Grid Sage Forums

Grid Sage Games => Announcements => Topic started by: Kyzrati on March 23, 2016, 09:54:48 AM

Title: Released: Alpha 7b
Post by: Kyzrati on March 23, 2016, 09:54:48 AM
Many thanks to Sherlockat, the brave spelunker who discovered and reported the enemy superweapon, a well-placed CTD, so that others don't have to.

Specifics: A few of the Derelict Terminal records I threw in after the main batch (and after testing was complete), didn't follow the normal syntax rules. Fixed. (And I need to fix the fact that this new feature does not yet have script syntax error checking on my end... *facepalm*)

Also congratulations to Shobalk, our other eager spelunker who shortly after release likely became the first ever Cogmind to find an alien artifact (http://www.gridsagegames.com/forums/index.php?topic=432.msg3826#msg3826).

(Saves are compatible with Alpha 7.)

The "full" Alpha 7b (0.10.160323b) changelog:

* MOD: Reduced maximum number of cave exits from Factory
* MOD: Signal Generator disappears when it runs out of power
* FIX: A few of the potential Derelict Terminal records could crash the hacking system [Sherlockkat]
* FIX: Pressing F3 to swap ASCII mode during startup would prevent the inventory window border from being drawn

For the real changelog regarding all the latest goodies, see the previous announcement (http://www.gridsagegames.com/forums/index.php?topic=430.0).