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Cogmind - Alpha 14 @@@ ROGUELIKE MODE
Name: DDarkray
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (4) 2000
Robots Destroyed (105) 525
Value Destroyed (3429) 3429
Prototype IDs (13) 260
Alien Tech Used (0) 0
Bonus (6300) 6300
TOTAL SCORE: 12514
Cogmind
---------
Core Integrity 0/850
Matter 131/300
Energy 43/100
System Corruption 6%
Temperature Cool (0)
Location -5/Proximity Caves
Parts
-------
Power (5)
(None)
Propulsion (4)
Flexi-carbon Leg
Utility (3)
Large Storage Unit
Improved Weapon Shielding
Weapon (3)
Long-range Missile Launcher
Ripper
Inventory (10)
Improved Heat Sink
Medium Storage Unit
Targeting Computer
Makeshift Hacking Suite
Long-range Tractor Beam
Tesla Rifle
Advanced Plasma Cannon
Proton Cannon
Heavy Battle Rifle
Peak State
------------
Power
Cooled Ion Engine
Angular Momentum Engine
Light Angular Momentum Engine
Light Fission Core
Light Antimatter Reactor
Propulsion
Aluminum Leg
Carbon-fiber Leg
Carbon-fiber Leg
Flexi-carbon Leg
Utility
Improved Cooling System
Medium Storage Unit
Medium Storage Unit
Weapon
Heavy Laser
Tesla Rifle
High-powered Shotgun
Inventory
Carbon-fiber Leg
Carbon-fiber Leg
Flexi-carbon Leg
Advanced Heat Sink
Advanced Heat Sink
Advanced Signal Interpreter
Targeting Computer
Improved Weapon Shielding
Heavy Laser
Plasma Rifle
Magnetic Acceleration Cannon
Mini Grenade Launcher
[Rating: 60]
Favorites
-----------
Power Cooled Ion Engine
Engine Cooled Ion Engine
Power Core Light Nuclear Core
Reactor Light Antimatter Reactor
Propulsion Aluminum Leg
Treads Light Treads
Wheel Compact Wheel
Leg Aluminum Leg
Utility Medium Storage Unit
Device Advanced Heat Sink
Storage Medium Storage Unit
Protection Improved Weapon Shielding
Weapon Improved Medium Laser
Energy Gun Improved Medium Laser
Energy Cannon Proton Cannon
Ballistic Gun High-powered Shotgun
Ballistic Cannon Light Cannon
Launcher Mini Grenade Launcher
Slashing Weapon Ripper
Stats
-------
Bonus Breakdown 6300
Scavenger 4000
Unstable Evolution 2000
Met Data Miner 300
Classes Destroyed 15
Worker 5
Builder 2
Tunneler 2
Hauler 5
Recycler 9
Operator 2
Watcher 2
Swarmer 23
Saboteur 1
Grunt 37
Brawler 4
Duelist 1
Sentry 5
Hunter 3
Programmer 4
Major NPCs Destroyed 0
Best Kill Streak 8
Combat Bots Only 8
Best States 0
Heat Dissipation 83
Energy Capacity 710
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Overheat Threshold 200
Armor Coverage (%) 22
Weapon Shielding 66
Evasion (%) 42
Recoil Reduction 2
Matter Collected 2418
Salvage Created 4411
Parts Attached 131
Power 17
Propulsion 38
Utility 29
Weapon 47
Parts Lost 53
Power 11
Propulsion 17
Utility 7
Weapon 18
Average Slot Usage (%) 85
Naked Turns 1
Spaces Moved 2665
Fastest Speed (%) 200
Average Speed (%) 78
Slowest Speed (%) 55
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 0
Cave-ins Triggered 0
Heaviest Build 79
Greatest Support 70
Greatest Overweight (x) 14
Average Overweight (x) 0
Largest Inventory 14
Average Capacity 9
Most Carried 14
Average Carried 9
Final Capacity 10
Final Carried 9
Core Damage Taken 1166
Absorbed by Shields 45
Average Core Remaining (%) 87
Depth 11 Exit 100
Depth 10 Exit 100
Depth 9 Exit 71
Depth 8 Exit 87
Depth 7 Exit 81
Volleys Fired 286
Largest 3
Hottest 188
Shots Fired 639
Gun 544
Cannon 81
Launcher 14
Special 0
Kinetic 278
Thermal 243
Explosive 14
Electromagnetic 104
Shots Hit Robots 423
Core Hits 201
Critical Hits 4
Critical Kills 1
Critical Parts Destroyed 3
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 10
Impact 0
Slashing 10
Piercing 0
Sneak Attacks 0
Follow-up Attacks 0
Damage Inflicted 9449
Projectiles 6960
Explosions 2231
Melee 258
Ramming 0
Kinetic 3051
Thermal 3024
Explosive 1888
Electromagnetic 1228
Impact 0
Slashing 258
Piercing 0
Overflow Damage 83
Projectiles 21
Explosions 2
Melee 60
Self-Inflicted Damage 108
Shots 3
Rammed 0
Highest Temperature 513
Average Temperature 136
Received Heat Transfer 1469
Shutdowns 3
Energy Bleed 1
Interference 8
Matter Decay 1
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 6
Average Corruption 2
Message Errors 8
Matter Fused 10
Heat Flow Error 1
Energy Discharge 6
Parts Rejected 0
Data loss (map) 0
Data loss (database) 6
Misfires 3
Misdirections 5
Targeting Errors 7
Weapon Failures 1
Depth 7 End 2
Impact Corruptions 0
Haulers Intercepted 5
Robots Corrupted 0
Parts Fried 3
Impact Corruptions 0
Robots Melted 1
Parts Melted 7
Heat Transferred 5851
Parts Sabotaged 0
Parts Stolen 0
Parts Stripped 0
Parts Self-Destructed 29
Prevented 2
Power Chain Reactions 2
Communications Jammed 0
Times Spotted 114
Peak Tracking Total 10
Tactical Retreats 8
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Traps Triggered 1
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 3
Traps Extracted 0
Installed 0
Triggered 6
Machines Disabled 21
Machines Sabotaged 0
Data Cores Recovered 2
Used 2
Machines Hacked 22
Terminals 13
Fabricators 0
Repair Stations 0
Recycling Units 2
Scanalyzers 1
Garrison Access 2
Total Hacks 72
Successful 38
Failed 30
Catastrophic 9
Database Lockouts 0
Manual 18
Unauthorized 13
Terminals 31
Fabricators 0
Repair Stations 0
Recycling Units 7
Scanalyzers 1
Garrison Access 3
Terminal Hacks 55
Record 11
Part Schematic 6
Robot Schematic 6
Robot Analysis 1
Prototype ID Bank 3
Unreport Threat 1
Registered Components 1
Hacking Detections 17
Full Trace Events 2
Feedback Events 0
Feedback Corruption 0
Feedback Hackware Fried 0
Feedback Blocked 0
Trojans Installed 6
Terminals 4
Fabricators 0
Repair Stations 0
Recycling Units 2
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 2
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 6
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 6
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 2
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 1
Robots Rewired 1
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 1
Largest Group 1
Highest-Rated Group 34
Highest-Rated Ally 34
Total Orders 0
Terraforming Orders 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 329
Average Influence 108
Final Influence 100
Maximum Alert Level 1
Low Security (%) 81
Level 1 18
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Triggered High Security 0
Squads Dispatched 13
Investigation 3
Extermination 0
Reinforcement 8
Assault 1
Garrison 1
Intercept 0
Derelict Logs Recovered 4
Scrap Searched 6
Exploration Rate (%) 22
Regions Visited 12
Pre-discovered Areas 2
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 3649
Turns Passed 4982
Depth 11 56
Depth 10 199
Depth 9 507
Depth 8 687
Depth 7 1189
Depth 6 1664
Depth 5 680
Scrapyard 56
Materials 1393
Factory 1208
Lower Caves 1548
Proximity Caves 680
Data Miner 97
Prototype IDs
---------------
Heavy Ion Engine
Cooled Ion Engine
Experimental Flexi-carbon Leg
Experimental Cesium-ion Thruster
Experimental Terrain Scanner
Experimental Weapon Shielding
Combat Drone Bay
Improved Medium Laser
High-powered Electrolaser
Improved EM Shotgun
Tri-rail Accelerator
Scatter Rocket Array
Guided EMP Blaster
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves
-6/Factory
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
Challenges
------------
Scavenger
Unstable Evolution
Game
------
Seed: Sharp Objects
Manual?: 1
Play Time: 271 min
Cumulative: 619 min
Sessions: 8
Easy Mode: 0
Game No.: 78
Easier: 0
Easiest: 1
Lore%: 48
Gallery%: 57
Options
---------
ASCII: 1
Keyboard: 0
Movement: Arrows
Fullscreen: 0
Font: 12/Smallcaps
Map View: 83x54
FOV Handling: Fade In
X=9967725793313916658891844529
666945619568882918248855416814
819168829118284489918212958618
858899881425586595919881496861
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1618818161411851569469
Whoa, so you tell me, that it is actually possible to break through blast doors and reinforced barriers?!
Cogmind - Alpha 14 @@@ ROGUELIKE MODE
Name: DDarkray
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (3) 1500
Robots Destroyed (112) 560
Value Destroyed (3829) 3829
Prototype IDs (11) 220
Alien Tech Used (0) 0
Bonus (300) 300
TOTAL SCORE: 6409
Cogmind
---------
Core Integrity 0/700
Matter 300/300
Energy 100/100
System Corruption 15%
Temperature Cool (0)
Location -6/Proximity Caves
Parts
-------
Power (1)
(None)
Propulsion (2)
Improved Treads
Utility (7)
(None)
Weapon (3)
(None)
Inventory (4)
Light Angular Momentum Engine
Improved Cooling System
Large Storage Unit
Mace
Peak State
------------
Power
Improved Deuterium Engine
Propulsion
Light Treads
Improved Treads
Utility
Improved Heat Sink
Large Storage Unit
Large Storage Unit
Advanced Signal Interpreter
Improved Targeting Computer
Hardened Heavy Armor Plating
Weapon
Heavy Laser
Minigun
Flak Gun
Inventory
Light Angular Momentum Engine
Light Treads
Light Treads
Improved Heat Sink
Large Storage Unit
Advanced Sensor Array
Improved Light Armor Plating
Improved EM Pulse Cannon
Assault Cannon
Assault Cannon
Assault Cannon
Improved Grenade Launcher
Heavy Rocket Launcher
Shock Bomb Launcher
Great Axe
[Rating: 40]
Favorites
-----------
Power Reinforced Deuterium Engine
Engine Reinforced Deuterium Engine
Propulsion Light Treads
Treads Light Treads
Wheel Wheel
Leg Carbon-fiber Leg
Flight Unit VTOL Module
Utility Large Storage Unit
Device Improved Heat Sink
Storage Large Storage Unit
Processor Advanced Signal Interpreter
Protection Hardened Medium Armor Plating
Weapon Assault Cannon
Energy Gun Beam Rifle
Energy Cannon Beam Cannon
Ballistic Gun Minigun
Ballistic Cannon Assault Cannon
Launcher Grenade Launcher
Slashing Weapon Great Axe
Stats
-------
Bonus Breakdown 300
Met Data Miner 300
Classes Destroyed 16
Worker 9
Builder 2
Tunneler 2
Hauler 1
Recycler 5
Operator 2
Watcher 7
Swarmer 21
Grunt 34
Brawler 6
Duelist 3
Protector 1
Sentry 9
Hunter 3
Programmer 6
Behemoth 1
Major NPCs Destroyed 0
Best Kill Streak 10
Combat Bots Only 10
Best States 0
Heat Dissipation 67
Energy Capacity 290
Matter Capacity 300
Sight Range 16
Robot Scan Range 16
Terrain Scan Density 10
Overheat Threshold 200
Heat Shielding 75
Armor Coverage (%) 41
Resistance: KI 20
Resistance: EM 15
Utility Shielding 66
Evasion (%) 50
Targeting Accuracy 6
Recoil Reduction 2
Matter Collected 3705
Salvage Created 4481
Parts Attached 149
Power 9
Propulsion 27
Utility 55
Weapon 58
Parts Lost 38
Power 2
Propulsion 10
Utility 11
Weapon 15
Average Slot Usage (%) 95
Naked Turns 1
Spaces Moved 3819
Fastest Speed (%) 250
Average Speed (%) 62
Slowest Speed (%) 45
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 0
Cave-ins Triggered 0
Heaviest Build 96
Greatest Support 48
Greatest Overweight (x) 14
Average Overweight (x) 0
Largest Inventory 32
Average Capacity 15
Most Carried 18
Average Carried 15
Final Capacity 4
Final Carried 4
Core Damage Taken 835
Absorbed by Shields 0
Average Core Remaining (%) 90
Depth 11 Exit 100
Depth 10 Exit 80
Depth 9 Exit 93
Depth 8 Exit 89
Volleys Fired 272
Largest 3
Hottest 164
Shots Fired 678
Gun 342
Cannon 299
Launcher 37
Special 0
Kinetic 415
Thermal 192
Explosive 20
Electromagnetic 51
Shots Hit Robots 439
Core Hits 228
Critical Hits 1
Critical Kills 0
Critical Parts Destroyed 1
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 24
Impact 0
Slashing 24
Piercing 0
Sneak Attacks 1
Follow-up Attacks 0
Damage Inflicted 10897
Projectiles 7447
Explosions 2936
Melee 514
Ramming 0
Kinetic 4911
Thermal 2783
Explosive 1284
Electromagnetic 1405
Impact 0
Slashing 514
Piercing 0
Overflow Damage 130
Projectiles 63
Explosions 0
Melee 67
Self-Inflicted Damage 357
Shots 14
Rammed 0
Highest Temperature 363
Average Temperature 86
Received Heat Transfer 1085
Shutdowns 0
Energy Bleed 3
Interference 1
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 15
Average Corruption 4
Message Errors 30
Matter Fused 28
Heat Flow Error 14
Energy Discharge 8
Parts Rejected 1
Data loss (map) 0
Data loss (database) 20
Misfires 4
Misdirections 15
Targeting Errors 21
Weapon Failures 4
Depth 9 End 1
Impact Corruptions 0
Haulers Intercepted 1
Robots Corrupted 2
Parts Fried 4
Impact Corruptions 0
Robots Melted 0
Parts Melted 5
Heat Transferred 5033
Parts Sabotaged 0
Parts Stolen 0
Parts Stripped 0
Parts Self-Destructed 53
Prevented 17
Power Chain Reactions 4
Communications Jammed 0
Times Spotted 150
Peak Tracking Total 11
Tactical Retreats 14
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Traps Triggered 6
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 5
Traps Extracted 0
Installed 0
Triggered 7
Machines Disabled 8
Machines Sabotaged 0
Data Cores Recovered 2
Used 0
Machines Hacked 31
Terminals 19
Fabricators 0
Repair Stations 0
Recycling Units 5
Scanalyzers 2
Garrison Access 1
Total Hacks 107
Successful 61
Failed 42
Catastrophic 9
Database Lockouts 0
Manual 34
Unauthorized 21
Terminals 50
Fabricators 0
Repair Stations 0
Recycling Units 13
Scanalyzers 12
Garrison Access 1
Terminal Hacks 64
Record 12
Part Schematic 8
Robot Schematic 7
Prototype ID Bank 3
Terminal Index 1
Unreport Threat 2
Locate Traps 4
Hacking Detections 25
Full Trace Events 1
Feedback Events 0
Feedback Corruption 0
Feedback Hackware Fried 0
Feedback Blocked 0
Trojans Installed 10
Terminals 6
Fabricators 0
Repair Stations 0
Recycling Units 4
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 1
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 7
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 13
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 5
Part Schematics Acquired 5
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 1
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 3
Largest Group 3
Highest-Rated Group 40
Highest-Rated Ally 20
Total Orders 0
Terraforming Orders 0
Walls Tunneled 0
Ally Attacks 41
Total Damage 407
Kills 10
Allies Corrupted 0
Allies Melted 0
Peak Influence 220
Average Influence 63
Final Influence 207
Maximum Alert Level 1
Low Security (%) 97
Level 1 2
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Triggered High Security 0
Squads Dispatched 12
Investigation 3
Extermination 3
Reinforcement 5
Assault 1
Garrison 0
Intercept 0
Derelict Logs Recovered 3
Scrap Searched 5
Exploration Rate (%) 36
Regions Visited 10
Pre-discovered Areas 1
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 4745
Turns Passed 7893
Depth 11 111
Depth 10 570
Depth 9 816
Depth 8 678
Depth 7 4729
Depth 6 989
Scrapyard 111
Materials 1808
Factory 2438
Mines 256
Lower Caves 2078
Proximity Caves 989
Data Miner 213
Prototype IDs
---------------
F-cell Engine
Cooled Airjet
Improved Cesium-ion Thruster
Experimental Sensor Array
Experimental Terrain Scan Processor
Experimental Targeting Computer
Combat Drone Bay
Improved Spread Laser
Scatter Rocket Array
Impact Mace
Plasma Sword
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines
-8/Materials
-7/Factory (discovered 2 exits: *Fac / *Low)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
Challenges
------------
None
Game
------
Seed: Strange Surrounds
Manual?: 1
Play Time: 130 min
Cumulative: 130 min
Sessions: 5
Easy Mode: 0
Game No.: 75
Easier: 0
Easiest: 0
Lore%: 48
Gallery%: 57
Options
---------
ASCII: 1
Keyboard: 0
Movement: Arrows
Fullscreen: 2
Font: 12/Smallcaps
Map View: 83x54
FOV Handling: Fade In
X=9331727154324416914891154219
166965611548889819852616888828
898858898854821589668918958186
551448519689119258181892856868
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463
Then Scanalyzers became capable of at least identifying anything
Hm, a pretty good point, although I dunno. While it makes total sense from a gameplay mechanics perspective, it also doesn't fit in thematically, not to mention the current behavior kind of acts as a "price to pay" for getting to drop everything in a single turn to give you a chance to quickly escape. Well, I guess you also pay a price simply because you're dropping useful stuff, but... this is an extra price
Cogmind - Alpha 13
Name: ddarkray
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (6) 3000
Robots Destroyed (194) 970
Value Destroyed (6543) 6543
Prototype IDs (13) 260
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 10773
Cogmind
---------
Core Integrity 0/1150
Matter 73/300
Energy 94/100
System Corruption 11%
Temperature Cool (0)
Location -4/Factory
Parts
-------
Power (1)
(None)
Propulsion (2)
(None)
Utility (12)
(None)
Weapon (4)
(None)
Inventory (4)
Advanced Power Amplifier
Medium Storage Unit
Particle Charger
Hacking Suite
Peak State
------------
Power
Improved Deuterium Engine
Propulsion
Durable Treads
Improved Medium Treads
Utility
Advanced Heat Sink
Advanced Heat Sink
Medium Storage Unit
Large Storage Unit
Large Storage Unit
Large Storage Unit
Weapon Cycler
Hardened Heavy Armor Plating
Hacking Suite
Hacking Suite
Advanced Hacking Suite
Weapon
Tesla Rifle
HERF Cannon
Heavy Machine Gun
KE Penetrator
Inventory
Light Angular Momentum Engine
Light Antimatter Reactor
Light Treads
Improved Treads
Durable Treads
Medium Treads
Advanced Power Amplifier
Improved Cooling System
Improved Targeting Computer
Improved Targeting Computer
Particle Charger
Weapon Cycler
Weapon Cycler
Improved Medium Armor Plating
Hacking Suite
Proton Cannon
Coil Gun
Coil Gun
Coil Gun
Coil Gun
KE Penetrator
Magnetic Acceleration Cannon
Mass Driver
Precision Grenade Launcher
Advanced EMP Blaster
Chainsword
[Rating: 85]
Favorites
-----------
Power Cooled Ion Engine
Engine Cooled Ion Engine
Power Core Light Nuclear Core
Reactor Light Antimatter Reactor
Propulsion Durable Treads
Treads Durable Treads
Wheel Armored Wheel
Leg Aluminum Leg
Utility Large Storage Unit
Device Weapon Cycler
Storage Large Storage Unit
Processor Improved Targeting Computer
Hackware Hacking Suite
Protection Hardened Heavy Armor Plating
Weapon Improved Assault Rifle
Energy Gun Lightning Gun
Energy Cannon Advanced Beam Cannon
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Light Cannon
Launcher Grenade Launcher
Slashing Weapon Chainsword
Special Melee Weapon Improved Datajack
Stats
-------
Bonus Breakdown 0
Classes Destroyed 15
Worker 16
Builder 11
Tunneler 4
Hauler 14
Recycler 16
Operator 6
Watcher 8
Swarmer 20
Grunt 58
Brawler 1
Duelist 3
Sentry 16
Hunter 8
Programmer 12
Behemoth 1
NPCs Destroyed 0
Best Kill Streak 9
Combat Bots Only 5
Best States 0
Heat Dissipation 84
Energy Capacity 290
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Power Amplification 30
Overheat Threshold 200
Armor Coverage (%) 43
Weapon Shielding 66
Weapon Cycling 30
Evasion (%) 50
Targeting Accuracy 12
Recoil Reduction 2
Datajack Penetration 55
Offensive Hacking 34
Matter Collected 5534
Salvage Created 8257
Parts Attached 220
Power 13
Propulsion 34
Utility 69
Weapon 104
Parts Lost 63
Power 4
Propulsion 10
Utility 20
Weapon 29
Average Slot Usage (%) 96
Naked Turns 8
Spaces Moved 3275
Fastest Speed (%) 200
Average Speed (%) 62
Slowest Speed (%) 41
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 1
Cave-ins Triggered 0
Heaviest Build 112
Greatest Support 55
Greatest Overweight (x) 27
Average Overweight (x) 1
Largest Inventory 26
Average Capacity 17
Most Carried 26
Average Carried 16
Final Capacity 4
Final Carried 4
Core Damage Taken 1752
Average Core Remaining (%) 81
Depth 11 Exit 100
Depth 10 Exit 54
Depth 9 Exit 74
Depth 8 Exit 59
Depth 7 Exit 89
Depth 6 Exit 98
Depth 5 Exit 94
Volleys Fired 432
Largest 4
Hottest 258
Shots Fired 1324
Gun 866
Cannon 431
Launcher 27
Special 0
Kinetic 881
Thermal 304
Explosive 21
Electromagnetic 118
Shots Hit Robots 810
Core Hits 370
Critical Hits 30
Kills 11
Parts Destroyed 19
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 5
Impact 0
Slashing 5
Piercing 0
Damage Inflicted 18163
Projectiles 14812
Explosions 3351
Melee 0
Ramming 0
Kinetic 9227
Thermal 4765
Explosive 1798
Electromagnetic 2373
Impact 0
Slashing 0
Piercing 0
Overflow Damage 74
Projectiles 0
Explosions 74
Melee 0
Self-Inflicted Damage 406
Shots 14
Rammed 1
Highest Temperature 520
Average Temperature 97
Received Heat Transfer 2766
Shutdowns 4
Energy Bleed 7
Interference 10
Matter Decay 1
Short Circuit 3
Damage (minor) 2
Damage (major) 0
Damage (core) 0
Highest Corruption 11
Average Corruption 2
Message Errors 17
Matter Fused 9
Heat Flow Error 4
Energy Discharge 5
Parts Rejected 2
Data loss (map) 0
Data loss (database) 13
Misfires 1
Misdirections 3
Targeting Errors 26
Weapon Failures 3
Depth 9 End 2
Depth 7 End 2
Haulers Intercepted 14
Robots Corrupted 3
Parts Fried 8
Robots Melted 0
Parts Melted 15
Heat Transferred 8683
Parts Sabotaged 0
Parts Stolen 0
Parts Stripped 0
Parts Self-Destructed 0
Prevented 0
Power Chain Reactions 3
Communications Jammed 0
Times Spotted 178
Peak Tracking Total 7
Tactical Retreats 8
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 22
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 2
Indirectly 1
Trap Hack Attempts 22
Triggered 0
Disarmed 2
Reprogrammed 3
Reused 1
Traps Extracted 0
Installed 0
Triggered 1
Machines Disabled 23
Data Cores Recovered 3
Used 2
Machines Hacked 40
Terminals 26
Fabricators 3
Repair Stations 3
Recycling Units 3
Scanalyzers 3
Garrison Access 2
Total Hacks 123
Successful 77
Failed 46
Catastrophic 12
Database Lockouts 0
Manual 28
Unauthorized 13
Terminals 81
Fabricators 13
Repair Stations 5
Recycling Units 8
Scanalyzers 12
Garrison Access 4
Terminal Hacks 36
Part Schematic 5
Prototype ID Bank 4
Branch Access Points 4
Emergency Access Points 1
Machine Index 2
Unreport Threat 7
Locate Traps 3
Transport Status 1
Recall Reinforcements 1
Hauler Manifests 1
Registered Components 2
Machine Controls 5
Hacking Detections 35
Full Trace Events 1
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Trojans Installed 12
Terminals 8
Fabricators 0
Repair Stations 0
Recycling Units 4
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 2
Garrisons Compromised 0
Fab Network Shutdowns 1
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 9
Parts Built 9
Total Part Build Rating 30
Part Fabrication Matter 1044
Part Fabrication Time 469
Parts Repaired 1
Part Repair Time 38
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 13
Parts Scanalyzed 5
Part Schematics Acquired 4
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 22
Largest Group 22
Highest-Rated Group 110
Highest-Rated Ally 5
Total Orders 17
GOTO 7
FOLLOW 1
EXPLORE 8
RETURN 1
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 1
Allies Melted 0
Peak Influence 586
Average Influence 100
Final Influence 184
Maximum Alert Level 2
Low Security (%) 87
Level 1 11
Level 2 1
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 20
Investigation 3
Extermination 5
Reinforcement 11
Assault 0
Garrison 1
Intercept 0
Derelict Logs Recovered 0
Scrap Searched 0
Exploration Rate (%) 21
Regions Visited 9
Pre-discovered Areas 1
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 4868
Turns Passed 7841
Depth 11 67
Depth 10 1401
Depth 9 1358
Depth 8 1101
Depth 7 1541
Depth 6 639
Depth 5 562
Depth 4 1172
Scrapyard 67
Materials 3575
Factory 3914
Mines 285
Prototype IDs
---------------
Heavy Ion Engine
Cooled Ion Engine
Improved Flight Unit
Advanced Power Amplifier
Experimental Melee Analysis Suite
Improved Medium Laser
Heavy Particle Gun
Improved EM Shotgun
Advanced Beam Cannon
Improved Assault Rifle
Precision Assault Rifle
Precision Grenade Launcher
Advanced EMP Blaster
Fabricated
------------
2x Weapon Cycler (-7/Factory)
2x Weapon Cycler (-7/Factory)
1x Lrg. Storage Unit (-5/Factory)
1x Lrg. Storage Unit (-5/Factory)
1x Hacking Suite (-5/Factory)
1x Hacking Suite (-5/Factory)
1x Adv. Hacking Suite (-4/Factory)
Alien Tech Used
-----------------
None
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Materials (discovered 2 exits: *Mat / [*Min])
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2)
-4/Factory (discovered 2 exits: Upp x2)
Game
------
Seed: hype train
^Manual?: 1
Play Time: 156 min
Sessions: 13
Mod: N/A
Game No.: 71
Lore%: 44
Gallery%: 58
ASCII: 1
Keyboard: 0
Movement: Mouse
Fullscreen: 1
Font: 12/Smallcaps
Map View: 83x54
FOV Handling: Fade In
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11519269
when you're dealing with 2 or more it gets absurdly hard.
That said, you may have missed the part where I mentioned that players only appear on the leaderboard for which they have most recently played. So being on a lower board means your other scores won't appear on higher ones!
Cogmind - Alpha 13
Name: ddarkray
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (3) 1500
Robots Destroyed (97) 485
Value Destroyed (2453) 2453
Prototype IDs (8) 160
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 4598
Cogmind
---------
Core Integrity 0/700
Matter 274/300
Energy 91/100
System Corruption 0%
Temperature Cool (2)
Location -7/Lower Caves
Parts
-------
Power (1)
(None)
Propulsion (4)
Light Treads
Improved Treads
Medium Treads
Carbon-fiber Leg
Utility (5)
Large Storage Unit
Large Storage Unit
Large Storage Unit
Hardened Heavy Armor Plating
Weapon (3)
High-powered Shotgun
Barrage Gun
Makeshift Spear
Inventory (22)
Carbon-fiber Leg
Improved Heat Sink
Improved Heat Sink
Improved Heat Sink
Improved Heat Sink
Improved Heat Sink
Disposable Heat Sink
Medium Storage Unit
Compact Battery
Improved Signal Interpreter
Targeting Computer
Light Armor Plating
Recalibrator
Datajack
Scythe
Peak State
------------
Power
Light Deuterium Engine
Propulsion
Aluminum Leg
Improved Aluminum Leg
Titanium Leg
Titanium Leg
Utility
Large Storage Unit
Large Storage Unit
Large Storage Unit
Hacking Suite
Hacking Suite
Weapon
Improved Medium Laser
Improved Assault Rifle
Improved Assault Rifle
Inventory
Improved Ion Engine
Aluminum Leg
Titanium Leg
Titanium Leg
Improved Heat Sink
Improved Heat Sink
Improved Heat Sink
Disposable Heat Sink
Medium Storage Unit
Improved Signal Interpreter
Targeting Computer
Weapon Shielding
Light Armor Plating
Recalibrator
Heavy Particle Cannon
Heavy Particle Cannon
Heavy Particle Cannon
Heavy Particle Cannon
Heavy Particle Cannon
Enhanced Autogun
Datajack
Scythe
[Rating: 35]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Power Core Light Nuclear Core
Propulsion Improved Aluminum Leg
Treads Light Treads
Wheel Armored Wheel
Leg Improved Aluminum Leg
Utility Large Storage Unit
Device Tractor Beam
Storage Large Storage Unit
Hackware Hacking Suite
Protection Hardened Heavy Armor Plating
Weapon Improved Assault Rifle
Energy Gun Medium Laser
Energy Cannon Heavy Particle Cannon
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Assault Cannon
Slashing Weapon Scythe
Piercing Weapon Makeshift Spear
Special Melee Weapon Datajack
Stats
-------
Bonus Breakdown 0
Classes Destroyed 13
Worker 8
Builder 2
Hauler 6
Recycler 6
Operator 2
Watcher 5
Swarmer 24
Grunt 27
Brawler 3
Duelist 2
Sentry 10
Hunter 1
Mutant 1
NPCs Destroyed 0
Best Kill Streak 9
Combat Bots Only 5
Best States 0
Heat Dissipation 48
Coolant Potential 50
Energy Capacity 400
Matter Capacity 300
Sight Range 16
Robot Scan Range 8
Terrain Scan Density 10
Overheat Threshold 200
Armor Coverage (%) 41
Weapon Shielding 33
Evasion (%) 42
Recoil Reduction 3
Datajack Penetration 35
Offensive Hacking 20
Matter Collected 2744
Salvage Created 3796
Parts Attached 112
Power 16
Propulsion 32
Utility 23
Weapon 41
Parts Lost 46
Power 9
Propulsion 15
Utility 5
Weapon 17
Average Slot Usage (%) 92
Naked Turns 1
Spaces Moved 1705
Fastest Speed (%) 200
Average Speed (%) 74
Slowest Speed (%) 11
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 20
Cave-ins Triggered 0
Heaviest Build 78
Greatest Support 71
Greatest Overweight (x) 21
Average Overweight (x) 1
Largest Inventory 22
Average Capacity 18
Most Carried 22
Average Carried 16
Final Capacity 22
Final Carried 15
Core Damage Taken 1350
Average Core Remaining (%) 57
Depth 11 Exit 100
Depth 10 Exit 30
Depth 9 Exit 45
Depth 8 Exit 53
Volleys Fired 226
Largest 3
Hottest 225
Shots Fired 571
Gun 454
Cannon 117
Launcher 0
Special 0
Kinetic 443
Thermal 135
Explosive 0
Electromagnetic 0
Shots Hit Robots 371
Core Hits 168
Critical Hits 7
Kills 2
Parts Destroyed 5
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 16
Impact 0
Slashing 9
Piercing 0
Damage Inflicted 6326
Projectiles 5956
Explosions 0
Melee 304
Ramming 66
Kinetic 4565
Thermal 1479
Explosive 0
Electromagnetic 0
Impact 0
Slashing 216
Piercing 0
Overflow Damage 0
Projectiles 0
Explosions 0
Melee 0
Self-Inflicted Damage 28
Shots 0
Rammed 20
Highest Temperature 532
Average Temperature 97
Received Heat Transfer 2031
Shutdowns 3
Energy Bleed 2
Interference 0
Matter Decay 1
Short Circuit 2
Damage (minor) 3
Damage (major) 0
Damage (core) 1
Highest Corruption 1
Average Corruption 1
Message Errors 1
Matter Fused 0
Heat Flow Error 0
Energy Discharge 1
Parts Rejected 0
Data loss (map) 0
Data loss (database) 1
Misfires 0
Misdirections 0
Targeting Errors 1
Weapon Failures 0
Depth 9 End 1
Haulers Intercepted 6
Robots Corrupted 0
Parts Fried 0
Robots Melted 0
Parts Melted 1
Heat Transferred 3023
Parts Sabotaged 0
Parts Stolen 0
Parts Stripped 0
Parts Self-Destructed 0
Prevented 0
Power Chain Reactions 0
Communications Jammed 0
Times Spotted 128
Peak Tracking Total 6
Tactical Retreats 19
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 2
Indirectly 0
Trap Hack Attempts 154
Triggered 0
Disarmed 0
Reprogrammed 9
Reused 1
Traps Extracted 0
Installed 0
Triggered 2
Machines Disabled 2
Data Cores Recovered 0
Used 0
Machines Hacked 20
Terminals 15
Fabricators 0
Repair Stations 0
Recycling Units 2
Scanalyzers 2
Garrison Access 1
Total Hacks 60
Successful 25
Failed 35
Catastrophic 4
Database Lockouts 0
Manual 0
Unauthorized 0
Terminals 45
Fabricators 0
Repair Stations 0
Recycling Units 4
Scanalyzers 9
Garrison Access 2
Terminal Hacks 15
Prototype ID Bank 2
Branch Access Points 1
Emergency Access Points 1
Terminal Index 2
Unreport Threat 1
Locate Traps 1
Hauler Manifests 2
Registered Components 1
Registered Prototypes 1
Machine Controls 3
Hacking Detections 18
Full Trace Events 2
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Trojans Installed 0
Terminals 0
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 1
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 4
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 9
Parts Scanalyzed 4
Part Schematics Acquired 4
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 0
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 583
Average Influence 176
Final Influence 20
Maximum Alert Level 2
Low Security (%) 67
Level 1 10
Level 2 22
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 10
Investigation 4
Extermination 0
Reinforcement 4
Assault 0
Garrison 2
Intercept 0
Derelict Logs Recovered 1
Scrap Searched 0
Exploration Rate (%) 18
Regions Visited 6
Pre-discovered Areas 1
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 2614
Turns Passed 3754
Depth 11 66
Depth 10 702
Depth 9 979
Depth 8 1427
Depth 7 580
Scrapyard 66
Materials 3108
Factory 219
Lower Caves 361
Prototype IDs
---------------
Heavy Ion Engine
Cooled Ion Engine
Improved VTOL Module
Cooled VTOL Module
Improved Medium Laser
Improved EM Shotgun
Improved Assault Rifle
Enhanced Autogun
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: *Mat / [*Min])
-8/Materials
-7/Factory
-7/Lower Caves
Game
------
Seed: Green Glory
^Manual?: 1
Play Time: 67 min
Sessions: 1
Mod: N/A
Game No.: 64
Lore%: 42
Gallery%: 55
ASCII: 1
Keyboard: 0
Movement: Mouse
Fullscreen: 1
Font: 12/Smallcaps
Map View: 83x54
FOV Handling: Fade In
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