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Messages - e1ee7

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General & Off-Topic / Re: cogmind: is it using fonts or tiles?
« on: October 01, 2015, 02:36:19 AM »
Ah, I'm sorry, a bit sleepy. Thanks.

2
General & Off-Topic / Re: cogmind: is it using fonts or tiles?
« on: October 01, 2015, 01:53:31 AM »
Thank you for your response. I already found most of the answers in your blog/reddit posts. Can you please answer why you think SFML is not that suitable for game development (because I'm using it for my game)? I was thinking about SDL2, but looks like it is not stable enough yet.

3
General & Off-Topic / cogmind: is it using fonts or tiles?
« on: September 30, 2015, 10:12:29 AM »
Hi all,

I'm working on a roguelike game and I fall in love with cogmind's look&feel. So I have a couple of question so I can start in a right direction to get similar look&feel (not a clone, just similar):

1. Does cogmind use bitmap fonts or tilesets?
2. Does cogmind use some support library (like libtcod)?
3. I found somewhere that cogmind uses SDL/SDL2. Is that true?

Thanks in advance.

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