Cogmind > Competitions

Weekly Seed #16 [Alpha 4b] [Seed: Trojan Horse]

(1/2) > >>

zxc:
Clever Cogmind

This week's seed: Trojan Horse


The Weekly Seed is open to anyone. High scores are not the only feature of the runs and the main reason for putting this together is to share our experiences, stories, and tactics over the course of your run.

Rules are as follows:

* The Weekly Seed begins from the date this thread is posted and lasts about seven days.
* Make sure you are running the correct version of Cogmind (see thread subject).
* Enter the seed and abort your current game to initiate the seed (more details are below).
* Verify you are not running the tutorial and that the screenshot below of the Scrapyard and Level -10 matches your seed
* Play through the game once. This is a friendly competition and we are all honest people.
* When finished post your scoresheet here (it should be the newest file in /scores) and any other screenshots/stories/strategies you wish to share with the community.
* Due to the spoilerific nature of this thread do not read the comments if you are intending to participate and haven't played your run!
* Any scoresheets submitted after seven days will not be included.
* Good luck!






HOW TO ENTER A SEED

Press F1 to go to the MENU, select OPTIONS, select Seed, and enter this week's seed:




Select GAME, select ABORT:




If you have followed the steps [Manual seed applied: Trojan Horse] should display in the log window.

Congratulations on entering the seed, now get in there!

Kyzrati:
I'm going to stream my seed run, or at least the first part of it, for at least an hour beginning around 11/18 10:30 PM EST (so about 24 hours from now) here.

WeberO:
Just completed my run, and although it wasn't the best, it is uploading as we speak to my Youtube channel. If you wish to try and listen to my quiet, static ridden voice, my channel link is in my signature!

Enno:
Spoiler: Weekly Seed:Trojan Horse (click to show/hide)I failed again and that really fast.
 Was not prepared enough for the huge unawaited battle direct next to a Garrison.
Spoiler: scoresheet (click to show/hide)Cogmind - Alpha 4b

Name: Enno

---[ CORE DESTROYED ]---

 Performance
-------------
Evolutions (1)             500
Robots Destroyed (29)      145
Value Destroyed (519)      519
Prototype IDs (0)          0
Alien Tech Identified (0)  0
Bonus (0)                  0
              TOTAL SCORE: 1164

 Cogmind
---------
Core Integrity             0/400
Matter                     300/300
Energy                     48/50
System Corruption          0%
Temperature                Cool (2)
Location                   -9/Materials

 Parts
-------
Power (1)
Propulsion (3)
Utility (3)
Weapon (2)

 Inventory
-----------
Empty

 Peak State
------------
Power
  Improved Ion Engine
Propulsion
  Improved Aluminum Leg
  Aluminum Leg
  Improved Aluminum Leg
Utility
  Small Storage Unit
  Core Shielding
  Signal Interpreter
Weapon
  Assault Rifle
  Particle Cannon
[Rating: 13]

 Favorites
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Weapon Shielding
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Assault Rifle

 Stats
-------
Classes Destroyed          8
  Worker                   2
  Tunneler                 2
  Recycler                 1
  Watcher                  1
  Swarmer                  14
  Grunt                    6
  Duelist                  1
  Sentry                   2
NPCs Destroyed             0
Best Kill Streak           6
  Combat Bots Only         6
Matter Collected           580
  Salvage Created          853
Parts Attached             32
  Power                    4
  Propulsion               8
  Utility                  7
  Weapon                   13
Parts Lost                 24
  Power                    3
  Propulsion               6
  Utility                  4
  Weapon                   11
Average Slot Usage (%)     85
  Naked Turns              21
Spaces Moved               485
  Fastest Speed (%)        200
  Average Speed (%)        97
  Slowest Speed (%)        76
  Overloaded Moves         0
  Propulsion Burnouts      0
  Targets Rammed           4
  Cave-ins Triggered       0
  Teleports                0
Heaviest Build             19
  Greatest Overweight (x)  1
  Average Overweight (x)   0
Largest Inventory          6
  Most Items Carried       6
  Average Items Carried    3
Core Damage Taken          468
Average Core Remaining (%) 74
  Depth 10 End             74
Volleys Fired              87
  Largest                  2
  Hottest                  88
Shots Fired                153
  Gun                      147
  Cannon                   6
  Launcher                 0
  Special                  0
  Kinetic                  82
  Thermal                  29
  Explosive                0
  Electromagnetic          42
Shots Hit Robots           101
  Core Hits                47
Overload Shots             0
  Energy Bleed             0
  Heat Surge               0
  Short Circuit            0
  Meltdown                 0
Melee Attacks              0
  Impact                   0
  Slashing                 0
  Piercing                 0
Damage Inflicted           1160
  Projectiles              1124
  Explosions               17
  Melee                    0
  Ramming                  19
  Kinetic                  544
  Thermal                  185
  Explosive                0
  Electromagnetic          412
  Impact                   0
  Slashing                 0
  Piercing                 0
Self-Inflicted Damage      28
  Shots                    1
  Rammed                   4
Highest Temperature        106
  Average Temperature      25
  Shutdowns                0
  Energy Bleed             0
  Interference             0
  Matter Decay             0
  Short Circuit            0
  Damage (minor)           0
  Damage (major)           0
  Damage (core)            0
Highest Corruption         0
  Average Corruption       0
  Message Errors           0
  Parts Rejected           0
  Data loss (map)          0
  Data loss (database)     0
  Misfires                 0
  Misdirections            0
  Targeting Errors         0
  Weapon Failures          0
Haulers Intercepted        0
Robots Corrupted           1
Robots Melted              0
Power Chain Reactions      0
Tactical Retreats          6
Communications Jammed      0
Parts Field Recycled       0
  Retrieved Matter         0
Parts Merge Repaired       0
Drone Launches             0
  Drone Recoveries         0
Derelicts Assembled        0
Traps Triggered            0
  Indirectly               0
Trap Hack Attempts         0
  Triggered                0
  Disarmed                 0
  Reprogrammed             0
  Reused                   0
Machine Familiarity        4
  Terminals                4
  Fabricators              0
  Repair Stations          0
  Recycling Units          0
  Scanalyzers              0
  Garrison Access          0
Machines Hacked            4
  Terminals                4
  Fabricators              0
  Repair Stations          0
  Recycling Units          0
  Scanalyzers              0
  Garrison Access          0
Total Hacks                10
  Successful               5
  Failed                   5
  Catastrophic             0
  Database Lockouts        0
  Manual                   5
  Unauthorized             5
  Terminals                10
  Fabricators              0
  Repair Stations          0
  Recycling Units          0
  Scanalyzers              0
  Garrison Access          0
Terminal Hacks             3
  Record                   3
  Part Schematic           0
  Robot Schematic          0
  Robot Analysis           0
  Prototype ID Bank        0
  Open Door                0
  Level Access Points      0
  Branch Access Points     0
  Emergency Access Points  0
  Machine Index            0
  Terminal Index           0
  Fabricator Index         0
  Repair Station Index     0
  Recycling Unit Index     0
  Scanalyzer Index         0
  Garrison Index           0
  Alert Level              0
  Unreport Threat          0
  Locate Traps             0
  Disarm Traps             0
  Reprogram Traps          0
  Dispatch Records         0
  Maintenance Status       0
  Security Status          0
  Surveillance Status      0
  Patrol Status            0
  Transport Status         0
  Investigation Status     0
  Extermination Status     0
  Reinforcement Status     0
  Assault Status           0
  Recall Investigation     0
  Recall Extermination     0
  Recall Reinforcements    0
  Recall Assault           0
  Hauler Manifests         0
  Registered Components    0
  Registered Prototypes    0
  Zone Layout              0
  Sector Layout            0
  Machine Controls         0
Hacking Detections         1
  Full Trace Events        1
  Feedback Events          0
  Feedback Corruption      0
  Feedback Part Disabled   0
  Feedback Blocked         0
Garrisons Disabled         0
Garrisons Compromised      0
Robot Schematics Acquired  0
  Robots Built             0
  Total Robot Build Rating 0
  Robot Fabrication Matter 0
  Robot Fabrication Time   0
Part Schematics Acquired   0
  Parts Built              0
  Total Part Build Rating  0
  Part Fabrication Matter  0
  Part Fabrication Time    0
Parts Repaired             0
  Part Repair Time         0
Parts Recycled             0
  Recycled Matter          0
  Retrieved Matter         0
Parts Scanalyzed           0
  Part Schematics Acquired 0
  Parts Damaged            0
Robot Analysis Total       0
Robots Rewired             0
Robots Hacked              0
  Non-combat               0
  Combat                   0
  Parse                    0
  Link                     0
  Rebooted                 0
  Overloaded               0
  Assimilated              0
  Manual                   0
  Secondary                0
Robot Hack Failures        0
Allies Hacked              0
Hacks Repelled             0
Total Allies               0
  Largest Group            0
  Highest-Rated Group      0
  Highest-Rated Ally       0
Total Orders               0
  STAY                     0
  GOTO                     0
  ROAM                     0
  FOLLOW                   0
  GUARD                    0
  AID                      0
  BUILD                    0
  TUNNEL                   0
  DROP                     0
  PICKUP                   0
  COLLECT                  0
  EXPLORE                  0
  RETURN                   0
Terraforming Orders        0
  Walls Built              0
  Walls Tunneled           0
Ally Attacks               0
  Total Damage             0
  Kills                    0
Allies Corrupted           0
Allies Melted              0
Peak Influence             213
  Average Influence        79
  Final Influence          135
Maximum Alert Level        1
  Low Security (%)         92
  Level 1                  7
  Level 2                  0
  Level 3                  0
  Level 4                  0
  Level 5                  0
Squads Dispatched          4
  Investigation            1
  Extermination            0
  Reinforcement            2
  Assault                  0
  Garrison                 1
Exploration Rate (%)       19
  Regions Visited          3
Garrisons Visited          0
  Relays Disabled          0
  Generators Disabled      0
Turns Passed               941
  Depth 11                 113
  Depth 10                 341
  Depth 9                  487
  Scrapyard                113
  Materials                828

 Prototype IDs
---------------
None

 Alien Tech Recovered
----------------------
None

 Game
------
Seed: Trojan Horse
^Manual?: 1
Play Time: 13 min
Sessions: 1
Mod: N/A
Game No.: 368
ASCII: 1
Keyboard: 1
Movement: Numpad
Fullscreen: 1
Font: 14/X11B
Map View: 80x50


X=9451776678337932642422696246
222141242270132161261199642422
064239404250954173612995000912
506590459662013441179351042222
293593976249619429290239941964
746451439151142141453102434942
190009646201244900249491241151
142141241151242341241151142141
631151136141242196143651241155
542141241151142141241151142141
241151142142441151142141241151
142141241151142141241151142141
241151142141241151450922092762
900254029100144422524179225426
226024097426951223259725243222
1648

Kyzrati:
Hey WeberO! Nice to see you trying out the seed runs--
Spoiler (click to show/hide)Aw, you went into that rather early Storage entrance, and didn't make it out the other side. Glad I didn't do that in my seed stream today. A liiiiittle too risky there :P
Spoiler: Enno (click to show/hide)
--- Quote from: Enno on November 19, 2015, 07:06:13 AM ---I failed again and that really fast. Was not prepared enough for the huge unawaited battle direct next to a Garrison.

--- End quote ---
Ouch, I'll get some revenge for you tomorrow :). Hope we can find a Garrison to invade... looks like it's already too late for -7, but we'll look for one on -6.

Navigation

[0] Message Index

[#] Next page

Go to full version