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Topics - dfTruF

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General & Off-Topic / Prototype & stereotype
« on: July 08, 2015, 12:27:36 PM »
Cogmind is like stereotype from steamy machines of XIX century, enforced by current American s-f.
X@COM is like prototype to a way to the fresh possibilities, above current economical standard.

2
General & Off-Topic / Asian people in America
« on: July 05, 2015, 10:34:45 AM »
It can be strange for someone,...
But after playing Cogmind, a little bit, I feel that Asian people are little discriminated in U.S.A. Even when they are half Asian - half African (or even half Polish).

3
General & Off-Topic / Exporting Cogmind's algorithms to X@COM
« on: June 27, 2015, 02:12:37 PM »
Greetings!

First of all, Thank You  Kyzrati for cool game, which is nice variation & supplement to P.R.I.M.E. & Zap'M (with regard to similarity of s-f climates).

I think that most ideas and algorithms from Cogmind, can be reusable in X@COM. As we know from classic x-coms, by Julian Gollop, there can be robots in a mission, and aliens too can control their own robots.
So it looks like Cogmind game is nice, and natural foothold for  X@COM RL mission in a city, farm, or base.

If Cogmind has potential, then X@COM should be big step forward, and have much bigger possibilities, stretched on procedurally generated planet (another step forward after classical x-coms).

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