Cogmind > Competitions
Weekly Seed #24 [Alpha 6] [Seed: Particle Ghost]
zxc:
Enjoy the starting position!
This week's seed: Particle Ghost
The Weekly Seed is open to anyone. High scores are not the only feature of the runs and the main reason for putting this together is to share our experiences, stories, and tactics over the course of your run.
Rules are as follows:
* The Weekly Seed begins from the date this thread is posted and lasts about seven days.
* Make sure you are running the correct version of Cogmind (see thread subject).
* Enter the seed and abort your current game to initiate the seed (more details are below).
* Verify you are not running the tutorial and that the screenshot below of the Scrapyard and Level -10 matches your seed
* Play through the game once. This is a friendly competition and we are all honest people.
* When finished post your scoresheet here (it should be the newest file in /scores) and any other screenshots/stories/strategies you wish to share with the community.
* Due to the spoilerific nature of this thread do not read the comments if you are intending to participate and haven't played your run!
* Any scoresheets submitted after seven days will not be included.
* Good luck!
HOW TO ENTER A SEED
Press F1 to go to the MENU, select OPTIONS, select Seed, and enter this week's seed:
Select GAME, select ABORT:
If you have followed the steps [Manual seed applied: Particle Ghost] should display in the log window.
Congratulations on entering the seed, now get in there!
Kyzrati:
Yay, time to play the new build! Gotta love that welcoming entrance :D (Actually, it's perfect for a hacking start if you can chase him down and take him out...)
I'm definitely streaming this one tomorrow at the usual time: Tuesday 1/19, 10:30 PM EST. I'll be trying for a hybrid hacking build.
Kyzrati:
Well, CRUSHED that one :P. First stream in which I've won the game. I was trying to go for a hacking run, and couldn't quite get it up and running. I found hackware a little late (only started around -7, and didn't find much overall), and was having too much trouble hunting down Operators to take it :/. I'll try harder next time...
So I ended up playing a hybrid build for much of the game, doing a little bit of hacking and also fighting, though the latter at a disadvantage since several utility slots were occupied.
Mostly stuck to the main complex except for the one garrison I took out. That one garrison actually provided me with the means to kick some serious butt later, without dying. Only half-way through the game at that point, I found a hidden cache with two Nanoswords and three Exp. Force Fields :D
Here I am shortly after entering Research with my, um, cannon-based "hacker":
Spoiler (click to show/hide)
Then towards the end since I wasn't a good enough hacker I dropped the hacking utilities in place of defensive gear and went full combat.
Probably the most surprising thing was the sheer number and variety of launchers I was finding. By the end I had four different late-game awesome prototype launchers.
The lift to the surface I managed to access using the new method added in Alpha 6, though I know I had enough firepower to blast through the front door as well if I had to.
Overall a very good (okay, sorta easy) seed that was a lot of fun! (But hopefully next time the hacking is better.)
Spoiler: Score: 21459 (click to show/hide)Cogmind - Alpha 6
Name: Kyzrati
---[ ESCAPED! ]---
Performance
-------------
Evolutions (9) 4500
Robots Destroyed (244) 1220
Value Destroyed (11979) 11979
Prototype IDs (28) 560
Alien Tech Identified (0) 0
Bonus (3200) 3200
TOTAL SCORE: 21459
Cogmind
---------
Core Integrity 1237/1600
Matter 55/300
Energy 390/390
System Corruption 13%
Temperature Cool (0)
Location Surface
Parts
-------
Power (4)
Light Particle Reactor
Light Quantum Reactor
Light Particle Reactor
Light Quantum Reactor
Propulsion (6)
Biometal Leg
Biometal Leg
Biometal Leg
Biometal Leg
High-density Centrium Leg
Centrium Leg
Utility (10)
Advanced Heat Sink
Large Storage Unit
Advanced Targeting Computer
Medium Storage Unit
Advanced Targeting Computer
Advanced Targeting Computer
Advanced Cloaking Device
Advanced Target Analyzer
Advanced Target Analyzer
Advanced Heat Sink
Weapon (5)
Railgun
Railgun
Railgun
Railgun
Ragnarok Missile Launcher
Inventory
-----------
Light Anti-Matter Reactor
Biometal Leg
Biometal Leg
Quantum Rifle
Enhanced Quantum Rifle
Enhanced Nova Cannon
Railgun
Enhanced Gauss Cannon
Graviton Cannon
Neutron Missile Launcher
Point Singularity Launcher
Nanosword
Long-range Terrain Scanner
Gamma Rifle
Peak State
------------
Power
Quantum Reactor
Improved Quantum Reactor
Particle Reactor
Light Anti-Matter Reactor
Propulsion
Myomer Leg
Myomer Leg
Biometal Leg
Biometal Leg
Advanced Myomer Leg
Biometal Leg
Utility
Advanced Overload Regulator
Experimental Force Field
Improved Powered Armor
Improved Powered Armor
Improved Targeting Computer
Large Storage Unit
Large Storage Unit
Advanced Reaction Control System
Improved Light Armor Plating
Experimental Heat Sink
Weapon
Cooled Proton Cannon
Heavy Neutron Cannon
Cooled Proton Cannon
Graviton Cannon
Cooled Proton Cannon
[Rating: 175]
Favorites
-----------
Power Light Anti-Matter Reactor
Engine Ion Engine
Power Core Micro Fission Core
Reactor Light Anti-Matter Reactor
Propulsion Biometal Leg
Treads Light Treads
Leg Biometal Leg
Utility Large Storage Unit
Device Experimental Force Field
Storage Large Storage Unit
Processor Advanced Targeting Computer
Hackware Hacking Suite
Protection Improved Powered Armor
Weapon Railgun
Energy Gun Advanced Beam Rifle
Energy Cannon Cooled Proton Cannon
Ballistic Gun Railgun
Ballistic Cannon Enhanced Gauss Cannon
Launcher Ragnarok Missile Launcher
Slashing Weapon Nanosword
Special Melee Weapon Improved Datajack
Stats
-------
Bonus Breakdown 3200
Entered Garrisons 200
Win 3000
Classes Destroyed 17
Worker 12
Builder 11
Tunneler 1
Hauler 6
Recycler 11
Mechanic 2
Operator 5
Watcher 4
Swarmer 60
Grunt 45
Brawler 4
Duelist 2
Sentry 21
Specialist 1
Hunter 27
Programmer 30
Behemoth 2
NPCs Destroyed 0
Best Kill Streak 9
Combat Bots Only 9
Matter Collected 8316
Salvage Created 11811
Parts Attached 322
Power 51
Propulsion 70
Utility 82
Weapon 119
Parts Lost 87
Power 16
Propulsion 21
Utility 26
Weapon 24
Average Slot Usage (%) 96
Naked Turns 2
Spaces Moved 4807
Fastest Speed (%) 200
Average Speed (%) 74
Slowest Speed (%) 47
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 6
Cave-ins Triggered 0
Teleports 0
Heaviest Build 177
Greatest Overweight (x) 17
Average Overweight (x) 0
Largest Inventory 16
Most Items Carried 16
Average Items Carried 12
Core Damage Taken 1672
Average Core Remaining (%) 77
Depth 10 Exit 77
Depth 9 Exit 37
Depth 8 Exit 66
Depth 7 Exit 100
Depth 6 Exit 85
Depth 5 Exit 61
Depth 4 Exit 81
Depth 3 Exit 100
Depth 2 Exit 93
Depth 1 Exit 77
Volleys Fired 537
Largest 5
Hottest 335
Shots Fired 1547
Gun 1081
Cannon 433
Launcher 33
Special 0
Kinetic 1088
Thermal 271
Explosive 28
Electromagnetic 160
Shots Hit Robots 971
Core Hits 459
Overload Shots 19
Energy Bleed 1
Heat Surge 0
Short Circuit 1
Meltdown 0
Melee Attacks 62
Impact 0
Slashing 58
Piercing 0
Damage Inflicted 32439
Projectiles 23480
Explosions 6817
Melee 2097
Ramming 45
Kinetic 17077
Thermal 4314
Explosive 6319
Electromagnetic 2587
Impact 0
Slashing 2097
Piercing 0
Self-Inflicted Damage 255
Shots 6
Rammed 6
Highest Temperature 527
Average Temperature 131
Shutdowns 21
Energy Bleed 9
Interference 36
Matter Decay 2
Short Circuit 2
Damage (minor) 4
Damage (major) 0
Damage (core) 0
Highest Corruption 13
Average Corruption 7
Message Errors 22
Parts Rejected 8
Data loss (map) 37
Data loss (database) 16
Misfires 6
Misdirections 10
Targeting Errors 27
Weapon Failures 5
Depth 7 End 3
Depth 4 End 9
Depth 2 End 11
Depth 1 End 13
Haulers Intercepted 6
Robots Corrupted 7
Robots Melted 0
Power Chain Reactions 0
Tactical Retreats 23
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 0
Indirectly 0
Trap Hack Attempts 44
Triggered 0
Disarmed 0
Reprogrammed 6
Reused 0
Machines Hacked 22
Terminals 19
Fabricators 1
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 2
Total Hacks 55
Successful 18
Failed 37
Catastrophic 7
Database Lockouts 0
Manual 19
Unauthorized 54
Terminals 49
Fabricators 1
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 5
Terminal Hacks 15
Record 0
Part Schematic 1
Robot Schematic 1
Robot Analysis 1
Prototype ID Bank 2
Open Door 0
Level Access Points 0
Branch Access Points 0
Emergency Access Points 0
Machine Index 0
Terminal Index 0
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Garrison Index 0
Alert Level 1
Unreport Threat 4
Locate Traps 2
Disarm Traps 0
Reprogram Traps 0
Dispatch Records 0
Maintenance Status 0
Security Status 0
Surveillance Status 0
Patrol Status 0
Transport Status 0
Investigation Status 0
Extermination Status 0
Reinforcement Status 0
Assault Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 0
Hauler Manifests 0
Registered Components 0
Registered Prototypes 1
Zone Layout 0
Sector Layout 2
Machine Controls 0
Hacking Detections 20
Full Trace Events 1
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Garrisons Disabled 2
Garrisons Compromised 0
Robot Schematics Acquired 1
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 1
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 1
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 1
Parse 0
Link 0
Rebooted 1
Overloaded 0
Assimilated 0
Manual 0
Secondary 0
Robot Hack Failures 2
Allies Hacked 0
Hacks Repelled 0
Total Allies 0
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
STAY 0
GOTO 0
ROAM 0
FOLLOW 0
GUARD 0
AID 0
BUILD 0
TUNNEL 0
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 0
RETURN 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 1302
Average Influence 410
Final Influence 1177
Maximum Alert Level 4
Low Security (%) 33
Level 1 27
Level 2 20
Level 3 8
Level 4 9
Level 5 0
Squads Dispatched 35
Investigation 6
Extermination 10
Reinforcement 8
Assault 1
Garrison 10
Exploration Rate (%) 14
Regions Visited 13
Garrisons Visited 1
Relays Disabled 3
Generators Disabled 0
Network Hubs Disabled 0
Turns Passed 10101
Depth 11 136
Depth 10 542
Depth 9 651
Depth 8 963
Depth 7 345
Depth 6 1238
Depth 5 1532
Depth 4 1387
Depth 3 156
Depth 2 752
Depth 1 2399
Scrapyard 136
Materials 2156
Factory 3361
Research 908
Access 2399
Garrison 1141
Prototype IDs
---------------
Heavy Ion Engine
Heavy Deuterium Engine
Light Neutrino Core
Improved Quantum Reactor
Advanced Myomer Leg
High-density Centrium Leg
Precision Beam Rifle
Advanced Beam Rifle
Improved EM Shotgun
Advanced Beam Cannon
Cooled Plasma Cannon
Compact Ion Cannon
Ion Burst Cannon
Cooled Proton Cannon
Improved Assault Rifle
Enhanced Autogun
Precision Assault Rifle
Anti-matter Cannon
Compact Linear Accelerator
Graviton Cannon
Neutron Missile Launcher
Tactical Quantum Warhead
Ragnarok Missile Launcher
Point Singularity Launcher
Advanced EMP Blaster
Enhanced Gamma Bomb Array
Nanosword
Experimental Heat Sink
Improved Energy Well
Dimensional Manipulator
Advanced Particle Charger
Advanced Overload Regulator
Alien Tech Recovered
----------------------
None
Game
------
Seed: Particle Ghost
^Manual?: 1
Play Time: 210 min
Sessions: 1
Mod: N/A
Game No.: 2
ASCII: 0
Keyboard: 1
Movement: Numpad
Fullscreen: 1
Font: 20/Cogmind
Map View: 66x50
zxc:
Nice one! I slept through it and then some :P my silly sleeping pattern
I noticed that new method of ascending in the changelog. Curious to try things and to find what it might be.
scaresnake:
First competition post, meagre start:
Rather lousy 1274 points in this run.
Died on -9/Materials, due to some patrols/investigation squads welcoming me.
Got out of that encouter with 7 core integrity, got sniped right after that.
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