- After you save your work, and exit the program, then reload your work again, pallete is not as it was before exit, and all layers are visible again (even if there were hidden layer)"It's a feature, not a bug." :)
- When I'm changing color, and I click for example on R edit field to change R value, first character press is always ignored, so to enter 15, I need to press 1 twice.Good catch! I never click on those since it's faster to use the keyboard, so I hadn't encountered that one before. I'll fix that for the "real" 1.0 release (I know you're currently using the 1.0 preview version).
And one question. In binary format when I load the data after all layer data is loaded there is excess cc 100 bytes left. Is this data important, or can I just ignore it?I'm not sure where you're getting extra data, since nothing is stored after the image itself. The file composition is exactly what's shown in the manual specs. As long as you're getting your image as drawn, I wouldn't worry about it, but I noticed you wrote your own reader. Just make sure it does what the other readers are doing and you should be safe. (Maybe it has to do with gzip? I don't know.)
I'm not sure where you're getting extra data, since nothing is stored after the image itself. The file composition is exactly what's shown in the manual specs. As long as you're getting your image as drawn, I wouldn't worry about it, but I noticed you wrote your own reader. Just make sure it does what the other readers are doing and you should be safe. (Maybe it has to do with gzip? I don't know.)
I can see that working, although it would have to follow the normal copy rules in that it would copy whatever glyph/fore/back are there based on which modes are currently active. The only difference would be that by using ctrl it would copy from the uppermost visible layer rather than the active layer like it normally does.
I'd like to say I'd add this for sure, but it seems like a rather specific case unique to your workflow, not something that many others would use. If as described it would work for you, I could still consider adding it and later make it an option if necessary to recover the command for a more general purpose at some point.
Maybe I wasn't fully clear. If you have for example all 4 layers visible, it will copy glyph/colors you see actually on screen, regardless on which layer you are. So if you have glyph on layer 2 and 3 it will copy glyph from 3rd layer (if they are visible ofc).Right, that's how I understood you.
Don't see why it is specific workflow for me. I find this really useful. Lets say you have on 2nd layer sorted glyphs you use for drawing, and you work on layer 1 (or you have specific colors on layer 2, like more shades of certain color). Normally in current version you switch to layer 2, copy glyph/color, switch to layer 1, draw. And do that several hundred times :) In my recomendation, you always stay on layer 1, with ctrl right clicking glyphs/colors.I use sorted arrangements of glyphs, as I've shown before, but I keep them on the same layer I'm working on, so I don't have that issue. In fact, even if this feature were implemented, I probably still wouldn't use it myself--keeping in the same layer saves having to click on Ctrl.
Aren't you working like that? Wouldn't that be beneficial for others also?
Thank you for Ctrl+RMB behavior!Oh damn, I forgot to check the layer hide state on that feature -_-
However, there is small bug. If you hide layer, it will fetch the glyph+color from it, but it shouldn't.
I would request one minor enhancement also. In the field where you can see Glyph, Fore and Back color, couldn't you draw just beside glyph text, the glyph itself? There is empty space just waiting to have something on it!True it would be nice to have that, though it was left out intentionally--the only reason I didn't do that is because it looks terrible. There isn't enough space in the UI, and the glyph would be immediately adjacent to the word itself...
Thank you for Ctrl+RMB behavior!I fixed this just now and will be releasing 1.01
However, there is small bug. If you hide layer, it will fetch the glyph+color from it, but it shouldn't.
¿is the 'offset' option in the roadmap? The manual doesn't present the option, and it would be a great help to create semaless images. Example of a graveyard in progress in spoiler, first time I realized how useful it would be, to create fake parallax animations.At your request, I just added image shifting with wrapping in 1.02 (http://www.gridsagegames.com/forums/index.php?topic=463.0). You can see a sample there in action as well, where I imitated your style a bit for the test :)