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Messages - CaptainWinky

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1
General Discussion / Re: This derelict log is mildly frustrating
« on: April 13, 2024, 12:49:34 AM »


The bad ones are really bad but the good ones can be lifesavers.

2
Ideas / Re: Steam Achievement Ideas
« on: March 13, 2022, 07:36:43 PM »
So Many Plans, So Little Time: Pick up 25 Schematic Archives in one run.
Hot Goods: Reach +100 ambient temperature inside a DSF.
FREEDOM!: Use RU-N14's Throwing Claymores (either version) 40 times in one run.
Push Comes To Shove: Use five Concussive RPGs in one run.
Unwanted Attention: Get 30 investigations for using an Active Sensor Suite.
ending related
Spoiler (click to show/hide)

3
Ideas / Re: Hot wheels idea
« on: December 14, 2016, 09:40:33 PM »
After some experimentation, I actually equip the starting wheels simply because they're moderately fast, the fastest of the three starting choices, and they can still support an ion engine and whatever guns you equip right off the bat.  I carry the legs with me in case I get really unlucky and the wheels get blown off right away.  That initial speed from the wheels helps avoid detection at the start of -10.  Then as I find more items, I can switch to hover/flight or legs/treads depending on what I feel like doing.

They're definitely not something that I like to use long-term but their availability and their okay support value is still decent for an emergency.

4
General Discussion / Re: Alpha 12 Discussion/Feedback (spoiler-free)
« on: December 12, 2016, 01:00:50 PM »
I bought this back around the first alpha, but at the time I had a lot of other games to play and little time in which to play any of them, so Cogmind ended up on the back burner.  A couple weeks ago I came back to it, and man am I glad I did!  It's really refreshing to play a roguelike in an original sci-fi setting, and the unique approach to equipment and combat makes for some fun and sometimes hilarious battles.  Having to plan for spare parts, core coverage, heat and matter management, etc. is an interesting form of resource management.

I watched Kyzrati's recent seeded run streams and learned a lot from his strategies.  Managed to do an extreme stealth build with 6 flight units and some hackware and maneuvering thrusters that got within sight of the exit.  Unfortunately I got wrecked there because
Spoiler (click to show/hide)

Today I had a decent combat run that started to go bad as I lost literally every ranged weapon I had and had to eliminate the last few of my attackers with a power sword while they shredded my core.  With 50 core remaining, I made it to a side area with an important NPC but doomed myself by trying to bump into him to talk to him while I still had that power sword equipped.  He reacted as you would expect and I died quickly.  Once I realized what had happened I bust out laughing.  Hey, at least I got more lore.

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