Cogmind > General Discussion

I wish the grids with a map comment are more conspicuous

(1/1)

Jiyva:
As you can see from the screenshot, I put a map comment on grid A where a sentry sits (The garrison nearby makes me want to avoid fights here). But later I accidentally opened the door at grid B while failing to see the marked grid A.

Of course, grids with comments are purple and flash gently (4 seconds interval?). But I still find it easy to miss it. Two things would make the map comments feature even better for me:

* An option to configure the flash mode. (E.g, 0,1,3,5 seconds interval; 0 = no flash)
* A key (E.g, 5) that display all map comments in full text in view. (Yes, I am aware that space + C already does that. But it is not compatible with mapshift mode)

The first point makes grids with comments more visible for players. The second point gives players an option to see what the comments are.

Kyzrati:
The configuration feature already exists, it was introduced together with map comments when they were first added to the game, and is described in the manual under Map Comments.

You can set your interval (or turn it off) via mapCommentHighlightInterval.

Not planning to add another key for it though, you'll have to enter comment mode for that.

Jiyva:

--- Quote from: Kyzrati on February 20, 2024, 07:12:43 PM ---The configuration feature already exists, it was introduced together with map comments when they were first added to the game, and is described in the manual under Map Comments.

You can set your interval (or turn it off) via mapCommentHighlightInterval.

Not planning to add another key for it though, you'll have to enter comment mode for that.

--- End quote ---

ahh, "mapCommentHighlightInterval" would do. Thank you  :)

Kyzrati:
Yeah it was intentionally set a little lower by default to avoid being annoying, since that's a core tenet of the design, to keep the map as static and low-distraction as possible, but depending on how much you rely on comments, and what for, lowering that value to make them really noticeable could be desirable and helpful--make them as annoying as you want ;)

Jiyva:

--- Quote ---that's a core tenet of the design
--- End quote ---
Totally understandable. That is what makes Cogmind so cool !

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