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Cogmind => Bugs => Fixed Bugs & Non-Bugs => Topic started by: R-26 Lightspeed on February 05, 2023, 03:08:16 AM

Title: [Beta 11.2] A -1 Garrison is technically disconnected from the rest of the map
Post by: R-26 Lightspeed on February 05, 2023, 03:08:16 AM
Beta 11.2
Seed : EnergyPortableLog
Location : -1/Access

To the right/east of the exit to Command, there's a part of the map (with a garrison) that doesn't have a valid path to any other part of the map, except the hacker's entrance to Command.
I guess technically they could open all the sealed doors to let squads pass through, but that seems incredibly inefficient.

While there is a common wall between that part of the map and another, there's no emergency access door on that wall (can those even appear if there's a large terminal on one side of the wall?).
When i broke through that wall, the extermination squad (and maybe an assault squad?) that had been going for me for a while finally begun chasing me now that there was a valid path.


No screenshot because it didn't occur to me back then that that map generation might've been a bug, sorry!
Title: Re: [Beta 11.2] A -1 Garrison is technically disconnected from the rest of the map
Post by: Kyzrati on February 12, 2023, 08:49:01 PM
Thanks for the seed, and yeah I see what you mean there, although this is technically not disallowed.

There doesn't always have to be a valid direct path from a separate map section like that (it's valid as long as it's accessible through some means, which it is). Just consider yourself lucky (or unlucky!) as the case may be.