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Messages - Gokudera ElPsyCongroo

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1
Those are valid points and yeah, noticed in my recent runs

2
My pleasure! Here's hoping most AZERTY players will find this thread

3
Remember that Cogmind uses a terminal interface--there are no subpixels like that, just grid cells each with a character and single foreground/background color setting. So any indicator will take up space around you

Oops, game is so pretty that I forgot about that haha. Hmmm maybe an alternative could be to display a small number the same way core damage is shown? This number could be the percentage of remaining matter (and maybe energy/core) after the action, instead of the absolute number. Not sure if map can display a percentage sign, though it's probably unneeded if it's an advanced option.

For sound I was mostly thinking about those other sound blessed roguelikes like Mystery Dungeon where picking up gold has an oddly satisfying sound effect. Though if the same sound effect played each time you collected matter I agree it could get annoying. To fix this mayybe sounds could be made like this:
- The first instance of matter picked could make a sound
- The other ones picked x seconds after that could make a smaller, more subdued sound
- Sounds could be louder/stronger (either by volume or by a slightly different sound, the second I suspect being more doable) when matter picked exceeds some thresholds (bigger matter chunks would yield stronger sounds).

Maybe same thing could happen in some instances of energy change, like stepping on batteries, and maybe core -- like some esoteric instances of core change that I discovered in Tone streams, no spoil :p

4
Would look super cool to see this kind of feedback directly above Cogmind when picking up matter (and maybe when other instant bar-refilling events happen, like stepping on external battery and other stuff). Would also look consistent with the option to enable similar feedback when losing parts.

Maybe with a cool sound effect too!


5
For AZERTY keyboard.cfg doesn't work correctly, so made a small Autohotkey script that enables complete support. Keys on screen will correspond to the AZERTY keyboard key.

How to use:
- Download and install Autohotkey 2.0+
- Download the attached script, cogmind_rebind_azerty.ahk
- Move it to your Start Menu programs folder if you want the script to always be active when you start your PC (script only rebinds keys when you use Cogmind so it's safe to have it active at all times).
Folder location: C:\Users\< your username >\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Startup
- Double click to start it
- If you've edited keyboard.cfg and/or command.cfg delete both.
- Enjoy Cogmind in AZERTY :)

Notes:
- Kept 0-9 as default (no need to hold SHIFT)
- Use SHIFT + ALT to access supported 0-9 special characters (e.g. all 0-9 special characters except things like éè~` etc).
- ALT Gr keys work.
- [] can be accessed both with ALT Gr and the original ^$ keys, so that you can scroll your inventory without having to hold ALT Gr. Edit the marked line in the file if you want to use the dollar sign (unneeded afaik).

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