Grid Sage Forums

REXPaint => Everything REXPaint => Topic started by: LugosisGhost on January 09, 2021, 06:56:29 PM

Title: How do I create/edit fonts?
Post by: LugosisGhost on January 09, 2021, 06:56:29 PM
I see that they are contained in PNG files with the characters in sort of a grid. I have seen this kind of technique used in other things as well.

Also, how do I get hold of the font/character set that you used in your demo pictures with the dungeon graphics?

Thanks for the help, and keep up the good work on this awesome program!


--Jim
Title: Re: How do I create/edit fonts?
Post by: Kyzrati on January 10, 2021, 03:23:28 PM
Hi Jim, thanks and welcome :)

I see that they are contained in PNG files with the characters in sort of a grid. I have seen this kind of technique used in other things as well.
Check out the manual included with the REXPaint download (manual.txt). It covers all of REXPaint's supported features, including a section of particular relevance in this case called "Custom and Extended Fonts" :)

Also, how do I get hold of the font/character set that you used in your demo pictures with the dungeon graphics?
The original tileset by Kenney is available on their site (linked in the original v1.50 announcement (https://www.gridsagegames.com/forums/index.php?topic=1468.0), assuming I'm correctly guessing which one you're referring to), though the reformatted version for REXPaint that I used for testing was only released on Patreon, where I also releases a few others. You could use a raster art program to take their original and make your own version using the parts you need.