...
I=0001873 | | [File: data/audio/groups.xd]
I=0001874 | | ...29 Sound Groups loaded
I=0001874 | | Loading Sounds...
I=0001874 | | [File: data/audio/sounds.xd]
I=0001904 | | ...472 Sounds loaded
I=0005393 | | Loading Combat Particles...
I=0005394 | | [File: data/objects/particles_map.xd]
I=0005829 | | ...1469 Map Particles loaded
I=0005829 | | Loading 2D Particles...
I=0005829 | | [File: data/interface/particles_gui.xd]
I=0006350 | | ...1865 GUI Particles loaded
I=0006457 | | Loading Interface Message Styles...
I=0006457 | | [File: data/messages/interface_styles.xt]
I=0006457 | | ...4 Interface Message Styles loaded
I=0006457 | | Loading Interface Messages...
I=0006458 | | [File: data/messages/interface.xt]
I=0006460 | | ...97 Interface Messages loaded
I=0006460 | | Loading Combat Message Styles...
I=0006460 | | [File: data/messages/log_styles.xt]
I=0006461 | | ...16 Combat Message Styles loaded
I=0006461 | | Loading Combat Messages...
I=0006461 | | [File: data/messages/log.xt]
I=0006471 | | ...296 Combat Messages loaded
I=0006471 | | Loading Special Ability Combat Message Styles...
I=0006471 | | [File: data/messages/specialability_styles.xt]
I=0006472 | | ...Loading complete
I=0006472 | | Loading Explosions...
I=0006472 | | [File: data/objects/explosions.xd]
I=0006489 | | ...112 Explosions loaded
I=0006489 | | Loading Traits...
I=0006489 | | [File: data/objects/traits.xd]
I=0006489 | | ...25 Traits loaded
I=0006490 | | Searching for required traits...
I=0006490 | | Loading Materials...
I=0006490 | | [File: data/objects/materials.xd]
I=0006490 | | ...8 Materials loaded
I=0006490 | | Loading Sound Classes...
I=0006490 | | [File: data/objects/sound_classes.xd]
I=0006493 | | ...8 Sound Classes loaded
I=0006493 | | Loading Encounters...
I=0006493 | | [File: data/maps/encounters/encounters.xd]
I=0006502 | | ...24 Encounters loaded
I=0006502 | | Loading Dialogue Entries...
I=0006503 | | [File: data/story/dialogue.xd]
I=0006506 | | ...3 Dialogue Entries loaded
I=0006506 | | Loading Special Abilities...
I=0006507 | | [File: data/objects/special_abilities.xd]
I=0006519 | | ...59 Special Abilities loaded
I=0006519 | | Finding explosion-referenced special abilities
I=0006519 | | Loading Props...
I=0006519 | | [File: data/objects/props.xd]
I=0006565 | | ...197 Props loaded
I=0006565 | | Finding special ability effect props...
I=0006565 | | Loading Cells...
I=0006565 | | [File: data/objects/cells.xd]
I=0006585 | | ...190 Cells loaded
I=0006585 | | Finding special ability effect cells...
I=0006585 | | Loading Items...
I=0006585 | | [File: data/objects/items.xd]
I=0007005 | | ...669 Items loaded
I=0007005 | | Finding special ability effect items...
I=0007005 | | Loading Entities...
I=0007006 | | [File: data/objects/entities.xd]
I=0007050 | | ...119 Entities loaded
I=0007050 | | Finding special ability effect entities...
I=0007050 | | Loading Profiles...
I=0007050 | | [File: data/objects/profiles.xd]
I=0007051 | | ...7 Profiles loaded
I=0007051 | | Loading Story Entries...
I=0007051 | | [File: data/story/cogmind.xd]
I=0007063 | | ...116 Story Entries loaded
I=0007067 | | Loading Manual Content...
I=0007067 | | [File: manual.txt]
I=0007073 | | ...21 Manual Content loaded
I=0007178 | \---DONE
I=0007178 | Loading game meta data
I=0007181 \---DONE
I=0007181 | Http::newsCheck() | Checking version and retrieving news
I=0007181 | Resolving address...
I=0007181 | GM::readyGame() | Preparing game
I=0007181 | | Starting particle engine
I=0007185 | | Connecting...
I=0007187 | | Building new world
I=0007188 | | WorldData::inititalize() | Creating global variables (data/objects/globals.xd)
I=0007188 | | Preparing player data
I=0007188 | | BS::initialize() | Initializing BattleScape
I=0007227 | | | ...entrance/exits located
I=0007230 | | | ...generating debris
I=0007242 | | | Loading Factions...
I=0007242 | | | ...10 Factions loaded
I=0007242 | | | ...player created/transferred
I=0007242 | | | Generating content...
I=0007244 | | | ...prefabs placed
W=0007244 | | | BS::placeRandomEncounter() | No encounters found for pool, quitting
I=0007244 | | | ...random objects placed
I=0007244 | | | ...generated manual hacking codes
I=0007244 | | | ...allies created/transferred
I=0007246 | | \---DONE
I=0007246 | \---DONE
I=0007254 | Starting REX loop
I=0007321 | Sending content...
I=0007321 | Waiting for ACK...
I=0007562 | Got 686 bytes: HTTP/1.1 200 OK
Server: nginx/1.8.0
Date: Tue, 15 Dec 2015 09:54:55 GMT
Content-Type: text/html
Transfer-Encoding: chunked
Connection: keep-alive
20d
version_Alpha 4b:Welcome to Cogmind ALPHA ACCESS!
Many thanks for your continued support of Cogmind! See the forum announcements for the full release notes and changelog.
Hopefully you won't encounter any bugs, but if you do feel free to report them on the forums.
Visit the forums with any questions or to share your experiences with others.
Most importantly, have fun!
TO ALL PLAYERS who downloaded Alpha 4, an upgrade to 4b is highly recommended (saves are compatible), as there is a pair of important balance fixes.
I=0007562 | POST succeeded
I=0007562 | Closing socket...
I=0007562 \---DONE
I=0008270 Initializing consoles
I=0064896 Http::upload() | Uploading data
I=0064896 | Resolving address...
I=0064906 | Connecting...
I=0065042 | Sending content...
I=0065042 | Waiting for ACK...
I=0065563 | Got 145 bytes: HTTP/1.1 200 OK
Server: nginx/1.8.0
Date: Tue, 15 Dec 2015 09:55:53 GMT
Content-Type: text/html
Content-Length: 0
Connection: keep-alive
I=0065563 | POST succeeded
I=0065563 | Closing socket...
I=0065563 \---DONE
I=0066779 GM::endGame() | Ending game
I=0066788 \---DONE
I=0066788 GM::readyGame() | Preparing game
I=0066788 | Starting particle engine
I=0066794 | Building new world
I=0066794 | WorldData::inititalize() | Creating global variables (data/objects/globals.xd)
I=0066795 | Preparing player data
I=0066795 | BS::initialize() | Initializing BattleScape
I=0066837 | | ...entrance/exits located
I=0066840 | | ...generating debris
I=0066851 | | Loading Factions...
I=0066851 | | ...10 Factions loaded
I=0066851 | | ...player created/transferred
I=0066852 | | Generating content...
I=0066853 | | ...prefabs placed
W=0066853 | | BS::placeRandomEncounter() | No encounters found for pool, quitting
I=0066853 | | ...random objects placed
I=0066853 | | ...generated manual hacking codes
I=0066853 | | ...allies created/transferred
I=0066855 | \---DONE
I=0066855 \---DONE
I=0066855 Initializing consoles
I=0215090 BS::initialize() | Initializing BattleScape
N=0215106 | DF::generate() | Generation failed: PATHING (access tunnelers)
I=0215158 | ...entrance/exits located
I=0215160 | ...generating debris
I=0215172 | Loading Factions...
I=0215173 | ...10 Factions loaded
I=0215173 | ...player created/transferred
I=0215173 | Generating content...
I=0215173 | ...prefabs placed
W=0215174 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0215174 | BS::placeMachine() | No valid item schematic found for current map (MAT) (HTARGET_SCHEMATIC_ITEM)
W=0215174 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0215175 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0215175 | selectStockpileItems() | No valid items found for stockpile
W=0215176 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
N=0215176 | ...failed to place 7 interactive machines in JUNCTIONs
W=0215176 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0215176 | BS::placeMachine() | No valid item schematic found for current map (MAT) (HTARGET_SCHEMATIC_ITEM)
W=0215177 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0215178 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0215190 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0215190 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0215190 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0215190 | selectStockpileItems() | No valid items found for stockpile
W=0215192 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
I=0215193 | ...random objects placed
I=0215193 | ...generated manual hacking codes
I=0215193 | ...allies created/transferred
I=0215195 \---DONE
I=0217407 GM::serialize() | Saving game
I=0217408 | Serializing MapLink manager
I=0217408 | Serializing IntelData manager
I=0217408 | Serializing Event manager
I=0217408 | Serializing Entity manager
I=0217411 | Serializing Item manager
I=0217415 | Serializing Prop manager
I=0217420 | Serializing Faction manager
I=0217421 | BS::BattleScape() | Serializing BattleScape
I=0217528 | \---DONE
I=0217529 | Saving game meta data
I=0217534 \---DONE
W=0317396 EntityAI::takeTurn() | Didn't choose an action
I=0683554 BS::initialize() | Initializing BattleScape
W=0683580 | BS::initialize() | Map design for MIN_00.xd does not specify an exit (or enough exits) for MAT, choosing randomly
W=0683580 | BS::initialize() | Map design for MIN_00.xd does not specify an exit (or enough exits) for MAT, choosing randomly
W=0683580 | BS::initialize() | Map design for MIN_00.xd does not specify an access loc usable for player entrance, choosing randomly
I=0683580 | ...entrance/exits located
I=0683582 | ...generating debris
I=0683588 | Loading Factions...
I=0683588 | ...10 Factions loaded
I=0683588 | ...player created/transferred
I=0683588 | Generating content...
I=0683589 | ...prefabs placed
I=0683590 | ...random objects placed
I=0683590 | ...generated manual hacking codes
I=0683590 | ...allies created/transferred
I=0683591 \---DONE
I=0688169 GM::serialize() | Saving game
I=0688170 | Serializing MapLink manager
I=0688170 | Serializing IntelData manager
I=0688170 | Serializing Event manager
I=0688170 | Serializing Entity manager
I=0688171 | Serializing Item manager
I=0688171 | Serializing Prop manager
I=0688172 | Serializing Faction manager
I=0688174 | BS::BattleScape() | Serializing BattleScape
I=0688236 | \---DONE
I=0688237 | Saving game meta data
I=0688242 \---DONE
I=0972561 BS::initialize() | Initializing BattleScape
N=0972579 | DF::generate() | Generation failed: PATHING (access tunnelers)
N=0972602 | DF::generate() | Generation failed: PATHING (no-access tunnelers)
N=0972621 | DF::generate() | Generation failed: PATHING (access tunnelers)
N=0972637 | DF::generate() | Generation failed: TUNNELER_STARTS
N=0972660 | DF::generate() | Generation failed: PATHING (no-access tunnelers)
I=0972721 | ...entrance/exits located
I=0972723 | ...generating debris
I=0972735 | Loading Factions...
I=0972735 | ...10 Factions loaded
I=0972735 | ...player created/transferred
I=0972735 | Generating content...
I=0972736 | ...prefabs placed
N=0972739 | ...failed to place 7 interactive machines in HALLs
N=0972739 | ...failed to place 1 interactive machines in JUNCTIONs
I=0972761 | ...random objects placed
I=0972761 | ...generated manual hacking codes
I=0972761 | ...allies created/transferred
I=0972763 \---DONE
I=0977565 GM::serialize() | Saving game
I=0977566 | Serializing MapLink manager
I=0977566 | Serializing IntelData manager
I=0977566 | Serializing Event manager
I=0977566 | Serializing Entity manager
I=0977570 | Serializing Item manager
I=0977574 | Serializing Prop manager
I=0977582 | Serializing Faction manager
I=0977584 | BS::BattleScape() | Serializing BattleScape
I=0977697 | \---DONE
I=0977697 | Saving game meta data
I=0977702 \---DONE
****************************************************
*** A Programm Fault occured:
*** Error code C0000005: ACCESS VIOLATION
****************************************************
*** Address: 00438A1A
*** Flags: 00000000
****************************************************
*** CallStack:
****************************************************
Fault Occured At $ADDRESS:00438A1A
with 41 28 35 D6 00 00 00 00 F4 8D 30 0C F4 8D 30 0C 60 DA 18 00
*** 0 called from $ADDRESS:005E5D54
with 89 00 47 09 F9 28 35 D6 58 DC 18 00 78 67 15 02 78 67 15 02
*** 1 called from $ADDRESS:005E6889
with E8 91 50 0C D0 65 85 0C 13 00 00 00
*** 2 called from $ADDRESS:00423DD0
with DA 2F 5E 00 F8 DB 18 00 00 00 48 06 40 B8 15 02 B8 9B D7 06
*** 3 called from $ADDRESS:005E7A5E
with D0 65 85 0C 38 44 09 02 12 00 00 00
*** 4 called from $ADDRESS:00423DD0
with 38 44 09 02
*** 5 called from $ADDRESS:00456F3B
with 38 44 09 02 B8 87 09 02 00 00 00 00
*** 6 called from $ADDRESS:00423DD0
with B8 87 09 02
*** 7 called from $ADDRESS:00426A40
with 90 7E 7C 00
*** 8 called from $ADDRESS:0041FE3C
with 02 00 00 00 3C DC 18 00 90 7E 7C 00 3C DC 18 00 00 00 00 00
*** 9 called from $ADDRESS:00420254
with CD FE 18 00 38 2D 13 02 05 00 00 00 00 7D 24 02 38 2D 13 02
*** 10 called from $ADDRESS:0065A519
with 01 00 00 00 80 FE 18 00 00 00 40 00 43 4F 47 4D 49 4E 44 00
*** 11 called from $ADDRESS:0069B405
with 01 00 00 00 80 FE 18 00 91 FE 18 00 00 00 00 00 01 00 00 00
*** 12 called from $ADDRESS:0069B4BE
with 00 00 40 00 00 00 00 00 92 41 28 00 01 00 00 00 B5 0C 35 D6
*** 13 called from $ADDRESS:0069A91D
with 00 E0 FD 7E
*** 14 called from $ADDRESS:754A337A
with 00 E0 FD 7E 57 B3 3B 69 00 00 00 00 00 00 00 00 00 E0 FD 7E
*** 15 called from $ADDRESS:77A59882
with 60 AA 69 00 00 E0 FD 7E 00 00 00 00 00 00 00 00
*** 16 called from $ADDRESS:77A59855
with
*** 17 called from $ADDRESS:00000000
************************************************************
Playing in ASCII Keyboard mode while listening to music in VLC.
It happened while I was juking and trying to survive facing 2 Y-Defenders in a small, maybe 5x5 room. They were shooting me, I had just picked up a Heavy EM Pulse gun and used it for a couple rounds before it got shot off. Then I tried to equip a weapon using Ctrl-3 (I think it was a Particle Gun) and immediately crashed to desktop.
Doesn't look like the most useful stack trace, but I figured I'd post it anyway. Have fun!
Here's my CFG if it helps.
playerName="karlnp"
fontSet="18/Cogmind"
fullscreen=1
mapWidth=76
mapHeight=50
worldSeed="0"
uploadScores=1
newsUpdates=1
reportErrors=1
showIntro=0
showMapIntro=0
showTutorial=0
logOutput=TEXT
soundMute=0
soundVolume=7
soundActiveUI=1
soundActiveGame=1
soundActiveProp=1
soundActiveLocale=1
soundVolumeUI=10
soundVolumeGame=10
soundVolumeProp=10
soundVolumeLocale=1
soundIgnoresDistance=0
tacticalHud=0
targetPreference=BEST_HIT_CHANCE
logCalcluationDetail=FULL_DETAIL
autoSortInventory=1
noMouseWarp=0
centerCursorOnMove=0
keyboardMode=0
autoactivateParts=1
autoWait=0
autoAscend=0
stopOnThreatsOnly=1
spriteMode=0
showPath=1
showPartRange=1
animateVolleyRange=1
showExplosionPredictions=1
hitChanceDelay=1500
showCombatIndicators=1
autolabelThreats=1
autolabelItems=1
autolabelOnExamine=1
motionTrailDuration=0
floorGamma=0
corruptionGlitches=1
screenshake=1
alarmHeatAmount=300
alarmCorePercent=20
alarmEnergyPercent=20
alarmMatterPercent=10
warningGlow=1
// other/auto:
fpsCap=60
noAudio=0
ratingBasedItemSpriteColors=1
noMouseWheelWait=0
advancedCommands=1
multiconsole=COMBAT
partInfoMode=COVERAGE
dragDropDelay=250
forceAsciiMachines=0
labelSupporterItems=0
disableEscMenuAccess=0